dapperdog
LV.20Dragon Scholar
Comments
5,694 totalRestore the Wild - Alright heres the thing. This card wants you to flood the board, and the reward presumes that youre gonna win by board control. And yet, not only does this card take up your first turn, the …
Bralma Searstone - Its only here because of the seering elementals, without which shes basically just raid leader for a deck that presumably plays similarly to elemental mage. Occasionally, you play this on 4 + an elemental and it sticks, …
The Forbidden Sequence - Its probably playable, but its also well, shit. Or at very least it wont win you the game. Either way, its not difficult for mage to play the card off tempo on 1 so you'll probably …
Fair, knew that the comma meant something.
Ancient Raptor - Just a casual 5/1 with divine shield on 2. If you happen to be a deck or class that cannot counter this, this card may just do 15 damage to your face before you mount up any …
Yeah, you might be right. You dont get any advantage starting first or second, so theres no actual use for this card in general.
But on the other hand its just a way to take druid off the menu …
Loh, the living legend - Probably trash but we havent seen the quest yet. Too slow, and even if you did get it up youre still just playing one or two minions a turn. The definition of broken is being …
Platysaur - Will see play and might be abused further by rogues to draw their whole deck, not that they're facing much trouble doing it already, though I think a 1 mana draw 1 isnt going to help with the …
So new expansion...bit early this time round. Like around a month too early. Not sure why, but can only hope its not a slow pivot towards 4 expansions per year.
My comments on the cards and expansion:
- …
Its the new hearthstone design philosophy now. Trying to design lower power level cards seemingly so they dont keep breaking wild and keep standard interesting. Because let's be honest, its designed entirely with the quest in mind. On its own, …
Comments on the new cards;
Amirdrassil - If this didnt have refresh mana crystals, it'll be completely unplayable. But it does, so it'll see play in some capacity, and probably at some point of time require every deck to …
Just a few comments;
- The raza rework is brutal, practically deleting the card.
- Removing bob's ability to steal minions makes the card all but useless to most decks. The only good thing now is the freeze effect, …
Tyrande - Its pretty much broken because you can easily just play her turn 7, then turn 8 you just blow your opponent away with stuff like acupuncture and moonwell. As long as youre not dead yourself, that's 24 …
Nythendra - Its an alright card. The main issue is that you need two unholy runes and so this card can never feature in a control or rainbow deck, something which in all fairness would have been a consideration, especially …
Spark of life - Its a one mana discover a spell and therefore will be playable. Not much else to say. Druid spells can be good if you hit ramp early but its always a gamble at the end
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Fractured Power - I just find this funny because its practically 2 mana wild growth for warlock, with the only difference being that its one turn late. Likely going to see play in all slow warlock decks because its ramp. …
Mark of Usol - Basically just the same rethread of cards like subdue. It'll likely see play simply because paladin sometimes needs removal options and such things are about as good as it gets.
Ursine Maul - Seriously, one …
How long has it been? 10 years?
Lol never thought this game would even see the light of day. Wonder if reynad is even still here.
If theres no neutral card that is practically tour guide then these imbue hp archetypes that team5 are pushing hard will never work.
The one for paladin has got to be the most egregious of all. If you dont …
Shadowcloaked Assailant - Its bad. Ghastly gravedigger is the better version of a disruptor that saw very little play when it was in standard, and thats largely because you still have to win the game instead of merely preventing your …