dapperdog
Lv.20Dragon Scholar
Comments
I tried something similar back in barrens with sinister strikes, and after trying this latest build I can confidently say that team5 will never nerf it. Its too dependent on its core cards, and any tempo deck can easily beat it unless they draw really really well. I agree with your assessment that mastering it may be borderline impossible, because …
The one positive thing about Noz day is we dont get low roll dailies that might just prevent you from playing today.
As long as we're speculating:
- 3 mana 3/4 (cannot be damaged by spells)
- 2 mana 2/3 (battlecry: your opponent can only draw one card next turn)
- 4 mana 4/4 (battlecry: gain +4+4 if your opponent has played a quest this game)
- 3 mana 5/5 (battlecry: If your opponent has less than 8 …
Quote From h0lysatan Quote From HuntardHuntard wish you guys wouldn't have allocated all the resources to cloning Raid: Shadow Legends, a game no one likes nor asked for. If those resources were instead allocated towards making the client better, we'd be in a better spot. I hope Mercs dies quickly. Gacha games are immoralThat …
Quote From Crusader2010 It's not like the rest can't net-deck them and still play them.
I'm simply asking for statistics that are relevant to the whole player base, not just the top 1%. Imagine a real life example - setting the minimum wages based on the top 1% richest people in that country. Bankruptcy says hello.
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Its the community as a whole, not any single group of individuals. If they're not complaining about something that means the games dead. Its good to hear them out because not everyone speaks with a tomato in their mouth, but its pretty much senseless to complain about community heat.
It is undeniable that stormwind is generating more hate than …
Mul for demons to get Anatheron out as early as possible. You only need the removal later when you have Anatheron. The idea is to use your removals to clear the way in the end game so your minions can hit face.
If Im not mistaken, there's 2x [card]twisting nether[/card], 2x [card]hysteria[/card], 2x [card]school spirits[/card], 2x [card]cascading disaster[/card], 2x …
Is no one playing around turn 1 [card]oh my yogg![/card], which is why the turn 1 advantage so much higher for secret paladin?
Its a quest/combo meta. Its no surprise that aggro decks are on top at all.
Its actually a nice change from the very familiar, kid friendly tone we have so far in the book of mercs. I do like the fact that Tamsin actually feels sorry for having to beat up Guff, and the build up to the eventual sister showdown, even if the winner is practically decided anyway.
One thing I don't like, …
Agreed with much of this article. Fact remains that quest decks are too easily completed, features 3 tiers of rewards, and finishing it usually means death in 2 turns max. Games end by turn 8 on average now, and we all know that it used to be turn 6.
Im avoiding commenting extensively on wild, but in standard the …
The only thing that comes to my mind is to either reintroduce [card]loatheb[/card] or to literally have a card that reads "if your opponent played a quest, gain +4+4, etc."
But if hearthstone history says anything, its if the reward is powerful enough it justify playing around even its strongest counters. [card]golakka crawler[/card] didn't make [card]patches the pirate[/card] go …
Thanks to the tool here, its relatively simple. Don't be put off by the number of sequences you have to go through.
Input the data into the tool, then drag the cards accordingly in sequence 3 to the middle "?" minion.
Move on to sequence 4, same thing as sequence 3. Just drag the cards accordingly …
Its actually simpler than it looks. Finished it in 10 minutes. Took me longer to cast the lunar eclipse on ysera (no thanks for rng gods).
Its really way too early to say that, game's not even out yet. Blizz did themselves a massive disfavor in not communicating the monetization aspect well (which is likely to be topic no.1 among players anyway) and then did a double fk up by showing not 1, not 2, but 3 different pre-order bundles at a fairly vertical price range.
…When I use the term polarization, I had in mind something like ungoro quest rogue, where control matchups are just free wins while against aggro matchups its very near a free win for my opponent. Ive been trying a great deal of different decks but have not really settle on anything because it always seem like there's some matches that …
Auction house for hearthstone is a scary thought. I don't think I ever want to see it. Limited time events for card trading among friends is interesting, an entire auction house will just create incentives for people to start multiple accounts for grinding real life cash. I mean, in bronze wild I'm seeing 2 out of 10 games being a …
After the episode of having to rename in game characters because the higher ups are such sleezebags, I can understand this decision. I never understood why people would want things named after themselves, it will always at some point in time create controversy one way or another. St Petersburg has been renamed so many times within the last 150 years …
Complaining is easy and people need something to vent, I can understand that. But there's a fine line between venting and making people genuinely uncomfortable, and unfortunately our society aren't really good at educating people about this.
In my mind, anyone with a real job wouldn't really have much time to care about twittering bs on the internet, but …
There's no doubt in my mind that the mercs showcase was too short, and honestly poorly done. That there are lots of stick over the monetization of the mode is largely because there's very little known about it, except for its price tag, and blizz would do well to communicate better over this specific area.
However, no one should …