BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 10 months ago
Deals i got: -Ingame i got the $30,- 2 legendaries and 35 packs offer.
-In the Store $20,- for 2 legendaries and 20 packs offer.
Kinda dissapointing, because i am already fine with my DMF collection (i pre-ordered DMF) and i would have LOVED the wild bundle. (I play mostly Wild) Kinda weird that they don't let you choose a bundle, because that seems like they potentially miss out on a lot of money? And i think we all know how much Blizzard/HS Marketing team hates missing out on the tiniest amount of money. But hey, at least they learned how to spell legendaries instead of legenderies. :)
Looks like i'm gonna skip this offer. Also the Anduin BoH skin is coming, and the Chinese new year skins. But i'm probably only getting the Anduin BoH skin.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 10 months ago
My favorites are:
The reasons i like these so much are because: Eyes of C'thun is just amazing for any deck with old gods in it, and it looks beautiful. Honestly my favorite card back in the game! (Best 500 gold i ever spend during my time playing HS!) League of Explorers is just perfect for any Reno deck! Lightforged fits well in almost all Pure/Libram Paladin decks, Kul Tiras fits well in any piratey deck, and Vancardback is just great for almost any Rogue, or Thief priest deck.
As you can pretty much tell, i love using fitting card backs for each type of deck i'm playing! :)
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
This is a interesting tech card. Will see a lot of play if deathrattle decks are common. Oh and if Mecha'thun decks ever become common again in Wild, Deathwarden will hardcounter it. Solid tech card.
Oh, and it might see most of it's play in Duels in order to counter those perfect deathrattle hunter "GG EZ" builds. Which is very nice if you ask me.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
I see a lot of potential in this card. It has amazing stats for it's cost AND windfury can be devastating. Don't underestimate this little murloc. Crabrider WILL Crabrave all over them tokens early in the game, and might as well get used by some N'Zoth, God of the Deep decks as their murloc slot. Oh and Crabrider triggers E.T.C., God of Metal TWICE. That's pretty good.
Crabrider has a lot of potential, and i think we will see this little murloc a lot.
This is a really solid minion for at least 4 decks that i can think of: Big Warrior, Duel Paladin, Big Shaman and Standard Ress Priest. Runaway Blackwing will see plenty of experimentation at the very least.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
Easy to trigger effect and amazing stats. Fits perfectly on curve after a turn 2 heropower. Ironclad helps trading in early game a lot, and is just solid.
Standard: Control/Managerie warrior will use it, i'm sure of it.
Wild: ODD Warrior will experiment with it. As someone who.. on rare occasions plays ODD-Warrior, i'm not sure if it will stick. But if your opponent is bussy dealing with Ironclad instead of going FACE, it will just mean more Armor for the OTK Silas Darkmoon combo. So we'll have to see how good it will be.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
WHAT. WHY would they print this? This is Arcane Intellect but WAY better! Does it even have a downside? Because self damage is something Darkglare Warlock and zoolock loves so they can refresh mana crystals and cheat out Flesh Giant. Heck even Tickatus Warlock MIGHT consider Backfire in order to draw more cards.
Standard: Zoolock/Darkglare Warlock will have a field day with this giant buff of a card. Standard players beware the atrocity that is darkglare warlock.
Wild: Darkglare warlock was already decent, and now it's probably going to be oppresive again. "can't wait" to see turn 3-4 Flesh Giants and Molten Giants again...
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
Hmm reminds me of Bonemare, but i don't think it will be THAT bad... for now. Evolve shaman is the best shaman deck right now and it doesn't want buffs. After the rotation though, maybe then it might see play? But even then it would need some support, because the cards shaman will have left after rotation will be more Burn based cards like Lady Vashj and Ras Frostwhisper. Oh and after rotation it loses the shaman quest, so you can't double the battlecry. So that also hurts the card.
This 5 mana 7/7 overload 1 seems good, but we'll see if it becomes broken or not.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
As someone who really tried making Corrupt priest work, this is fantastic. Corrupt priest ALWAYS had 1 big problem: Corrupting their cards. Seriously even with so many expansive cards in their deck you just seem unable to corrupt most of them. But with a 2 mana discount it makes it a lot more manageable. The only fear i have for this card is that it will be a worse Frizz Kindleroost. Frizz has the upside of working with all dragon tribe minions, and being neutral. But Dark Inquisitor Xanesh only works with Corrupt cards and it's priest only. Also Dark Inquisitor Xanesh has the same problem as Frizz Kindleroost, that being you have to draw him early to get the most benefit from it.
