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dapperdog

Dragon Scholar
Joined 07/29/2019 Achieve Points 1890 Posts 5679

dapperdog's Comments

  • Quote From JrsL76

    No. I’m getting fed up.  I’ve played since open Beta and my enthusiasm has been dwindling for a couple years. I’m just so fed up with the shit.  Aggro, aggro, aggro, peppered in with Priest bullshit.

     

    every time I play against that fucking quest priest bullshit, I want to strangle someone.  Literally wins from nonsense.  Discover another discover card into another until you find the perfect answer.  Last time, I faced a priest who played 4 fucking Soul Mirrors in addition to the shadow word deaths and hysteria’s.  Today, it was palm reading into renew into shadow word ruin killing my last 2 minions.  It isn’t skill it’s fucking bullshit

    You must be the only person so far whos actually complaining about quest priest. Unless you're running aggro decks like taunt druid, there's simply no way for quest priest to win outside of a massive misplay, because nearly every deck in standard currently destroys slow decks like this one.

  • For a mostly pve game, its really a weird inclusion. The pokemon comparison is apt, but in reality the daycare center is mostly for breeding because most people grind their pokemon games by actually playing them. The only time I remember actually even using daycare other than breeding is for pokemon that have absolutely 0 ability to fight like magikarp.

    I'd imagine this being the case for mercs too. If there's a hero you really wanted to play, will you subject them to a daycare center or actually just play them like anyone else would? So unless there's literal magikarps in mercs, why would anyone allow for skipping what amounts to grind when grind is usually the whole point because that's usually where the meat of the gameplay would be?

  • I would certainly post it if I do. But its highly unlikely. I whiffed on the passives, and all it takes is just one taunt to put me literally on drawing my bag of stuffing to even have a chance to win.

     

  • No weapon rogue? Piloted a face rogue to 10 wins (so far) with garbage passives like crystal gem and the one that gives you a legendary weapon at the start of the turn. Brutal, but fun because every match looks hopeless until your opponent dies.

  • Just so anyone's interested, you can make the bundles appear again, simply by using another pc to access your hearthstone. There would naturally be a exclamation mark on the shop because in a new pc it thinks you haven't actually seen the added offers. Bundles would be available for purchase, but like my initial experience if you dont buy them now they'll just disappear eventually.

    A bizarre bug. You'd think blizz is purposefully trying to discourage us from buying bundles they setup themselves. Either that, or the sale hasn't in fact been scheduled to happen but there's a loophole to getting them earlier than we should.

    In reply to Disappearing Bundles?
  • Quote From Tetsuo

    Ysiel Windsinger Card Image

    Yep, I'm pretty sure a lot of people forgot this card existed. Never seen her played, so I don't even know what her voice line is. 

    Its the anacondra + celestial alignment before they existed. Pretty key card in maly druid, just discount this and turbo through your deck and kill with malygos the next turn.

    Sad that when malygos got rotated, this card pretty much lost every niche it ever had in standard.

  • Nozdormu the Eternal Card Image

    I only exist on the 15th of every month.

    Nozdormu Card Image

    I literally never existed .

  • Met something really strange today.

    Opened up the shop, saw two bundles. One 20 stormwind packs + 2 legendaries and the other the same but for wild packs.

    Thought about it for a while. Played some games, then came back and poof, they were gone.

    Like is this seriously a bug, or has team5 finally reached its slot limit in the shop, what with multiple offers from 3 different games.

    Anyone encountered this? Or has quest mage finally made hearthstone hazardous to my health?

    In reply to Disappearing Bundles?
  • Polarising metas usually kill the enjoyment for me, and we are currently in one such meta. But as long as I don't meet any quest mages my blood pressure stays relatively normal and the game remains bearable.

    Its sad that the midset has been pushed back at least another 3 weeks, so we're pretty much stuck with what we have right now.

  • Judicious Junior Card Image

    If the name of the card wasn't showing, I'd bet some people will think its a skin for warlock.

  • I came in thinking that the skins would be 20 bucks only to get whipped round the ear to see it as 25 bucks. Kinda sad, because out of the 5, I only wanted maybe 2. Would have spent some cash to get it if it was sold separately, but as it stands I shall be spending none at all.

    Because why would I when I can just as easily spend the same amount of cash for 20 packs + likely 2 legendaries.

  • Quote From FortyDust
    Quote From dapperdog

    Also, a short comment on what you responded to Marega; the internet is a collective of people without any clear leader, and that's what set it apart from all the disasters in history, which can only be made possible whenever a community let a small group of people decide their lives for them.

    I would argue that the Hearthstone community is a collection of both individuals and tribes, and those tribes do have very clear leaders. The Reward Track toxicity was headed up by Zeddy and exacerbated by Regis and Dexxter, among others. All three of those people presented a very incomplete picture of the Track because they lacked information -- much as you just did. You completely glossed over the special event XP that we never saw and never will because they changed the track before we got to that point. We were told that this (among other things) would have made a huge difference in the calculations. I'm sure there is other information about the original track that will never see daylight because it's all a moot point now.

    As a company, Blizzard is surely out for itself, but trust me on this -- they know they cannot get away with outright lying to us. They know their fans are highly suspicious and will crunch every number possible to verify any and every claim Blizzard makes. They know they are wandering into a PR minefield every time they make a public statement of any kind. There is simply nothing to be gained by lying when you are under that kind of scrutiny.

    I'm not saying we shouldn't scrutinize and question. I'm just saying nothing good ever comes from jumping to conclusions and getting hateful based on incomplete information.

