dapperdog
LV.20Dragon Scholar
Comments
5,694 totalHeartroot Stones - Bit expensive considering what youre doing. And druid rarely have problems drawing cards to begin with. The best you'll get out of this card is via discover effects.
Tranquil Clearing - Its not terrible because it means …
Convalescence - If this card was printed in the previous cycle I wouldve dismissed it as crap, not even worth commenting. Fortunately unfortunately for us, the current meta is so bereft of efficient removal options, particularly AoE, that a card …
Even as more support cards are printed for the animal companions buff, I just cant see how it'll work out. Its trying to play for value in a meta thats completely warped around tempo and sustain, and these cards do …
We knew this change was coming, and yes the economy of each individual class bundle is horrible because its literally half the price of a bundle of 4. Of course most serious players would probably just buy the whole thing …
Nespirah, Enthralled - Assuming you can gather enough cheap fel spells this card is good. The card itself can drop early, does at least something, and you get to decide when the minion itself pops out without further spending any …
Morchok - Its really not that great. Way too late game, doesnt do anything on board, and essentially its a zero mana 10/10 that can only be played on turn 10 and with zero control of what else comes after. …
Not sure why there are last stands and then triumph cards, which more or less indicates who actually survived out of the heroes.
Sylvanas's Triumph - If there were easier ways to discover or copy this card it'll be …
Add one more legendary that was introduced later;
Vyranoth - Its the sort of card thats funny to look at but is neither funny to build around nor I suspect very much funny playing it.
Chief among the …
Cho'Gall, Mastermind - Probably the best looking colossal so far, aesthetically. As for the card itself, I personally think its shit, and because of how his soldier's work, its not even 100% include into a deathwing deck. Imagine paying 9 …
Genn, Cursed King - Its certainly an interesting payoff, since upgraded hp even in this meta doesnt count for much unless youre warrior or hunter. At least the conditions for triggering Genn is fairly simple, so you dont actually need …
Archmage Kalec - Its enough of a gamechanger for mage, to perhaps encourage something that isnt combo. At current moment theres not enough revealed to show what this can do but you can rarely go wrong with a card like …
Ruby Sanctum - Theres defnitely a chance that team5 does a worldie and print absolutely no support for this until the third expansion of the year, we've been here before. As it stands, its a card that will only see …
Sinestra - A really good colossal at a really good mana cost and pace. Basically what you want, but we all know this is basically a finisher and the play pattern is not a little toxic. Discover/generate a few damage …
Yeah, I had a relook at the card since its actual official release and youre right, its cumulative over multiple turns.
I personally think this spend mana while holding thing is still gimmicky at best though, but we'll see …
Stickybomb Saboteur - Seriously, this card is unplayable garbage. Fact that its effect will almost certainly waste 2 mana from your opponent is countered by the fact that youve just played a 4 mana card that only have a chance …
For felwood treant, the point I was making is that the card is clearly printed with refresh in mind because quite clearly the permanent ramp wouldnt be relevant otherwise. Giving yourself 1 mana crystal - in effect paying 1 mana …
Arisen Onyxia - Im not exactly sure why Oxynia is so robotic given that resurrecting dragons isnt even new in the lore, but here we are. As for the card itself, it is incredibly powerful, but at such a high …
Fucking hell, priest mains must be quaking in their boots looking a this.
Well, what else can be said except that this card is shite. So the theory is that the tentacles will heal the main body after each …
Its certainly very powerful but its trapped in a class that dont need it, assuming mage is even viable at all.
Facts are that mage have largely been unviable for the longest time, and with blackhorn around the good …
Its basically a 4/9 with four 1/3 tokens that will grow if ignored.
Well, the main problem is it wont be ignored, and even if it was, its not like this card will threaten to do shit. Get rid …