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Brandon

Lv.15

Old God Fanatic

1,812 / 2,150 XP
Joined May 2019 2,486 posts 12,560 XP 1,355 achievement pts

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No one will ever run this. Not even in arena. Just absolute trash card, why did they print this? It only exists to nerf the 3 mana pool... why not make a bad 3 mana meme card instead blizz? If they really didn't have any more idea's for cards, we could have had a [card]Blood of the ancient one[/card] reprint …

this will probably see play in quest hunter, but that's it. Token DH has a lot of spells, or doesn't have that many minions in hand because they already played them. Pretty bad card if you ask me.

Oh and with [card]E.T.C., God of Metal[/card] it's some damage, but this would have to come out on turn 7. By …

Way to slow, and the corrupt is extremely hard to pull off. congratulations HS team, you managed to print a worse [card]Hir'eek, the bat[/card]. Good job! 

Also if you think: ''hey wouldn't this work with [card]shudderwock[/card]?" Nope, [card]Shudderwock[/card] often wants some board space, the corrupt is way to hard to trigger, AND [card]Doppelgangster[/card] is better in every way shape …

5 years, 3 months ago · on New Neutral Minion - Carnival Clown

Seems weak. There actually are 2 cards from gadgetzan that already have same effect: [card]Grimstreat Smuggler[/card] and [card]Don Han'cho[/card]. Those 2 have never seen play. Also Warrior decks right now prefer using Galakrond, and/or weapons like [card]Wrenchcalibur[/card] to do damage with. I don't see [card]Stage Hand[/card] being in any aggro deck in both Standard and Wild. Also control/mirdrange doesn't want …

5 years, 3 months ago · on New Warrior Minion - Stage Hand

Good for control warrior decks. Not the most exciting card, but still decent. Helps clear out tokens so you can actually [card]Bladestorm[/card] bigger minions.

Standard: Control warrior decks will probably include 1 copy at the very least.

Wild: Useless, wont see play. If you want this effect, just run [card]Dyn-o-matic[/card]. [card]Dyn-o-matic[/card] gives you more control on which minions …

5 years, 3 months ago · on New Warrior Spell - Minefield

NICE, a good pirate for [card]N'zoth, God of the Deep[/card] warrior. Warrior needed that. [card]Sword Eater[/card] gives you a weapon and decent body with taunt, just great for control warrior. 

Standard: [card]N'zoth, God of the Deep[/card] control warrior will 100% use it. Maybe other control warrior lists as well?

Wild: Won't see any play. Pirate warrior is a …

5 years, 3 months ago · on New Warrior Minion - Sword Eater

Seems decent. It's a [card]Town crier[/card] but in spell form in standard. Seems decent, and you can discover these from [card]Wand thief[/card].

Standard: Will see play in some warrior decks, most of those either being rush warrior or some control warrior decks.

Wild: Useless card 0/5 stars. [card]Town Crier[/card] is WAY better. This is a rare case where …

5 years, 3 months ago · on New Warrior Spell - Stage Dive

Love the favor, but it's not good. You won't run this in a [card]N'zoth, God of the Deep[/card] deck because it prefents you from ressing a good mech. Also there are not that many situations where this is that useful. And this just removes 3 health minion. wow, why not play a spell that does the same instead?

5 years, 3 months ago · on New Warrior Minion - Bumper Car

Strong with [card]Tomb Warden[/card], but other than that it's trash. Handbuff cards have always been bad. The only "decent" handbuffs buff your entire hand, and even that effect has never worked well in warrior. (Unless you count [card]Armagedillo[/card], but that's good because it has a good body with taunt.)

A worse [card]evolve[/card], but a better [card]Devolve[/card] in one. But the saving grace is still that you have control over when you play it. And it has a lot of synergy in standard and wild right now. Another thing to mention is that [card]Revolve[/card] is the only [card]evovle[/card] kinda SPELL in standard right now. The card that comes closest to …

5 years, 3 months ago · on New Shaman Spell - Revolve

Pretty good, removes a minion and then you can either go FACE or trade with your FACE. Seems good in weapon shaman, but i'm still unsure if it's going to be any good. It still seems like Demonhunter is just better at this kinda thing.