But if Corrupt priest takes of and becomes decent/good i'm glad, because i rather face off against corrupt priests than against ress priest. Also corrupt priest is a lot of fun to play, so that's another reason why i hope it gets bit better. (Whoah Priest and "fun" in one sentence, that's rare.)
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
Interesting card, but it's better played while behind on board because it can backfire and kill your minions. Or you can target your minion and kill everything with it?
Standard:
Priest: Great control card and i hate it already. Will see play in control/Ress priest
Warlock: Might see some play/experimentation. Not sure about it though.
Wild:
Priest: Probably will see play in Ress/Big priest, but that's probably it.
Warlock: Won't see play. Warlock has plenty of better clears and single target removal. Even Renolock probably has plenty of cards that do the same kinda job better. I completely agree with what Solem said about this card in his video.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
Must-include in Pure paladin decks, or just any libram paladin decks. Because it's a libram it will be discounted a LOT, and thus easy to corrupt. Even when uncorrupted it's basicly Ashbringer, and when corrupted it's such a strong clear/healing tool.
However unfortunatly Kobold Stickyfinger is a VERY common tech card right now, because of Bomb warriors and some evolve shamans going around, so that will really hurt Libram of Judgment. But after rotation Libram of Judgment might become one of the most powerfull paladin cards in standard, at least that's the potential it has. (Remember, normal control paladins back in the day also played Uther of the Ebon Blade in order to get a lifesteal weapon. Not just for the occasional OTK.)
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
This is insane for most mage decks, it can help control decks float some mana for later, so they can make more plays in one turn. But where i think it will see most play is in some kind of OTK deck. People probably immediatly think Malygos or Archmage Antonidas to combo with, but that seems so slow. Why not use Kael'thas Sunstrider instead? Kael'thas Sunstrider + 1 Sorcerer's Apprentice can be enough to cheat out lot's of big spells thanks to lots of 1 mana cards.
As someone who tried Kael'thas Sunstrider OTK mage several times before during this expansion, the problem with that deck was always 1 simple thing: Mana. You often didn't have enough mana thanks to the Kael'thas Sunstrider nerf, and with Conjure Mana Biscuit you can effectively negate that nerf/weakness and OTK. Before this you actually had to run Raid the Sky Temple and 2x Licensed Adventurer in order to get enough coins for the combo, but now that's all solved by Conjure Mana Biscuit.
But having said all that, the current Archmage Vargoth OTK is way better than this OTK, so i guess Conjure Mana Biscuits best time to shine is after the rotation. But Conjure Mana Biscuit is probably going to see a lot of play eventually, i would be very surprised if it doesn't see play.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
Intersting card. Seems kinda like both a burn and OTK card. Also it has a pretty good synergy with Ras Frostwhisper, and it can be discovered by [Hearthstone Card (Primordeal Studies) Not Found].
In mage it eventually turns [Hearthstone Card (Cram Sessions) Not Found] into a draw 3, and can be decent in some kind of OTK deck? Either that or it will work in spell damage mage. Also it's a elemental so you can use this to help trigger Elemental Allies. In wild i'm not sure if it will see play, probably will see some experimentation though.
In shaman it can definatly work in spell damage shaman, or OTK shaman. But i don't know if it will see play outside of that. In wild it won't see much play because it's EVEN-costed, while ODD shaman would have LOVED this card. (ODD Shaman is more burn based, and EVEN shaman more Totem based.)
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
Interestingly enough, IT CAN DEAL DAMAGE TO FACE. This turns [Hearthstone Card (Frost bolt) Not Found] effectively into a 3 mana Fireball, or it turns Frost Nova into a board clear. Oh and it makes Blizzard better. But despite all that, i don't know how good it will be. If you play Frost Nova there is a good chance you're probably stalling time or playing Doomsayer already. And if you want a more damaging Blizzard you probably want Flamestrike, because Flamestrike deals double the damage already. I just don't see why this would see play, BUT luckely Glacier Racer is still going to be in standard for a year, so who knows. Maybe they will push freeze mage in a upcoming expansion? (Kinda hope not, but that's the kinda support a card like this needs.)
For the same mana cost Explosive Trap does the same job. In Wild your probably want Grievous Bite instead, because if your casting a spell like this, you probably don't want to rely on your opponent playing a small minion alongside the minion you ACTUALLY want to take down.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
Okay i'm confused with the wording. Does it discover cards or draw from your deck?
IF it discovers it's a great value card that will guaranteed see play in Y'Shaarj, the Defiler Druid and some kind of control shaman deck.
If it draws cards from your deck, then it's really insane draw. Sure not [Hearthstone Card (Hidden Passage) Not Found] levels of broken, but still amazing. It would be a 2 mana cheaper Arcane Intellect, but of course with overload: 1. If the card works like this, then lots of Shaman Burn/OTK decks would love it, and maybe even replace Lady Vashj?
