Comments
25 totalI’m thinking 26 spells, Sphere of Sapience, Spirit, and both 10-mana Yoggs. You can throw in [card]Call to Adventure[/card] to tutor the Spirit too
Elemental synergies are pretty unexciting but Mountain looks super fun in [card]Thunderbringer[/card] Big Shaman. Imagine pulling that on 4 or 5 with [card]Ancestor's Call[/card] or [card]Muckmorpher[/card].
I think the bigger problem for mage is [card]Ice Block[/card], and honestly you could write a whole article on how to nerf that.
I think you're thinking of this backwards. This isn't a 10 mana spell with Tradeable as a bonus, this is a Tradeable card that occasionally makes you a game-winning board. I don't know if the cards will exist to make …
Ironically in Wild it's probably a worse Seance since the Shadow tag is better than an occasional buff.
Should slot right into Big Beast Hunter, be that the Wild Reno version or the Standard version.
2-cost draw 2-3 is pretty good if you have a deck that can support it. Not sure if Even Hunter wants this, but I'm sure it will see play somewhere at some point.
Solid, but pretty unexciting. Maybe good enough for Standard, not a chance in Wild, and I'm bad at Arena but it looks decent there at a glance.
I mean it comes with the mini-set, and I imagine most people will buy the whole set.
Rating this for Wild only
Should you play this? I think this might just barely fit into the version of Odd DH that runs [card]Death Speaker Blackthorn[/card], which isn't exactly a meta list, but is close enough …
Rating this for Wild only
Should you play this? No. It's not odd-cost, and it's pretty weak objectively to boot.
Can you play this? Maybe Token DH could fit it in. The stats gained …
Rating this for Wild only
Should you play this? No. The only DH deck is Odd, and this is nowhere near good enough to make Big DH a meta deck.
Can you play this? …
I don't think Mutanus is any good at destroying combos unless those combos are bad to start with.
I'm sure someone will put this in a Shudder deck for the memes, but it's practically outclassed by Dirty Rat in every way. Maybe if Il'gynoth becomes dominant enough people will play this in Standard.
I'd like to see a Heroic mode for Dungeon Run. Additionally, some of the final bosses feel like coinflips (for example building a control deck and having to beat Azari). I'd love to see the mode made more challenging and …
Quote From Fishtank I'd additionally take a good look at the paladin big token generators, and apexis blast. I feel all three are too much value. The tokens could stand stat nerfs and blast not going face maybe?
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I think part of the problem with the Caravans is that there's a fair amount of power disparity between them. Soldier's and Apothecary's Caravan both can spiral out of control if left on board for a few turns, while the …
Tickatus will still destroy control decks in his current form even at 9 mana, but the question is, how much are Ctrl-lock players are willing to lose to get those few power trip plays? 7-mana Tick is going to be …
Quote From YourWaifu For some reason, it reminds me of Yugioh decks of the old
I'm pretty sure there is actually a Yugioh archetype that has the same "minion that summons bigger minion when it …