dapperdog
Lv.20Dragon Scholar
Comments
The pack quality of mercs drops significantly the more you open, because up until a certain point you'll start getting more portraits instead of mercs/coins, and since there's no dust system there can be packs that are just completely duds, unlike regular hearthstone.
I dont think there's a problem with the drop rate, but if you're trying to get …
Its probably not good, and probably never will be good in standard. The premise of [card]tickatus[/card] as a good card is completely in either controlock, or in some kind of discardlock, and both aren't always consistent in standard. Especially in this meta, tickatus might well just not exist, given that so many decks just counter controlock so well.
I …
For all intends and purposes, the tribe tag is the 'race' of which the mercs belong. There's other examples, like Illidan not being a demon (despite this being the case in hearthstone), we just have to align with the fact that each merc only have one tribe tag, which is displayed clearly (unlike the much maligned horde and alliance labels)
…Not having the dinos' names be anagrams of the original animal companions - 1 star
But in all seriousness, the design is fine, although the sub for huffer is obviously too weak for a 5 mana card, given that it can nearly never value trade and doesn't have the all important charge factor. I'd give it charge, or keep …
Its likely more for balancing reasons than exclusion. All the tribe have some synergy with one another, and its probably more work if some have double tags. Its likely dangerous to set precedence too, which is why cookie is not pirate/murloc, although they did with Rexxar, being a half orc (though there's obviously no ogre synergy right now)
Gruul's …
It used to be that whenever we see massive patches it'll come with numerous bugs, but I think after mercs they may have broken records here. Numerous visual bugs, and some game breaking ones were experienced since the last patch, fortunately mostly in mercs itself. I didn't participate in the mess that was wild the week before, but I did …
Im pretty sure what they will do is just deduct from your gold by the same amount you got in tavern tickets. Might even do that after considering how many tickets you've actually used. Blizz would have a record of what you have before, and how much you're using so unless you're literally running heroics duels/arena to the ground, Im …
Do we still have to actually roll diablo out of the 4 heroes offered or is there another way? Maybe Im just unlucky, but I wasn't able to find him up for selection in duels.
I havent tried mage yet, but I have a feeling that [card]multicaster[/card] can help it along with ping mage. Priest has definitely not featured much, but we can never tell, since [card]mr. smite[/card] is a good aggro card after all
I appreciate that some people actually like playing quest mage. But to be honest, fk that deck. One good …
I think its purposefully designed by the devs like this for a laugh.
But ultimately people just want their packs. Which is fair enough, considering that this particular tavern brawl is a near brainless experience. I expect after everyone get their packs, they might look at this as a more casual, lighthearted mode brawl.
Here's a few things I spotted:
- The AI will prioritize minions unless you clearly have board lethal. For stupid reasons, the AI will not count hero power as part of lethal.
- Always, always just pick pirates with rush. If you copy your opponent's board, they usually dont have rush, so you'll be playing from behind
…
Quote From Sykomyke Which felwood fight is that? I dont recall. And heroic or normal?
Banehollow, the last one. Basically the only one with demons.
Doesn't matter heroic or normal, both have blood imps. I play heroics because all my mercs are level 30.
Quote From Sykomyke Speaking of tasks, anyone have any tips on how to unlock Sylvanas' Reclaimed Souls task? I haven't used her a lot but it currently is requiring me to gain 10 attack with reclaimed souls, but the ability ONLY gains attack if one of your characters dies....seems like one of those "you'll get it eventually but …
I was a bit surprised to find out that shadowstep Edwin still maintains the buffs and that its an intentional design choice, not a bug.
More surprising was how easy it was to get Edwin draw a ton of cards around turn 6, and I was running weapon rogue (not that bs poison shank rogue that has been plaguing …
Plot pirates summoning [card]Mr. smite[/card] to finish off the game out of nowhere would certainly be worth a laugh.
It'll probably sell more if Edwin stood by SOP and covered his mouth.
By right the annoucement to the annoucement of the expansion should have dropped by now. But of course, they obviously wouldn't want it to steal the midset's thunder.
Nice mining, flux.
Its completely optional, or to put it simply, unnecessary for anyone to enjoy the game, to obtain diamond cards. So where's the cash grab here?
So finally we have some progress. Having the task board fill up completely might eventually piss those who spent real gold on it (fortunately or unfortunately, I spent a total of 0 gold on this) but this is one step towards reducing the insane grind that is stranger hunting.
[quote from="Blizz"]Getting you what you want: One …
Im just curious. What exactly is that 'vision' that Ben B actually brought to the table? Or is this an argument entirely about 'charge' as a keyword?
As Dean has said before, he'd rather create powerful cards with an eye to nerf them later if they get too good rather than vice versa. The fact that team5 is more …