My guess is that it will probably work/look similarly to Vulpera Scoundrel.
The decks im sure it will fit into, regardless of how it works are: Y'Shaarj, the Defiler druid and Exotic Mountseller druid. I'm not sure about shaman just yet, because i don't know how the card is going to work exactly... Ugh Hearthstone cards and their confusing wording sometimes...
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
Seems like a less predictable [Hearthstone Card (Zephrys the wonderful) Not Found], because the pool is much larger. But sometimes it can count as a get out of jail free card. I'm just not sure what deck it even fits in to though. My guess for druid is Y'Shaarj, the Defiler druid, and for hunter i think Highlander Hunter. But that's pretty much all i can think off. Maybe spell hunter in wild might want it? But that deck isn't that good.
Oh and because it's a Dual-class card, Mage/Rogue can sometimes get acces to Resizing Pouch thanks to Keywarden Ivory, so that makes it a bit better.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
Seems kinda meh. Fits best in Treant Druid but that's probably it. Let's be honest, the buff isn't going to matter that much, because your probably finishing your opponent off with Savage Roar instead in most token decks. But having said that Force of Nature saw/sees play occasionally, so not all hope is lost for Arbor Up. People may play it instead of a copy of Force of Nature if they want bigger stats instead of more tokens.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 11 months ago
Trifially easy to trigger effect: Check.
Extremely good stats for the cost: Check.
Good in Aggro/Tempo/Midrange: Check.
Powercreeped Classic Card: Check. (It's Chillwind Yeti with +1/+1)
Alright it fit's every criteria of a good/broken DH card. Let's be real, NOT attacking during your turn as DH is like nearly impossible. So the effect is easy to trigger. (Even easier with Felfire Deadeye existing.) This will 100% see play in Aggro DH and i think Soul DH probably also wants it. Not sure if those decks manage to make room for it, but if they do it will be a solid inclusion.
Also THANK YOGG it's not ODD-costed, that would have been a NIGHTMARE.
Deals i got: -Ingame i got the $30,- 2 legendaries and 35 packs offer.
-In the Store $20,- for 2 legendaries and 20 packs offer.
Kinda dissapointing, because i am already fine with my DMF collection (i pre-ordered DMF) and i would have LOVED the wild bundle. (I play mostly Wild) Kinda weird that they don't let you choose a bundle, because that seems like they potentially miss out on a lot of money? And i think we all know how much Blizzard/HS Marketing team hates missing out on the tiniest amount of money. But hey, at least they learned how to spell legendaries instead of legenderies. :)
Looks like i'm gonna skip this offer. Also the Anduin BoH skin is coming, and the Chinese new year skins. But i'm probably only getting the Anduin BoH skin.
True, but i also unfortunatly do not own it :(
But it looks amazing!
My favorites are:
The reasons i like these so much are because: Eyes of C'thun is just amazing for any deck with old gods in it, and it looks beautiful. Honestly my favorite card back in the game! (Best 500 gold i ever spend during my time playing HS!) League of Explorers is just perfect for any Reno deck! Lightforged fits well in almost all Pure/Libram Paladin decks, Kul Tiras fits well in any piratey deck, and Vancardback is just great for almost any Rogue, or Thief priest deck.
As you can pretty much tell, i love using fitting card backs for each type of deck i'm playing! :)
This is a interesting tech card. Will see a lot of play if deathrattle decks are common. Oh and if Mecha'thun decks ever become common again in Wild, Deathwarden will hardcounter it. Solid tech card.
Oh, and it might see most of it's play in Duels in order to counter those perfect deathrattle hunter "GG EZ" builds. Which is very nice if you ask me.
I see a lot of potential in this card. It has amazing stats for it's cost AND windfury can be devastating. Don't underestimate this little murloc. Crabrider WILL Crabrave all over them tokens early in the game, and might as well get used by some N'Zoth, God of the Deep decks as their murloc slot. Oh and Crabrider triggers E.T.C., God of Metal TWICE. That's pretty good.
Crabrider has a lot of potential, and i think we will see this little murloc a lot.
Kinda like Ragnaros the Firelord but as a dragon that can't go face. Maybe it will even see play in some N'Zoth, God of the Deep decks that aren't highlander?
This is a really solid minion for at least 4 decks that i can think of: Big Warrior, Duel Paladin, Big Shaman and Standard Ress Priest. Runaway Blackwing will see plenty of experimentation at the very least.
