Brandon
Lv.15Old God Fanatic
Comments
Deals i got: -Ingame i got the $30,- 2 legendaries and 35 packs offer.
-In the Store $20,- for 2 legendaries and 20 packs offer.
Kinda dissapointing, because i am already fine with my DMF collection (i pre-ordered DMF) and i would have LOVED the wild bundle. (I play mostly Wild) Kinda weird that they don't let you …
Quote From Alfi Well, for Pirates is even better this back (I do not own, unfortunately)
[cardback]Pirates![/cardback]
True, but i also unfortunatly do not own it :(
But it looks amazing!
My favorites are:





The reasons i like these so much are because: Eyes of C'thun is just amazing for any deck with old gods in it, and it looks beautiful. Honestly my favorite card back in the game! (Best 500 gold i ever spend during my time playing HS!) League of Explorers is just perfect for any Reno …
This is a interesting tech card. Will see a lot of play if deathrattle decks are common. Oh and if [card]Mecha'thun[/card] decks ever become common again in Wild, [card]Deathwarden[/card] will hardcounter it. Solid tech card.
Oh, and it might see most of it's play in Duels in order to counter those perfect deathrattle hunter "GG EZ" builds. Which is …
I see a lot of potential in this card. It has amazing stats for it's cost AND windfury can be devastating. Don't underestimate this little murloc. [card]Crabrider[/card] WILL Crabrave all over them tokens early in the game, and might as well get used by some [card]N'zoth, God of the Deep[/card] decks as their murloc slot. Oh and [card]Crabrider[/card] triggers [card]E.T.C., …
Kinda like [card]Ragnaros the Firelord[/card] but as a dragon that can't go face. Maybe it will even see play in some [card]N'zoth, God of the Deep[/card] decks that aren't highlander?
This is a really solid minion for at least 4 decks that i can think of: Big Warrior, Duel Paladin, Big Shaman and Standard Ress Priest. [card]Runaway Blackwing[/card] will …
Easy to trigger effect and amazing stats. Fits perfectly on curve after a turn 2 heropower. [card]Ironclad[/card] helps trading in early game a lot, and is just solid.
Standard: Control/Managerie warrior will use it, i'm sure of it.
Wild: ODD Warrior will experiment with it. As someone who.. on rare occasions plays ODD-Warrior, i'm not sure if it …
WHAT. WHY would they print this? This is [card]Arcane Intellect[/card] but WAY better! Does it even have a downside? Because self damage is something Darkglare Warlock and zoolock loves so they can refresh mana crystals and cheat out [card]Flesh Giant[/card]. Heck even [card]Tickatus[/card] Warlock MIGHT consider [card]Backfire[/card] in order to draw more cards.
Standard: Zoolock/Darkglare Warlock will have a …
Hmm reminds me of [card]Bonemare[/card], but i don't think it will be THAT bad... for now. Evolve shaman is the best shaman deck right now and it doesn't want buffs. After the rotation though, maybe then it might see play? But even then it would need some support, because the cards shaman will have left after rotation will be more …
As someone who really tried making Corrupt priest work, this is fantastic. Corrupt priest ALWAYS had 1 big problem: Corrupting their cards. Seriously even with so many expansive cards in their deck you just seem unable to corrupt most of them. But with a 2 mana discount it makes it a lot more manageable. The only fear i have for …
Interesting card, but it's better played while behind on board because it can backfire and kill your minions. Or you can target your minion and kill everything with it?
Standard:
Priest: Great control card and i hate it already. Will see play in control/Ress priest
Warlock: Might see some play/experimentation. Not sure about it though.
Wild:
…Must-include in Pure paladin decks, or just any libram paladin decks. Because it's a libram it will be discounted a LOT, and thus easy to corrupt. Even when uncorrupted it's basicly [card]Ashbringer[/card], and when corrupted it's such a strong clear/healing tool.
However unfortunatly [card]Kobold Stickyfinger[/card] is a VERY common tech card right now, because of Bomb warriors and some …
This is insane for most mage decks, it can help control decks float some mana for later, so they can make more plays in one turn. But where i think it will see most play is in some kind of OTK deck. People probably immediatly think [card]Malygos[/card] or [card]Archmage Antonidas[/card] to combo with, but that seems so slow. Why not …
Intersting card. Seems kinda like both a burn and OTK card. Also it has a pretty good synergy with [card]Ras frostwhisper[/card], and it can be discovered by [card]Primordeal Studies[/card].
In mage it eventually turns [card]Cram Sessions[/card] into a draw 3, and can be decent in some kind of OTK deck? Either that or it will work in spell damage …
Interestingly enough, IT CAN DEAL DAMAGE TO FACE. This turns [card]Frost bolt[/card] effectively into a 3 mana [card]Fireball[/card], or it turns [card]Frost Nova[/card] into a board clear. Oh and it makes [card]Blizzard[/card] better. But despite all that, i don't know how good it will be. If you play [card]Frost nova[/card] there is a good chance you're probably stalling time or …
Hmm obvious synergy with [card]Professor Slate[/card] but that's it. It's like a mini [card]Explosive Shot[/card], and a slightly worse [card]Powershot[/card]. WAIT A SECOND, [card]Bola Shot[/card] is LITURALLY [card]Grievous Bite[/card], but the damage to main target/adjacent minions switched around.
For the same mana cost [card]Explosive Trap[/card] does the same job. In Wild your probably want [card]Grievous Bite[/card] instead, because if …
Okay i'm confused with the wording. Does it discover cards or draw from your deck?
IF it discovers it's a great value card that will guaranteed see play in [card]Y'shaarj, the Defiler[/card] Druid and some kind of control shaman deck.
If it draws cards from your deck, then it's really insane draw. Sure not [card]Hidden Passage[/card] levels of …
Seems like a less predictable [card]Zephrys the wonderful[/card], because the pool is much larger. But sometimes it can count as a get out of jail free card. I'm just not sure what deck it even fits in to though. My guess for druid is [card]Y'shaarj, the Defiler[/card] druid, and for hunter i think Highlander Hunter. But that's pretty much all …
Seems kinda meh. Fits best in Treant Druid but that's probably it. Let's be honest, the buff isn't going to matter that much, because your probably finishing your opponent off with [card]Savage Roar[/card] instead in most token decks. But having said that [card]Force of Nature[/card] saw/sees play occasionally, so not all hope is lost for [card]Arbor up[/card]. People may play …
Trifially easy to trigger effect: Check.
Extremely good stats for the cost: Check.
Good in Aggro/Tempo/Midrange: Check.
Powercreeped Classic Card: Check. (It's [card]Chillwind Yeti[/card] with +1/+1)
Alright it fit's every criteria of a good/broken DH card. Let's be real, NOT attacking during your turn as DH is like nearly impossible. So the effect is easy to …