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CursedParrot

LV.9
405/720 XP
Joined May 2019 720 posts 4,005 XP 640 achievement pts

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698 total
0
New Bilgewater Card - Boxtopus

This actually seems rather good when compared to something like Stalking wolf. With enough healing (or few ping cards in the meta) this could be very good. 

5 years, 6 months ago
+1
New Bilgewater Card - Fortune Croaker

Amazing. It's like Imperial Demolitionist but it counts as two units surviving damage, the skill is burst speed, and it draws a card (which is arguably better in some decks than 2 Nexus damage)

 

5 years, 6 months ago
0
New Bilgewater Card - Crusty Codger

This seems rather weak compared to how insane 1-drops are nowadays. I think that only Tahm Kench and Vlad could save this card, it's not even that good with healing. 

5 years, 6 months ago
0
New Shadow Isles Spell - Crumble

I wonder if playing 2 less mana on Vengeance and being able to destroy Landmarks is worth the cost of Slow Speed, sacrificing an ally, and opening yourself up to a counter. I think it's a really skill-intensive card so …

5 years, 6 months ago
0
New Bilgewater Landmark - The Slaughter Docks

This is interesting, at the point that you're deep you usually have a power spike anyway, so I wonder how good this is. However, this can generate a 7/7 blocker at burst speed so maybe that'll be worth it.  
Edit: …

5 years, 6 months ago
+2
7 New Monuments of Power Cards Revealed + Bilgewater Landmark - The Slaughter Docks

Yeah it looks a little weak. If there are a lot of Landmarks or Last Breath effects running around it might be playable, but it costs a lot baseline. However, it is an 8 mana card, which opens up the …

5 years, 6 months ago
+2
I finally decided to test Runeterra

Yeah, I agree with you guys that hearthstone isn't going to die anytime soon. Hearthstone is basically as simple and intuitive as a card game can be, and even if another company made a comparably simple TCG with just as …

5 years, 6 months ago
+3
New Shadow Isles Card - Vaults of Helia

The biggest determining factor of whether this is good or not is how it handles cases in which you don't have a unit in your deck that costs 1 more. I think that there are three options for how it …

5 years, 6 months ago
+3
Landmarks Are Literally Enchantments/Artifacts

I think that it'd be cool if the Landmarks were a little more interactable by the opponent. Like maybe the Landmarks have a "Durability" and whenever your Nexus takes damage they lose 1 Durability. That way they could make Landmarks …

5 years, 6 months ago
0
BATTLEGROUNDS REVIEW (feel free to discuss)

Oh right, I forgot to include that tokens always only deal 1 damage. 

I also just thought of a better solution: What if only units that have attacked or been attacked deal damage? That way 1/1 tokens don’t count …

5 years, 6 months ago
0
Fixing Lee - The Low Winrate Problem

Interesting! From the way that the community has been saying "Lee Sin OP, it's Tier 0" I had assumed that it was an extremely powerful and easy to pilot deck. 

5 years, 6 months ago
0
BATTLEGROUNDS REVIEW (feel free to discuss)

I think that the solution to high damage would be to reduce player's health to 30 and make it so that minions deal 1 damage baseline and 1 more damage for every 5 turns of the game that have ended. …

5 years, 6 months ago
+5
Runeterra Patch 1.11 - Card Balance, Single-Player Lab, New Personalization, Global & Friend Leaderboards

Given that their patches are based on the meta around two weeks before the patch release, they literally could not have nerfed Lee Sin unless they knew that they wanted to nerf it before they buffed it. The Lee Sin …

5 years, 6 months ago
+2
BATTLEGROUNDS REVIEW (feel free to discuss)

I'm a little sad that they didn't go the route of "If you played an elemental last round" for Elementals. It would have made Elementals a very interesting playstyle (although I can see why it might not be the best …

5 years, 6 months ago
0
Speculations - How will Petty Officer get nerfed?

Yeah I know, the Balance Team almost never completely reworks a card so I think that they will try to just do stat changes whenever possible. However, I think that it’s possible that they might nerf the 1-cost option by …

5 years, 6 months ago
+2
Speculations - How will Petty Officer get nerfed?

@Sto650

Hmm yeah you’re right that the flavor of summoning a 1 cost unit is a bit weird. I think that they added that option just because they wanted more Keg and 1 Cost unit support cards and combining …

5 years, 6 months ago
+2
Speculations - How will Petty Officer get nerfed?

I kind of like him being a 3/2 to help Keg decks, so I hope that they make him create the 1-cost unit in hand instead of summoning it. Then people would actually be motivated to pick the Keg option.

5 years, 6 months ago
+7
Bruised By God Spitting Hard Truths

@Nifty129

No one is disagreeing with you about the Targon expansion being somewhat underwhelming, people just think that it isn’t quite as awful as you are making it out to be. Sto650 just calmly explained why he thinks that …

5 years, 7 months ago
+5
Final Free To Play Update - New Set

@Nifty129

My stance is that this discussion is unproductive, which isn't in any way trolling. I believe that your post is unproductive because it doesn't add anything new to the conversation. You can disagree with me, but me having …

5 years, 7 months ago