Easy to trigger effect and amazing stats. Fits perfectly on curve after a turn 2 heropower. Ironclad helps trading in early game a lot, and is just solid.
Standard: Control/Managerie warrior will use it, i'm sure of it.
Wild: ODD Warrior will experiment with it. As someone who.. on rare occasions plays ODD-Warrior, i'm not sure if it will stick. But if your opponent is bussy dealing with Ironclad instead of going FACE, it will just mean more Armor for the OTK Silas Darkmoon combo. So we'll have to see how good it will be.
WHAT. WHY would they print this? This is Arcane Intellect but WAY better! Does it even have a downside? Because self damage is something Darkglare Warlock and zoolock loves so they can refresh mana crystals and cheat out Flesh Giant. Heck even Tickatus Warlock MIGHT consider Backfire in order to draw more cards.
Standard: Zoolock/Darkglare Warlock will have a field day with this giant buff of a card. Standard players beware the atrocity that is darkglare warlock.
Wild: Darkglare warlock was already decent, and now it's probably going to be oppresive again. "can't wait" to see turn 3-4 Flesh Giants and Molten Giants again...
Hmm reminds me of Bonemare, but i don't think it will be THAT bad... for now. Evolve shaman is the best shaman deck right now and it doesn't want buffs. After the rotation though, maybe then it might see play? But even then it would need some support, because the cards shaman will have left after rotation will be more Burn based cards like Lady Vashj and Ras Frostwhisper. Oh and after rotation it loses the shaman quest, so you can't double the battlecry. So that also hurts the card.
This 5 mana 7/7 overload 1 seems good, but we'll see if it becomes broken or not.
As someone who really tried making Corrupt priest work, this is fantastic. Corrupt priest ALWAYS had 1 big problem: Corrupting their cards. Seriously even with so many expansive cards in their deck you just seem unable to corrupt most of them. But with a 2 mana discount it makes it a lot more manageable. The only fear i have for this card is that it will be a worse Frizz Kindleroost. Frizz has the upside of working with all dragon tribe minions, and being neutral. But Dark Inquisitor Xanesh only works with Corrupt cards and it's priest only. Also Dark Inquisitor Xanesh has the same problem as Frizz Kindleroost, that being you have to draw him early to get the most benefit from it.
But if Corrupt priest takes of and becomes decent/good i'm glad, because i rather face off against corrupt priests than against ress priest. Also corrupt priest is a lot of fun to play, so that's another reason why i hope it gets bit better. (Whoah Priest and "fun" in one sentence, that's rare.)
Interesting card, but it's better played while behind on board because it can backfire and kill your minions. Or you can target your minion and kill everything with it?
Standard:
Priest: Great control card and i hate it already. Will see play in control/Ress priest
Warlock: Might see some play/experimentation. Not sure about it though.
Wild:
Priest: Probably will see play in Ress/Big priest, but that's probably it.
Warlock: Won't see play. Warlock has plenty of better clears and single target removal. Even Renolock probably has plenty of cards that do the same kinda job better. I completely agree with what Solem said about this card in his video.
Must-include in Pure paladin decks, or just any libram paladin decks. Because it's a libram it will be discounted a LOT, and thus easy to corrupt. Even when uncorrupted it's basicly Ashbringer, and when corrupted it's such a strong clear/healing tool.
However unfortunatly Kobold Stickyfinger is a VERY common tech card right now, because of Bomb warriors and some evolve shamans going around, so that will really hurt Libram of Judgment. But after rotation Libram of Judgment might become one of the most powerfull paladin cards in standard, at least that's the potential it has. (Remember, normal control paladins back in the day also played Uther of the Ebon Blade in order to get a lifesteal weapon. Not just for the occasional OTK.)
This is insane for most mage decks, it can help control decks float some mana for later, so they can make more plays in one turn. But where i think it will see most play is in some kind of OTK deck. People probably immediatly think Malygos or Archmage Antonidas to combo with, but that seems so slow. Why not use Kael'thas Sunstrider instead? Kael'thas Sunstrider + 1 Sorcerer's Apprentice can be enough to cheat out lot's of big spells thanks to lots of 1 mana cards.
As someone who tried Kael'thas Sunstrider OTK mage several times before during this expansion, the problem with that deck was always 1 simple thing: Mana. You often didn't have enough mana thanks to the Kael'thas Sunstrider nerf, and with Conjure Mana Biscuit you can effectively negate that nerf/weakness and OTK. Before this you actually had to run Raid the Sky Temple and 2x Licensed Adventurer in order to get enough coins for the combo, but now that's all solved by Conjure Mana Biscuit.
