dapperdog
LV.20Dragon Scholar
Comments
5,694 totalI doubt they'd be buffing quest hunter in any way. Mostly because the damage spells in hunter are already good in of themselves and dont need buffs.
Another reason is because quest hunter is much like quest mage, and …
Well, we can probably guess there's 2 nerfs for warlock, two for shaman, and one for dhunter.
[card]Runed Mithril rod[/card], [card]the demon seed[/card] - Rod on 3, backfire on 4 = easy win. Im not entirely sure about the …
Assuming the warlock youre facing is handlock.
Best decks: garrote rogue, poison rogue, quest dhunter, fatigue warlock, quest mage
Paladin actually has a good time against most warlock builds simply because most of them can't handle divine shielded …
It gets better than that. For each low roll dailies you get a chance at a reroll to the top tier 1500xp quests of which cannot be done with the 1000xp quests, which is guaranteed to be a 900xp quest …
I tried something similar back in barrens with sinister strikes, and after trying this latest build I can confidently say that team5 will never nerf it. Its too dependent on its core cards, and any tempo deck can easily beat …
The one positive thing about Noz day is we dont get low roll dailies that might just prevent you from playing today.
As long as we're speculating:
- 3 mana 3/4 (cannot be damaged by spells)
- 2 mana 2/3 (battlecry: your opponent can only draw one card next turn)
- 4 mana 4/4 (battlecry: gain +4+4 if your …
Quote From h0lysatan Quote From HuntardHuntard wish you guys wouldn't have allocated all the resources to cloning Raid: Shadow Legends, a game no one likes nor asked for. If those resources were instead allocated towards making the …
Quote From Crusader2010 It's not like the rest can't net-deck them and still play them.
I'm simply asking for statistics that are relevant to the whole player base, not just the top 1%. Imagine a real life …
Its the community as a whole, not any single group of individuals. If they're not complaining about something that means the games dead. Its good to hear them out because not everyone speaks with a tomato in their mouth, but …
Mul for demons to get Anatheron out as early as possible. You only need the removal later when you have Anatheron. The idea is to use your removals to clear the way in the end game so your minions can …
Is no one playing around turn 1 [card]oh my yogg![/card], which is why the turn 1 advantage so much higher for secret paladin?
Its a quest/combo meta. Its no surprise that aggro decks are on top at all.
Its actually a nice change from the very familiar, kid friendly tone we have so far in the book of mercs. I do like the fact that Tamsin actually feels sorry for having to beat up Guff, and the build …
Agreed with much of this article. Fact remains that quest decks are too easily completed, features 3 tiers of rewards, and finishing it usually means death in 2 turns max. Games end by turn 8 on average now, and we …
The only thing that comes to my mind is to either reintroduce [card]loatheb[/card] or to literally have a card that reads "if your opponent played a quest, gain +4+4, etc."
But if hearthstone history says anything, its if the …
Thanks to the tool here, its relatively simple. Don't be put off by the number of sequences you have to go through.
Input the data into the tool, then drag the cards accordingly in sequence 3 to …
Its actually simpler than it looks. Finished it in 10 minutes. Took me longer to cast the lunar eclipse on ysera (no thanks for rng gods).
Its really way too early to say that, game's not even out yet. Blizz did themselves a massive disfavor in not communicating the monetization aspect well (which is likely to be topic no.1 among players anyway) and then did a …
When I use the term polarization, I had in mind something like ungoro quest rogue, where control matchups are just free wins while against aggro matchups its very near a free win for my opponent. Ive been trying a great …