dapperdog
LV.20Dragon Scholar
Comments
5,728 totalThat's nice to know. Would be a real bummer if it weren't the case.
I think you're approaching this as a whale who has most of the stuff already so there's not much point in playing further because the very essence of replayability in a PvE game is mostly either challenge (some games can …
Yeah, once I opened up my packs it turns out that you can get the same merc but different skins (golden, diamond etc.) so its entirely possible to get the 'same' merc twice.
Just curious. When you got your …
Even if its true, the question would be whether its acceptable for developers to knowingly release something in such a state. There's plenty of instances where games are released filled with bugs, game breaking or not, but its very rare …
I must have missed out on it; what workaround is there?
The xp gain bar is still appearing when I get it via achievements, so chances are good its fixed as you say, but wouldn't it be strange not …
Launching with bugs? Oh well, at least they're being honest with it. Not a good look though.
I can see that the bug where the xp gained not being shown on screen is not listed as fixed. Am I to assume that this is a new feature then? Its been here for a month now at least.
I think in this case the power level discussion is mainly about individual card power rather than card draw/generation. If its mainly about this, Im sure team5 would have no problems implementing this 'mass nerf' because there's really not a …
The more I think about it, the more I would agree that a mass nerf is unnecessary, time consuming, and will likely end up not doing anything because if everything got watered down, then that's basically the new normal wouldn't …
Anyone got their packs yet? Been up here for 3 hours and not a single one.
To be honest there really isn't a huge list of good brawls, and it would seem that they've at least remove some of the less popular ones like raven idols or macaws. At this point its really just a free …
Im pretty sure the viability of either is determined by their partners, and then determined by the matchups because lich king is a protector and diablo's a fighter.
If you already have a line up in mind, it might …
I think its more because the older players there have been doing this for a long time and wanted to move on to other stuff, because let's face it, pro players tend to grind this game for 8 hours or …
Its amazing how this 4 minute video engaged and informed me more than the entirety of that 30 min stream they did about a month ago.
They tried that years ago with the trinity series (now sadly discontinued), global games, and hearthstone collegiate (which is on hold for obvious reasons).
Its not that they were unsuccessful, but clearly the number of views did not reflect …
It'll slow down the quest completion enough that its viable but gives enough room for a board to actually do something. Plus, that also adds another dimension to the deck's gameplan. You can draw, clear the board, or freeze, but …
Quest mage's win rate according to hsreplay is over 55%. Granted I don't have a premium account so I can't give you a bigger picture, but its clear enough that quest mage is not a below 50% win rate deck. …
In my opinion all they needed to do is to simply have the mage cast all three spells in one turn or it resets. That way they cant just clear and freeze everything and expect to still finish quest by …
[quote from="Dean"]Most of the changes we make are due to perception. I'd only really consider something truly imbalanced if win rates are exceeding 54-55%. That usually only happens 0-1 times per set[/quote]
I don't think its the case. Because …
Quote From JrsL76 I don’t play aggro 99% off the time
Then I cant see why you're complaining because quest priest only farms these decks. Plus, quest priest is hardly a scourge of the current …