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Brandon

Old God Fanatic
Joined 05/29/2019 Achieve Points 1350 Posts 2486

Brandon's Comments

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    No one will ever run this. Not even in arena. Just absolute trash card, why did they print this? It only exists to nerf the 3 mana pool... why not make a bad 3 mana meme card instead blizz? If they really didn't have any more idea's for cards, we could have had a Blood of The Ancient One reprint instead for our memes... :(

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    this will probably see play in quest hunter, but that's it. Token DH has a lot of spells, or doesn't have that many minions in hand because they already played them. Pretty bad card if you ask me.

    Oh and with E.T.C., God of Metal it's some damage, but this would have to come out on turn 7. By that time you already played a bunch of minions, even in control decks. AND it's only 10 damage, there are way better combo's. (5 rush minions, because Derailed Coaster itself has no rush, so to make space you need to first trade in a token to make board space.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Way to slow, and the corrupt is extremely hard to pull off. congratulations HS team, you managed to print a worse Hir'eek, the Bat. Good job! 

    Also if you think: ''hey wouldn't this work with Shudderwock?" Nope, Shudderwock often wants some board space, the corrupt is way to hard to trigger, AND Doppelgangster is better in every way shape and form. 

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Seems weak. There actually are 2 cards from gadgetzan that already have same effect: [Hearthstone Card (Grimstreat Smuggler) Not Found] and Don Han'Cho. Those 2 have never seen play. Also Warrior decks right now prefer using Galakrond, and/or weapons like Wrenchcalibur to do damage with. I don't see Stage Hand being in any aggro deck in both Standard and Wild. Also control/mirdrange doesn't want it. 

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Good for control warrior decks. Not the most exciting card, but still decent. Helps clear out tokens so you can actually Bladestorm bigger minions.

    Standard: Control warrior decks will probably include 1 copy at the very least.

    Wild: Useless, wont see play. If you want this effect, just run Dyn-o-matic. Dyn-o-matic gives you more control on which minions you target, and it can be slotted into ODD Warrior.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    NICE, a good pirate for N'Zoth, God of the Deep warrior. Warrior needed that. Sword Eater gives you a weapon and decent body with taunt, just great for control warrior. 

    Standard: N'Zoth, God of the Deep control warrior will 100% use it. Maybe other control warrior lists as well?

    Wild: Won't see any play. Pirate warrior is a fast deck, and including Sword Eater would slow it down way too much.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Seems decent. It's a Town Crier but in spell form in standard. Seems decent, and you can discover these from Wand Thief.

    Standard: Will see play in some warrior decks, most of those either being rush warrior or some control warrior decks.

    Wild: Useless card 0/5 stars. Town Crier is WAY better. This is a rare case where a reprint of a card is WORSE than the original. This is some reverse powercreep.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Love the favor, but it's not good. You won't run this in a N'Zoth, God of the Deep deck because it prefents you from ressing a good mech. Also there are not that many situations where this is that useful. And this just removes 3 health minion. wow, why not play a spell that does the same instead?

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Strong with Tomb Warden, but other than that it's trash. Handbuff cards have always been bad. The only "decent" handbuffs buff your entire hand, and even that effect has never worked well in warrior. (Unless you count Armagedillo, but that's good because it has a good body with taunt.)

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    A worse Evolve, but a better Devolve in one. But the saving grace is still that you have control over when you play it. And it has a lot of synergy in standard and wild right now. Another thing to mention is that Revolve is the only [Hearthstone Card (evovle) Not Found] kinda SPELL in standard right now. The card that comes closest to this kinda effect is Boggspine Knuckles. Also it's amazing against priests, so that makes it a 5/5 star card already.

    Standard: This will be used in pretty much every shaman deck. "Just play around it."

    Wild: This will only see play in evolve shaman. Maybe it might see play in different shaman decks, depending on how OP AF big priest gets.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Pretty good, removes a minion and then you can either go FACE or trade with your FACE. Seems good in weapon shaman, but i'm still unsure if it's going to be any good. It still seems like Demonhunter is just better at this kinda thing.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Great card for evolve, and battlecry shaman. But that's it. Who knows how good that deck is going to be though... at least it's a cheap card.

