Comments
193 totalQuote From FortyDust I agree on all counts, but why not go a step further by removing the feels-bad moment of getting cards you don't care about?No one would ever feel bad about getting duplicate wildcards. ^^…
I think it's a valid question. However, I commend Riot for disabling duplicate acquisition for Epics and Champions - the rarities where it matters most. I guess they could've gone all the way and implemented it the same way for …
Yup, I'm puzzled how this can be so confusing to people, too. It isn't worded ambiguously in the slightest (unlike the old [runecard]Mageseeker Investigator[/runecard]).
I'm largely happy with the balance changes. Especially regarding [runecard]Black Spear[/runecard], which other people (including Swim) seem to be iffy about; the balance between this and [runecard]Get Excited![/runecard] was way out of whack, so I'm super happy it had its …
I can empathize with your confusion to an extent, but to me, this is very much how I'm used to things working in other CCGs. I agree with YouPrivateNightmare that it would make skill-triggering units far too weak overall (especially …
Quote From Almaniarra Ok they won't leave bodies on the field but changing the rule is better than nerfing all ephemeral units in my opinion. It already punishes you to spend your resources to temporary units. This change will …
Quote From meisterz39
The help text for Quick Attack reads "While attacking, strikes before its blocker."
Oops - teaches me to try quoting from memory instead of checking my facts. Thanks for correcting me. …
Quote From Almaniarra I've thought first she needs to survive and played around it always but tried it while i have the attack token (while her Quick attack is active), she turned back to my hand even tho …
Quote From Almaniarra
Quote From Author There is a Radiant Guardian as 5/1 and Though. Your opponent uses Back to Back on her to block your 3/2 and makes her 8/4. She became 8/2 after battle …
Interesting find. I'm still quite a ways away from maxing out my region rewards.
I absolutely think you shouldn't be able to rack up points for a Season Road Level that's supposed to take effect at a (much) later …
Quote From CursedParrot Mark of the Isles needs to give +3|+1 instead and Glimpse Beyond should cost 3
I'm curious: What exactly would this change besides the [runecard]Death Mark[/runecard] interaction?
Quote From OldManSanns …
Quote From FortyDust If you include the per-win XP along with the end-of-trial bonus, you are still getting more XP overall than you would playing the same number of normal PvP games.
I never did …
Quote From YourPrivateNightmare I once had it happen right after drafting.
Same. I've definitely been offered champion trades before my 4th win before. Twice, I believe.
Personally, I think the attack token flip between rounds still takes unnecessarily long. Most other things are extremely fast, though. Which is perfectly fine with me (I care very little about visuals in video games), but I can see why …
Quote From sinti I must admit, it took me a few minutes when i first saw this card until i realized how it works (without playing it). The past tense of cast being the same word does make …
Quote From OldManSanns It just sounds cooler. How is it pronounced? fin-aal-is fun-keln ?
It's a bit tricky trying to replicate German pronunciation in English with just the regular Latin alphabet. …
Yeah, it's German. I had no idea that Riot originally used that term as her ultimate spell's name in the English version - that's kind of crazy :P. I just checked to confirm, and it's indeed still the name of …
Quote From Bystekhilcar Incidentally.. I've been poking fun at it, but it would be pretty sweet if levelled Lux generated Finales Funkeln instead of Final Spark :3
My native language holds many sweet alliterations ;). …
Quote From meisterz39 "Deal 4 damage to a unit. If that unit dies, deal excess damage to the enemy Nexus"
Sorry if this sounds nitpicky, but I'd like to point out that "If that unit …
I guess I'm in favor of making [runecard]Relentless Pursuit[/runecard] a slow-speed spell. Honestly, I'm not sure a mana-cost increase is warranted; the card is pretty underwhelming in many scenarios. It only shines as a 'win-more' button if you've already got …