dapperdog
LV.20Dragon Scholar
Comments
5,694 totalProbably have to get the miniset but its kinda the saddest miniset Ive seen thus far.
Perhaps its an indication of how poor the tourist mechanic really is. Pre-buff, most of the tourist cards are nigh unplayable shite, but …
[card]Fine print[/card] - The fact that it damages you is unlikely to be a problem. The only issue here is whether this card is straight up better than table flip, which is not only a one sided clear, it also …
The fact that a taunt protects it is only ever relevant in arena where removal isnt just everywhere. In standard competitive however, that is simply never the case. Its nearly impossible to expect this to actually survive for more than …
[card]Carnivorous cubicle[/card] - Its not cube, and it will never be cube. The main issue with this card is that its not as versatile as cube was, and is reliant on consecutive turns to take advantage of, whereas cube made …
[card]Monkey business[/card] - Practically unplayable in hunter. Its the sort of card for rogue to discover and then buff their board by +7+7, but otherwise its mainly just gonna stuff your hand with near unplayable bananas. Unless handsize is an …
[card]Portalmancer skyla[/card] - One of the few cards with bafflingly poor art that Ive seen across hearthstone's history. Its like a human in one of those plastic felt fursuits. But the card itself, well its good in big spell mage, …
So shaman is the only class that gets to use cards from two different classes this expansion. Might as well I suppose, given that hunter couldnt even use theirs.
[card]travelmaster dungar[/card] - Its basically master oakheart, which will likely …
Well its not surprising that microsoft is already pushing its fingers into the hearthstone pie and decided, like they always do with other developer studios, that the franchise needs to make more money.
So less free stuff (board, music …
Ah yes, the most toxic set has now arrived, let's have a look;
[card]Mistah vistah[/card] - Normally youd look at cards like this and just laugh. There's no chance druid can survive three turns playing nothing but …
[card]Hamm, the hungry[/card] - I love the idea, the art, and the fact that hes chewing on an oversized joint but honestly, this card isnt really good. It'll see play because it enables druid cards, and it still does remove …
Seems to be that way, thanks for the clarification
[card]Sasquawk[/card] - Its a good card that will see competitive at some point. As to what it will actually do, Ive no idea because it can be anything from board reload, to a hail mary for lethal. Guess we should …
Its the same argument for stuff like [card]nine lives[/card]. Its not that the card is bad, but if the card is only playable in the late game, and only after key targets are dead, assuming it doesnt get transformed or …
[card]Narain Soothfancy[/card] - Its not a bad card but Im not sure any archetype that actually wants to play this would be successful. It gives you two copies of the card at the top of your deck but you still …
[card]Aranna, thrill seeker[/card] - Its a good card. Well, unfortunately its a good card for dhunter and completely worthless for shaman. The main problem is that both classes dont really have loads of ways to self damage, meaning the only …
Its the best dlc Ive played in terms of amount of content, and the extension of the usually obscure lore most souls games are burdened with. Fromsoftware are geniuses with dlc design, not a single one have disappointed. Its rather …
The weapon is actually pretty...well crap.
7 mana to get started and then the sandwich only ever comprises of minions drawn after the weapon was first played. Not to mention that there's no realistic method of rearranging the bread …
[card]Carress, cabaret star[/card] - Only reason why I like this card is because of flexibility, though admitably 99% of the time it'll at least have +2+2 with taunt pasted on it almost by default. Infuse this one with nature/frost to …
Yeah but crop rotation can never truly whiff whereas this one can actually be 4 mana to do nothing significant. Empty boards nowadays are fairly uncommon, and usually if you end your turn with one youre either a control deck …
[card]Eliza goreblade[/card] - There's no reason why this card should be blood-frost rune restricted, but yet team5 persist. What this essentially does it condemn this card into being played in rainbow but little else. Facts are that the rune system …