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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

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Im worried that by hitting the other quests, it inadvertently buffed quest mage, which is stil seeing lots of play despite its win rate. Buff up that win rate and we'll be back to week one of stormwind where every 2 of 3 games are against mage and it aint hp mage.

Of course, if quest mage is tier …

Have to agree that it'll be better to just remove broken treasures rather than just make it harder to get. Because we'd all know without the right treasures/passives you'd just get destroyed in the top tier of duels, and what pushing them to ultra rare pools do is to fill the top end with just that. I'd rather lose clean …

Not sure if pushing back on the midset is a good idea, because that means the midset has an effective 1 month range to do anything useful before it gets completely taken over by the next expansion, unless the idea is to push that back too.

Its obvious what is going on, they want us to try out mercs …

I think team5 made the right decision because the [card]mindrender illucia[/card] design has always been a problem ever since its been printed. Some strats just straight up cant exist because of it, like how it basically solo most rogue decks.

This change retains some of the useful bits of illucia, like getting clears and lethals with good handreading skill. …

Im talking about standard obviously. But what they need is early game tempo against aggro decks. [card]bloodsail deckhand[/card] is fine as a 2/2 but more is needed, and I'd trade a 2/2 bloodsail on 1 for a 2/3 harbor scamp buff any day.

Still, we'll see once its out.

Here's my take:

Good nerfs for obvious reasons: [card]Irebound brute[/card], [card]the demon seed[/card], [card]runed mithril rod[/card], [card]mindrender illucia[/card]. More baffling is the shaman nerfs.

- Irebound brute needed a nerf, but this one is so small Im not so sure what it hopes to accomplish. I think the idea is that team5 doesn't want turn 4 brute shenanigans, …

Im not mad about the stormwind quests to be honest.

But really, fuck that bs quest that is [card]sorcerer's gambit[/card]. Just delete this from the game. I dont care what the win rate is, because this deck is unbeatable if you have no burn, and if you are even for a second depending on your minions to do damage.

That's mostly why its never the product, but marketing that truly sells. Hence why company marketing and advert budgets often go way above what is used to make the products in the first place.

Mythgard is an unfortunate case where it really didn't get a chance to shine at all. I wouldn't even know it existed had I not …

If there were separate lines for Q&A it wouldn't be a problem. I can't prove it, but there's likely a horde of questions about other stuff, like hints of the balancing due in Tuesday, or overrated and underrated decks in standard etc. What we have here is probably 50% of questions about anime, his family, and one curious question of …

I actually forgotten to comment on this myself, but for the large part Im with you for a rotating wild mode. Just as an alternative to standard (which as we have seen can get old really fast) and because there's a good amount of decks I really just miss. Plus, there's the added twist of mixing different expansions to create …

Handlock can easily win without ever completing the quest, and frequently do. The quest can be said to only be truly useful in the mirror, and against anything that can take down the giants easily, which in this meta is fairly difficult to do. In nearly every other circumstance, the quest only really contributes 6 healing and reducing the giants …

So many anime questions that keeps creeping into a hearthstone Q&A. At this point every time I see the words anime in his twitter, the usual fullmetal alchemist, naruto, and death note just appear no matter what the question is. He should just create a FAQ to cater to these repetitive questions.

 

Anyway, moving on to commenting …

I really like the Jaina skin, but its likely not going to be individually purchasable. Which is a shame, because Id probably spend some cash on one skin as opposed to none for all.

For some reason having that one fat frog in one of thrall's hand makes it all the more desirable as a skin.

Does flesh giant not get discounted when you damage yourself while having armor? Im not sure, but I dont recall this being a thing, either by personal experience or through discussions in forums.

You dont get a stormwind quest for free this time. Ever since the tavern pass, all we get is a predetermined legendary for free ([card]Mankrik[/card] in barrens, [card]lady prestor[/card] in stormwind). I didnt get a single quest from my 80 packs, so I dont think its a guaranteed.

Besides which, as we have seen with the [card]stealer of souls[/card], …

We have to look at the conditions to gaining it first. Because if its a specific code gained from purchasing something, whats stopping anyone from just buying the item via net? And if its region specific, this can be overcome with a vpn, I think.

Of course, at the end of the day its just a card back. So …

I doubt they'd be buffing quest hunter in any way. Mostly because the damage spells in hunter are already good in of themselves and dont need buffs.

Another reason is because quest hunter is much like quest mage, and the only thing preventing it from taking over face hunter as the most hated deck is that quest hunter isn't …

Well, we can probably guess there's 2 nerfs for warlock, two for shaman, and one for dhunter.

[card]Runed Mithril rod[/card], [card]the demon seed[/card] - Rod on 3, backfire on 4 = easy win. Im not entirely sure about the quest, but there's really no other card they would change other than [card]blood shard bristleback[/card]

[card]command the elements[/card], [card]charged …

Assuming the warlock youre facing is handlock.

Best decks: garrote rogue, poison rogue, quest dhunter, fatigue warlock, quest mage

Paladin actually has a good time against most warlock builds simply because most of them can't handle divine shielded minions too well. Handbuff and secret pally is good, the former because of buffs (+3+3 no joke, if [card]moonfang[/card] got …

4 years, 5 months ago · on How to counter Warlock?

It gets better than that. For each low roll dailies you get a chance at a reroll to the top tier 1500xp quests of which cannot be done with the 1000xp quests, which is guaranteed to be a 900xp quest on reroll. So being able to reroll those 900xp quests is absolutely worth the trouble.

Of course, that assumes …