    Standard: Evolve and battlecry shaman will use it.

    Wild: Probably will be in evolve shaman, BUT Battlecry shaman doesn't want it. Battlecry shaman prefers card that work well with Shudderwock, and Pit Master is doesn't work that well with it.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Annoying statline but i'm unsure if zoolock wants this, they prefer aggressively statted minions. Control warlock probably doesn't want it either, because it can be a bad card to summon from something like N'Zoth, God of the Deep or Bloodreaver Gul'dan. You rather have one of your big demons get summoned instead. 

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Extremely good card. Painlock/Darkglare warlock always ran out of health and this helps them recover it a bit. And deal more FACE damage. Standard Control warlock decks might also like it, because of it's lifesteal. Also this helps getting Flesh Giant out earlier.

    Standard: Zoolock will use it, and control warlock will experiment with it.

    Wild: Darkglare warlock will use it, and discardlock will use it. However Renolock and Cubelock won't use it because Man'ari Mosher has the worst possible thing a warlock card can have in wild... a demon tribe.... You don't want [Hearthstone Card (Manari Mosher) Not Found] to mess up your Bloodreaver Gul'dan ress pool...

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Really good minion for warlock. It's a more aggresive Voidlord and a Savannah Highmane in one. Great for arena, nice to tutor with Archwitch Willow. But i don't think there really is a home for it. Zoolock wants to win before turn 6, and control warlock prefers big demons with taunt.

    Standard: This will see experimentation, but i don't think it will make the cut in any deck.

    Wild: Why run this over Voidlord? I don't see any reason for it. Also those 3/2 demons mess up your Bloodreaver Gul'dan ress pool.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    This can be a upgraded Sense Demons if it only draws demons, which can be easy in zoolock. Seems solid to me. Just be careful not to draw your [Hearthstone Card (Kenrethad Ebonlock) Not Found] with it.

    Standard: Great for zoolock.

    Wild: Not sure if it's good enough. the most aggresive warlock deck is Discardlock right now, and they have Hand of Gul'dan as their infinite draw. And Cubelock/Renolock prefer Sense Demons to guarantee draw Voidlord and Voidcaller.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Turn 4 at the very least when corrupted... i don't think stealth rogue wants that. Other turn 4 cards are: Infiltrator Lilian which can go face for 8, And Burrowing Scorpid which can deal 2 damage to face, if your opponent in low on health. I don't think Sweet Tooth is going to be good enough, and it's 2 health makes it very susceptible to board clears that show up around turn 4....

    Standard: Won't see play.

    Wild: EVEN Costed, but even if it was ODD costed. It wouldn't see play.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Incredible card. Will see play in C'Thun, the Shattered rogue and honestly most rogue decks. This is amazing draw that can fetch something tempo-y and spells like Secret Passage so you can dig for even more cards.

    Standard: will see play in nearly every rogue deck, including aggressive ones like stealth rogue.

    Wild: EVEN costed, so i don't really know where it will see play. Probably in thief rogue, and some aggressive rogue decks.

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Great with Edwin VanCleef and other combo cards. Rogue uses a big amount of combo cards, so i dont see why this wouldn't see play. Amazing card.

    Standard: Pretty much every rogue deck with a bunch of combo cards will run it.

    Wild: EVEN cost so i don't know what kind of rogue deck runs this.. I honestly don't see that much rogue action on ladder, so i honestly don't know...

  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Insane in ress priest and big priest. Imagine pulling Blood of G'huun or Obsidian Statue with this... *shudders*

    Standard: Must have for nearly every priest deck. Priest loves discounting their big minions, and being annoying.

    Wild: 100% will see play in Big priest. Helps making sure they have their annoying minions out as early as possible. Makes the ress chains even more reliable to start up...