dapperdog
LV.20Dragon Scholar
Comments
5,694 totalHad this been nothing more than a common card then fine. But its a legendary card with an effect thats just so mundane. That's mostly my problem with it.
Its not even like its quasar, where you can perhaps …
[card]Quasar[/card] - The one card that's been attracting alot of attention. Partially because its unique, and also because there's been levels of copium over what is very likely a shit card. Let's get some positives out first; this card does …
[card]dirdra, rebel captain[/card] - A card that can only ever fit into aggro because having your deck filled with crewmates isnt exactly ideal for value decks, and you'd likely want to get rid of adjoining cards as quickly as you …
[card]Uluu, the everdrifter[/card] - Its yet another card that would see play in most other classes but in druid remains an unimpressive card. Its too inconsistent for one thing, and conventional druid decks is simply an amalgamation of win cons …
[card]the 8 hands from beyond[/card] - is genuinely evil. Against certain decks this card can immediately turn the tide largely in your favour. Plus against combo, its usually just an auto win unless your opponent happens to have all the …
Lol, team5 actually destroyed marin and togwaggle in one move.
I knew wand was oppressive, but this makes the card more or less unplayable in all but reno decks now.
Unless akama grants charge to sleeping minions I just dont see it. There's currently two ways of doing it, via [card]expedition sergeant[/card] and [card]stranded spaceman[/card], the latter being better than the former. But as I mentioned earlier, you need board …
[card]Spore empress moldara[/card] - Firstly, the spores are mercifully not cast when drawn i.e. you actually have to spend 5 mana to play the spores. Secondly, this card is so crap it defies any and all reasoning. I mean for …
[card]Golden Kobold[/card] - Laughable to say the least. Its the worst treasure by far for good reasons. There's no way team5 can make this more playable than at its current state. I look forward to see what they have cooked …
On the tavern brawl rewarding expansion packs rather than standard packs, in a perverse sort of way I kinda prefer the standard packs. Two different packs possibly is just better chances of getting legendaries/epics and the fact is I usually …
[card]saruun[/card] - This card has so much potential. Unfortunately, the way this card is requires you to play an elemental deck and therein lies the problem. With all the fire spell synergy moving around, had this card just give any …
Let's start with the starship pieces. I think it fits very conveniently into wheelock, and that's likely the main reason for it working in the class. Basically, the ship pieces [card]felfire thrusters[/card] and [card]heart of the legion[/card] are naturally defensive …
Think its safe to say that deathrattle triggers that dont increase value or at very least keep the initial minion alive is very much an unfavourable option. At least desecrated graveyard actually gives additional value, not that the card itself …
[card]Exarch naielle[/card] - At first glance you'd think this is a good card, because it virtually allows you to discover/draw a card for 1 mana each turn. But to me the downsides of losing your hp is way worse than …
[card]askara[/card] - Im really not sure what this can do in standard that makes it worthwhile. From the set, youd think the idea is to drop [card]shield of askara[/card] on curve and develop two massively defensive cards on board but …
Agreed that rabble bouncer did nothing, because outside of the scenario of a zero mana 2/7 taunt, its basically a terrible card and at 2 damage allows just about any serious card above 1 mana to value trade with it.
…[card]kil'jaeden[/card] - Its a control buster, or a reno buster, because it cant be countered, you cant fatigue, and boomboss cant do shit to you once this is played. The only way to win after this is played is to …
[card]The exodar[/card] - Theres only really one protocol you'll be seeing the most and that's emergency repairs, which will give you armor equal to double the ship's health, which usually means in excess of 10, maybe around 16. There's really …
Is outofcards going to go through with the reveal season as if the dump didnt happen?
Because there are still some cards with vague enough wordings that we'll never know what the card does until its revealed.
Well at least this website captured it.
Does make the entire reveal season kinda shit now, but at least we wont be kept waiting.