    Alright, Im not willing to delve further into this because it'll inevitably lead to at least 4 extra posts on the topic. Suffice to say I'll let others be the judge in this. The reward track now is better than when it came in, that's a fact, and if community heat is at least partially responsible for it Im happy enough that it happened.

    But I will note in defense of the three you mentioned.

    Zeddy, Regis and Dekkster aren't any presumed leader of what you would termed as 'track toxicity'. The community went to alot of streamers asking for support; many were either unwilling to do anything or even take blizz up to task. Fair play to them, but its clear that no one was waiting on Zeddy to give out commands, and even he wasn't asking people to uninstall or harass anyone.

    Im surprised you'd group the three together when both Regis and Dekkster, while being one of the earliest to address the issue, posted only 1 video each and it has been widely accepted as a balanced viewpoint (incidentally both Regis and Dekkster are still in blizz's good books unlike Zeddy, which will more or less show the difference between them).

  • Quote From FortyDust

    Show Spoiler
    Quote From dapperdog

    Man, to deserve a full thread opened just to stick one up on a group of people on the internet who has apparently been harsh on blizz's new toy. Its like these guys spat into your cup of coffee one day and you swore to never let them get away with it.

    For one thing, the video contains important information that absolutely does deserve a new thread.

    But yes, I do have a huge problem with the constant stream of negativity from people who don't even have all the facts. I fully recognize that Blizzard is somewhat to blame for not providing those facts sooner, but that doesn't excuse this ridiculous repeat of the Reward Track backlash, which was also completely unfounded.

    Trying to cancel a game mode before it's released – before we even have answers to our questions about it – is more harmful to Hearthstone than any of the stuff people were claiming Mercenaries was guilty of.

    The rewards track case is a good example of where community backlash has forced blizz's hand into doing better. They promised something and they should damned well be taken up to task for objectively failing at providing what they've promised. The first iteration was absolutely not fine; not only did they provide packs from rotating expansions late into the track (which more or less invalidates the cards, because what the hell is anyone supposed to do with a DoD pack one month away from rotation), the total gold gained was also far less than it is today (largely because apparently they were counting in the xp from achievements when doing their calculations, underestimating how difficult these things are to grind). All in all, I credit the community for these changes we are all enjoying today, even as I don't endorse the vitriol of some of them who would harass people over it.

    I don't like how some people are tacitly harassing others for any reason, and the language used by some others is wholly inappropriate at times, but that does not remove the fact that they, as consumers, are merely reacting in their own interest. Companies will do what's right for them, its up to us to also do the same for ourselves.

    Also, a short comment on what you responded to Marega; the internet is a collective of people without any clear leader, and that's what set it apart from all the disasters in history, which can only be made possible whenever a community let a small group of people decide their lives for them.

  • Man, to deserve a full thread opened just to stick one up on a group of people on the internet who has apparently been harsh on blizz's new toy. Its like these guys spat into your cup of coffee one day and you swore to never let them get away with it.

    I personally thought that many were pulling their hairs off their head over something that's only distantly related to hearthstone proper, when in reality is mostly a pve game, but given how mercs were announced, you can't really blame them for their skepticism. There's always the chance that blizz caught on to the negative press (I mean its up on pcgamer too, its hardly just random guys shouting on the internet) and then tweaked it before unveiling. Either way, if mercs is up for a nice start, that's good for everyone; no need to rub it up anyone's noses.

  • Im actually curious as to how a mage deck with practically no spells manages to beat the quest decks. Seems to me the only thing its beating is aggro decks and maybe secret pally, because if mage is forced to play something like Cornelius Roame in this meta, that cant be a good sign.

    In my head, there might be a fire spell themed mage with Wildfire as a 1 mana hp upgrade. Might get on experimenting tomorrow.

  • Thanks for the info.

    I will also add, for those who are curious, that the xp gains are as follows;

    - Ranked will net 400xp per hour

    - Other modes will be 300xp per hour

    So the pve, according to Dean's twitter is 300xp per hour of play. At least that's the plan anyway.

  • Its a bit like ungoro quest rogue. Its not that its win rate is big, its just that its play rate is high, it basically destroys tempo decks, and like quest rogue its very consistent at what it does. Unlike quest rogue, this one can only be beaten by either bad luck, burn or combo that's faster than itself, like celestial druid, contact rogue, or face hunter.

    I just personally dont like that deck. Against aggro decks there's some semblance of hope, playing around their strats. With quest mage, you don't play around anything, just go face and pray that they cant kill you before you kill them.

  • The one detail here is that you can earn xp from playing mercs, so I guess this is where every programmer will start sticking their bots in for farming. Because its infinitely easier to bot a pve than a pvp, not that I havent seen some really impressive bots in bronze wild.

    For all us ordinary folk, here's an area you can earn xp for when hearthstone hearthstone starts to suck.

    The question now is how much xp exactly. I think playing on solo adventure also grants xp, but the amount being so small as to be insignificant.

  • Im worried that by hitting the other quests, it inadvertently buffed quest mage, which is stil seeing lots of play despite its win rate. Buff up that win rate and we'll be back to week one of stormwind where every 2 of 3 games are against mage and it aint hp mage.

    Of course, if quest mage is tier 1 be prepared for what is now termed as 'solitaire' meta once again.

  • Have to agree that it'll be better to just remove broken treasures rather than just make it harder to get. Because we'd all know without the right treasures/passives you'd just get destroyed in the top tier of duels, and what pushing them to ultra rare pools do is to fill the top end with just that. I'd rather lose clean to someone that played well than someone who lucked out on the passives.