Comments
698 totalI’m not so sure about this card. It’s basically a worse version of the Targon “Invoke” spell (because what it generates is on average worse than a celestial). The only way I see this seeing play is if an Augment …
This card seems amazing to me. All it needs are two Augment triggers and it becomes a better Solitary Monk without the summon effect. It also adds Elusive to the keyword pool for Give it All and Metallic Mimic.
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In Aggro decks that don’t care about enemy draws this is basically an unconditional 3 Mana L2 Jinx that is almost impossible to remove. It’s also so low cost that Landmark removal isn’t even efficient against it. I could definitely …
These cards seem crazy good! I also really like the direction they’re taking with making the “create in hand” cards very targeted instead of random, I was scared that LoR might go the HS route and add tons of random …
I dislike how Riot makes keywords like Deep and Augment so limited instead of making them like Plunder or Nightfall. For example, this card could be Augment: Grant me +1|+0, which would allow cards like "Augment: Heal your Nexus 1" …
This card seems amazing to me, if you play just one Poro from Poro cannon this becomes a 5 Mana 4/4 Elusive. If you add Puffcaps and another Poro to that you can easily get it to a threatening 7/4 …
The Augment keyword ended up being way different than I expected, I thought it would be about upgrading cards in your hand. This makes a lot of sense though, it’s simple but has a lot of synergy with Targon, and …
On your first point, I'm pretty sure that Riot said that they won't introduce AU Champions or non-LoL champions until all LoL champions are in the game, so it definitely won't happen anytime soon. As for AU events such as …
Yeah, I definitely think that the Aesthetic clash is the biggest problem for AU champions and cards. Hopefully they'll mitigate this somewhat by changing up the color scheme of some of the characters so that they fit the region better …
Yeah it seems like they’re going to do a mix of new characters and AU skins.
Personally, I really like the idea of alternate universes, so long as they keep a somewhat consistent art style across them so that they don’t visually clash as much. The way I think that they’ll ultimately do it is that …
@Firescale
It seems like your fixes would address pretty much all the issues I had with this version, and I can see how the excess Actions problem will be reduced when more cards are added and players can build …
For LoR, I think that it would be cool to have articles on the lore communicated through the information in the card images, card flavor text, and LoL stories. For example, an Article on Swain and the Second Invasion of …
So I’ve played the game a bit and I have some feedback:
The tutorial:
The tutorial was pretty good, the only part I was confused about was where the end turn button was.
Core Mechanics:
I …
Oh okay, thanks for the response! I just wanted to make sure that it wasn’t an issue that just I was having.
I just wanted to make this thread because I've noticed that recently I've seen some discussion threads in the forums section that say that someone posted on them a few hours ago, but when I click them I see that …
Thanks for the suggestion, I hadn’t thought about how she’d synergize with the Poro Generation cards.
Aww, I was really hoping for a December 8th release and reveals this weekend, but the evidence for December 15th is very strong. Despite the changes in the last patch I'm still kind of bored with LoR right now, so …
At the Darkmoon Fair