BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Very flexible card, might see play in control druid decks. Also considering it transforms into a beast, you can also copy it with Menagerie Warden. I think it might see play now thanks to the stat buff to the rush version.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Interesting card, that buff really helped. Menagerie Warden can be quite scary in tempo/beast druid decks and in Guardian Animals druid as well. This kinda effect is also kinda scary alongside Moonfang. I think menagerie warden might actually see play now! Thats really nice!
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Skeptical about this card. +2/+3 is a good buff, but i'm not sure. Sure Enchanted Raven is back, but still i think it might not be enough. Mark of the Wild didn't see like any play before this in spell druid or Treant/token druid, so i dunno if a +1 health buff will be enough to make it viable. It has a lot more potential now, but i'm still not sure if it's good enough.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
5 mana summon 3 treants is decent, but for 1 more mana you get a often better version in Runic Carvings. Maybe treant druid will still run it because their despirate for treants? All i know is that i always underestimate this card, so i dunno.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Probably won't see play.. unfortunatly... UNLESS they print another "your choose one cards have both effects combined" card. Maybe then it will see play.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
The must-include for any aggro DH deck. Kinda sad to see it in core, but it makes sense. Aggro DH needed some more representation in core and Battlefiend fits that job perfectly.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
decent card draw, not busted but still good. Great to see this in Core, DH needed some more decent cards instead of more OP. Let's hope facing DH will be a lot more fun in the future.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Perfectly fits in the core set. It has everything DH likes: Drawing cards, and getting attack to either trade with FACE or go FACE. This card perfectly discribes most DH archetypes and i would have been shocked if it wasn't in the core set.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
This will surely see a lot of play, it's most often then not Arcane Intellect but 1 mana cheaper. With Skull of Gul'dan rotating (Thank Yogg) Aggro DH will 100% include it again. And other DH decks will probably also use it as long as there isn't some new OP DH draw card printed.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Always like this card, and considering most Token DH cards are staying i'm guessing it will see some more support. lets keep an eye on Token DH i guess.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Staple card for any DH deck despite it being nerfed before, and it sees a lot of play. Some might even call it an must-include, so seeing it in core is quite nice.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Great control minion. Yeti with taunt and lifesteal is nuts, and this really helps DH heal up after removing something with their FACE. Looking forward to this actual Control/Big Demon DH strategy, and Ashtongue Battlelord will probably help DH survive early game.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Personally i love seeing this card in Core. It's an amazing Control tool, and with all the Control-ish cards DH seems to get in core perhabs Control/Big Demon DH will be the direction for the class this year. I'm quite excited for that, and Chaos Nova will 100% be used in those decks as an anti aggro tool.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Decent card, not OP or too weak. just nicely balanced. Which is generally too weak for DH, but with a lot of super strong stuff rotating i'm hoping DH will be a lot more balanced/fun to face.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Well this has never been that good of a card, but that's because Token DH failed miserably. IF it gets ANY good support it hs the potential to become broken beyond words. I'm guessing they are going to really support token DH, considering they added Clockwork Giant in the core set, probably to punish Token DH and other mass card drawing decks.
Still a decent ramp, but i feel like it needs to be unnerfed in order to stand on its own. Until then Overgrowth will be the staple mana ramp card.
Essential part of token druid and treant druid. Without Soul of the Forest those decks would have a LOT of trouble.
Very flexible card, might see play in control druid decks. Also considering it transforms into a beast, you can also copy it with Menagerie Warden. I think it might see play now thanks to the stat buff to the rush version.
Interesting card, that buff really helped. Menagerie Warden can be quite scary in tempo/beast druid decks and in Guardian Animals druid as well. This kinda effect is also kinda scary alongside Moonfang. I think menagerie warden might actually see play now! Thats really nice!
Core card for a lot of druid decks, druids love their mana cheat and mana ramp and i don't see a world where Innervate doesn't see play.
Skeptical about this card. +2/+3 is a good buff, but i'm not sure. Sure Enchanted Raven is back, but still i think it might not be enough. Mark of the Wild didn't see like any play before this in spell druid or Treant/token druid, so i dunno if a +1 health buff will be enough to make it viable. It has a lot more potential now, but i'm still not sure if it's good enough.
Staple in most druid decks, and most often used as a Sprint (that draws 1 less). Solid and i'm happy it's in the Core set.
5 mana summon 3 treants is decent, but for 1 more mana you get a often better version in Runic Carvings. Maybe treant druid will still run it because their despirate for treants? All i know is that i always underestimate this card, so i dunno.
Absolute trash card, why did they add this to the core set? At the very least it should have gotten a buff. I don't see this ever seeing play.
Probably won't see play.. unfortunatly... UNLESS they print another "your choose one cards have both effects combined" card. Maybe then it will see play.
The must-include for any aggro DH deck. Kinda sad to see it in core, but it makes sense. Aggro DH needed some more representation in core and Battlefiend fits that job perfectly.
decent card draw, not busted but still good. Great to see this in Core, DH needed some more decent cards instead of more OP. Let's hope facing DH will be a lot more fun in the future.
Perfectly fits in the core set. It has everything DH likes: Drawing cards, and getting attack to either trade with FACE or go FACE. This card perfectly discribes most DH archetypes and i would have been shocked if it wasn't in the core set.
This will surely see a lot of play, it's most often then not Arcane Intellect but 1 mana cheaper. With Skull of Gul'dan rotating (Thank Yogg) Aggro DH will 100% include it again. And other DH decks will probably also use it as long as there isn't some new OP DH draw card printed.
Always like this card, and considering most Token DH cards are staying i'm guessing it will see some more support. lets keep an eye on Token DH i guess.
Staple card for any DH deck despite it being nerfed before, and it sees a lot of play. Some might even call it an must-include, so seeing it in core is quite nice.
Great control minion. Yeti with taunt and lifesteal is nuts, and this really helps DH heal up after removing something with their FACE. Looking forward to this actual Control/Big Demon DH strategy, and Ashtongue Battlelord will probably help DH survive early game.
Personally i love seeing this card in Core. It's an amazing Control tool, and with all the Control-ish cards DH seems to get in core perhabs Control/Big Demon DH will be the direction for the class this year. I'm quite excited for that, and Chaos Nova will 100% be used in those decks as an anti aggro tool.
Decent card, not OP or too weak. just nicely balanced. Which is generally too weak for DH, but with a lot of super strong stuff rotating i'm hoping DH will be a lot more balanced/fun to face.
Well this has never been that good of a card, but that's because Token DH failed miserably. IF it gets ANY good support it hs the potential to become broken beyond words. I'm guessing they are going to really support token DH, considering they added Clockwork Giant in the core set, probably to punish Token DH and other mass card drawing decks.