But having said all that, the current Archmage Vargoth OTK is way better than this OTK, so i guess Conjure Mana Biscuits best time to shine is after the rotation. But Conjure Mana Biscuit is probably going to see a lot of play eventually, i would be very surprised if it doesn't see play.
Intersting card. Seems kinda like both a burn and OTK card. Also it has a pretty good synergy with Ras Frostwhisper, and it can be discovered by [Hearthstone Card (Primordeal Studies) Not Found].
In mage it eventually turns [Hearthstone Card (Cram Sessions) Not Found] into a draw 3, and can be decent in some kind of OTK deck? Either that or it will work in spell damage mage. Also it's a elemental so you can use this to help trigger Elemental Allies. In wild i'm not sure if it will see play, probably will see some experimentation though.
In shaman it can definatly work in spell damage shaman, or OTK shaman. But i don't know if it will see play outside of that. In wild it won't see much play because it's EVEN-costed, while ODD shaman would have LOVED this card. (ODD Shaman is more burn based, and EVEN shaman more Totem based.)
Interestingly enough, IT CAN DEAL DAMAGE TO FACE. This turns [Hearthstone Card (Frost bolt) Not Found] effectively into a 3 mana Fireball, or it turns Frost Nova into a board clear. Oh and it makes Blizzard better. But despite all that, i don't know how good it will be. If you play Frost Nova there is a good chance you're probably stalling time or playing Doomsayer already. And if you want a more damaging Blizzard you probably want Flamestrike, because Flamestrike deals double the damage already. I just don't see why this would see play, BUT luckely Glacier Racer is still going to be in standard for a year, so who knows. Maybe they will push freeze mage in a upcoming expansion? (Kinda hope not, but that's the kinda support a card like this needs.)
Hmm obvious synergy with Professor Slate but that's it. It's like a mini Explosive Shot, and a slightly worse Powershot. WAIT A SECOND, Bola Shot is LITURALLY Grievous Bite, but the damage to main target/adjacent minions switched around.
For the same mana cost Explosive Trap does the same job. In Wild your probably want Grievous Bite instead, because if your casting a spell like this, you probably don't want to rely on your opponent playing a small minion alongside the minion you ACTUALLY want to take down.
Okay i'm confused with the wording. Does it discover cards or draw from your deck?
IF it discovers it's a great value card that will guaranteed see play in Y'Shaarj, the Defiler Druid and some kind of control shaman deck.
If it draws cards from your deck, then it's really insane draw. Sure not [Hearthstone Card (Hidden Passage) Not Found] levels of broken, but still amazing. It would be a 2 mana cheaper Arcane Intellect, but of course with overload: 1. If the card works like this, then lots of Shaman Burn/OTK decks would love it, and maybe even replace Lady Vashj?
My guess is that it will probably work/look similarly to Vulpera Scoundrel.
The decks im sure it will fit into, regardless of how it works are: Y'Shaarj, the Defiler druid and Exotic Mountseller druid. I'm not sure about shaman just yet, because i don't know how the card is going to work exactly... Ugh Hearthstone cards and their confusing wording sometimes...
Seems like a less predictable [Hearthstone Card (Zephrys the wonderful) Not Found], because the pool is much larger. But sometimes it can count as a get out of jail free card. I'm just not sure what deck it even fits in to though. My guess for druid is Y'Shaarj, the Defiler druid, and for hunter i think Highlander Hunter. But that's pretty much all i can think off. Maybe spell hunter in wild might want it? But that deck isn't that good.
Oh and because it's a Dual-class card, Mage/Rogue can sometimes get acces to Resizing Pouch thanks to Keywarden Ivory, so that makes it a bit better.
Seems kinda meh. Fits best in Treant Druid but that's probably it. Let's be honest, the buff isn't going to matter that much, because your probably finishing your opponent off with Savage Roar instead in most token decks. But having said that Force of Nature saw/sees play occasionally, so not all hope is lost for Arbor Up. People may play it instead of a copy of Force of Nature if they want bigger stats instead of more tokens.
Trifially easy to trigger effect: Check.
Extremely good stats for the cost: Check.
Good in Aggro/Tempo/Midrange: Check.
Powercreeped Classic Card: Check. (It's Chillwind Yeti with +1/+1)
Alright it fit's every criteria of a good/broken DH card. Let's be real, NOT attacking during your turn as DH is like nearly impossible. So the effect is easy to trigger. (Even easier with Felfire Deadeye existing.) This will 100% see play in Aggro DH and i think Soul DH probably also wants it. Not sure if those decks manage to make room for it, but if they do it will be a solid inclusion.
Also THANK YOGG it's not ODD-costed, that would have been a NIGHTMARE.