5 years, 3 months ago · on New Shaman Spell - Stormstrike

Great card for evolve, and battlecry shaman. But that's it. Who knows how good that deck is going to be though... at least it's a cheap card.

Standard: Evolve and battlecry shaman will use it.

Wild: Probably will be in evolve shaman, BUT Battlecry shaman doesn't want it. Battlecry shaman prefers card that work well with [card]Shudderwock[/card], and …

5 years, 3 months ago · on New Shaman Minion - Pit Master

Annoying statline but i'm unsure if zoolock wants this, they prefer aggressively statted minions. Control warlock probably doesn't want it either, because it can be a bad card to summon from something like [card]N'zoth, God of the deep[/card] or [card]Bloodreaver Gul'dan[/card]. You rather have one of your big demons get summoned instead. 

5 years, 3 months ago · on New Warlock Minion - Midway Maniac

Extremely good card. Painlock/[card]Darkglare[/card] warlock always ran out of health and this helps them recover it a bit. And deal more FACE damage. Standard Control warlock decks might also like it, because of it's lifesteal. Also this helps getting [card]Flesh Giant[/card] out earlier.

Standard: Zoolock will use it, and control warlock will experiment with it.

Wild: [card]Darkglare[/card] warlock …

5 years, 3 months ago · on New Warlock Minion - Man'ari Mosher

Really good minion for warlock. It's a more aggresive [card]Voidlord[/card] and a [card]Savannah Highmane[/card] in one. Great for arena, nice to tutor with [card]Archwitch Willow[/card]. But i don't think there really is a home for it. Zoolock wants to win before turn 6, and control warlock prefers big demons with taunt.

Standard: This will see experimentation, but i don't …

5 years, 3 months ago · on New Warlock Minion - Ring Matron

This can be a upgraded [card]Sense Demons[/card] if it only draws demons, which can be easy in zoolock. Seems solid to me. Just be careful not to draw your [card]Kenrethad Ebonlock[/card] with it.

Standard: Great for zoolock.

Wild: Not sure if it's good enough. the most aggresive warlock deck is Discardlock right now, and they have [card]Hand of …

5 years, 3 months ago · on New Warlock Spell - Free Admission

Turn 4 at the very least when corrupted... i don't think stealth rogue wants that. Other turn 4 cards are: [card]Infiltrator Lilian[/card] which can go face for 8, And [card]Burrowing Scorpid[/card] which can deal 2 damage to face, if your opponent in low on health. I don't think [card]Sweet Tooth[/card] is going to be good enough, and it's 2 health …

5 years, 3 months ago · on New Rogue Minion - Sweet Tooth

Incredible card. Will see play in [card]C'thun, the Shattered[/card] rogue and honestly most rogue decks. This is amazing draw that can fetch something tempo-y and spells like [card]Secret Passage[/card] so you can dig for even more cards.

Standard: will see play in nearly every rogue deck, including aggressive ones like stealth rogue.

Wild: EVEN costed, so i don't …

5 years, 3 months ago · on New Rogue Spell - Swindle

Great with [card]Edwin Vancleef[/card] and other combo cards. Rogue uses a big amount of combo cards, so i dont see why this wouldn't see play. Amazing card.

Standard: Pretty much every rogue deck with a bunch of combo cards will run it.

Wild: EVEN cost so i don't know what kind of rogue deck runs this.. I honestly …

5 years, 3 months ago · on New Rogue Minion - Foxy Fraud

Insane in ress priest and big priest. Imagine pulling [card]blood of G'huun[/card] or [card]Obsidian Statue[/card] with this... *shudders*

Standard: Must have for nearly every priest deck. Priest loves discounting their big minions, and being annoying.

Wild: 100% will see play in Big priest. Helps making sure they have their annoying minions out as early as possible. Makes the …

5 years, 3 months ago · on New Priest Spell - Insight