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dapperdog

LV.20

Dragon Scholar

2,605/5,349 XP
Joined July 2019 5,727 posts 29,352 XP 1,895 achievement pts

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5,716 total
0
Galakrond, the Unspeakable

Its comparable to Sir Finley's second hero power in the adventure for SoU. And yeah, even without the discover effect it was busted then too. Its only drawback is the fact that its a reactive card, and the invoked hero …

6 years, 9 months ago
0
Ysera, Unleashed

Nomi without the empty deck requirement. With so many dragons being introduced, chances are you'll be getting good dragons off the random effect. Its only drawback is that it doesn't do anything until the next turn when you start drawing. …

6 years, 9 months ago
0
Seal Fate

Expensive, but it invokes Galakrond and that's probably why this card will see play. The undamaged requirement is kinda weak, but given that rogue's Galakrond being as strong as it is, its only fair that rogues invoke cards are bad.

6 years, 9 months ago
0
Galakrond, the Nightmare

Busted card if not for the fact that most miracle builds consists of very cheap cards. In fact, this is probably the reason why its effect is so overwhelming.

Viable in almost any build of rogue, and with the …

6 years, 9 months ago
0
Lightning Breath

Almost an instant replacement for lightning storm, with the main issue being that you need a dragon to activate the cleave effect. On its own its already a decent 4 mana deal 4 damage. You will put dragons in your …

6 years, 9 months ago
0
Shield of Galakrond

Best invoke card there is in neutral and likely contender to the best invoke card in the expansion. 4/5 taunts for 5 is already a decent card. Add in a free Galakrond hero power and this is already playable. Add …

6 years, 9 months ago
0
Veiled Worshipper

You'll play invoke cards just to get 2 1/1 imps, so yes you will play this card to draw three cards while putting on a decent 5/4 body along. Midrange zoolock just got a lot better.

Until grim rally …

6 years, 9 months ago
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Umbral Skulker

Carry card for miracle rogue, but most likely hand size issues is going to be a thing. Depending on how fast miracle can draw before turn 6 auctioneer plays, since I'm pretty sure you can't invoke twice in time to …

6 years, 9 months ago
0
Learn Draconic

This can come out around turn 3-4, and that's pretty scary. If this starts in the hand, the card is literally broken. Reminds me a little of Medivh, the Guardian, with great tempo swing if you clear the board …

6 years, 9 months ago
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Sathrovarr

Already doing rounds in OTK pally, but with such a high cost the card can never be in any deck that doesn't mana cheat. Overall great design, but I really wish I can get another random legendary on launch, especially …

6 years, 9 months ago
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Dragonbane

7 damage to face and a 3/5 body that must be eliminated. If this ever comes in on a empty board the game might as well be over. Hero power on 6 never felt better.

6 years, 9 months ago
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Dragonblight Cultist

Practically a 3/1 played on curve. The invoke and 2 1/1 imps may be the only reason why this card will ever see play. Outside of being played on curve this is trash.

But ever since odd paladin became …

6 years, 9 months ago
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Devoted Maniac

Will only see play if there are no other invoking cards available. Its decent in all the Galakrond decks shown except in priest since it will most likely result in a somewhat small tempo swing when played.

Its rare …

6 years, 9 months ago
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Fate Weaver

Decent stats, dragon tribe synergy, and mana cheat all on the same stick. But this will only see play if priest can do an OTK, or invoking cards are decent and plentiful.

At the moment, it remains to be …

6 years, 9 months ago
0
Shu'ma

Calling it now that there will be card printed that reduces all minion attack by 1 as long as its in play for those massive Shu'ma turns that eventually backfires into your own face. Other than that, this is only …

6 years, 9 months ago
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Galakrond, the Unbreakable

Invoked twice, this is a card draw engine that mid range warrior desperately needs along with a weapon that does sizable damage. If the invoke allows warrior to attack, then every time its invoked you get +3 attack that clears …

6 years, 9 months ago
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Clear the Way

There's a few payable rush minions for hunter right now, and [card]Desert Spear[/card] isn't going away any time soon. With the right cards, this can come out as early as turn 3-4, and get value trades for good …

6 years, 9 months ago
+1
Secure the Deck

Might be my personal savior for finally making Gonk payable,

but...more likely this will be trash for a class with unbelievable card draw who can find better use of its mana. In order for this to be even remotely …

6 years, 9 months ago
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Time Rip

Auto include in control priest with Galakrond. All depends on how fast the meta is. Might take over from [card]Shadow Word: Death[/card] if mana cheats not a real big thing.

But synergy with Galakrond means its always …

6 years, 9 months ago
0
Toxic Reinforcements

In a world where you would have to first draw this card, play it, then wait three turns and lose 2 mana each turn. Yeah, no.

Its too slow, and the rewards not too good.

6 years, 9 months ago