dapperdog
LV.20Dragon Scholar
Comments
5,728 totalHammul Runetotem - Its barely a condition at all. Making a druid deck with only nature cards do hamper them slightly but not as much as you would expect. The real question would be, is it worth it? And I …
Toreth the unbreaking - At first glance this looks broken. Basically granting divine shield minions immunity because theres just no way to deal damage three times to a minion and somehow still be in the game. Unfortunately though, this card …
Nightmare lord Xavius - Personally think this card is unplayable but being able to tutor a minion may have its uses, though generally anything thats random that doesnt also win you the game tends not to be viable. Even at …
New cards, my comments on the interesting ones;
Shaladrassil - Its funny because the corrupted dream cards are good, very good in fact, but good luck corrupting this card. We've already seen how hard it is to get corrupted …
A bit mixed over the new hp and dark gifts, but its early days.
Seems to me that imbueing hp is a bit too slow for hearthstone these days. Only way this is playable is that the hp does …
Well well, shaffar will likely get shafted because its was already fringe before the miniset, with only an OP interaction with zerglings. Even the slightest nerf will render this unplayable but we shall see.
As for fizzle, it was …
I havent commented on my of the cards thus far, mostly down to the lack of free time, but man I just got to make an exception for this one.
The cards rubbish. Comparable to [card]goliath, sneed's masterpiece[/card], but …
Obviously this will only be proven when we get it hands on but somehow I very much doubt launching starships gonna be impactful. It just feels so contrived, in a world where you get destroyed if you so much as …
Perhaps its just me but the card art of the starcraft cards so far...are a bit underwhelming. They look so standard, like tesla's cybertrucks. Kinda a bit lacking in action, like the deployed siege tanks dont catch its personality in …
My take on the changes;
- Reno got nerfed down, and probably no longer playable. The playrates of highlander decks is already low enough prior to this and now that reno is no longer a fuck you card I …
Couldve just made an expansion out of it. Seeing how much a dud the great beyond was, if team5 dont make swift changes the miniset would likely engulf the expansion itself anyway.
The most problematic issue will likely be …
Day one experience:
- Elemental mage definitely the standout for being the least expected top meta deck around, which I think is because no one expected [card]saruun[/card] interaction with [card]overflow surger[/card], and obviously because everyones testing out new decks …
[card]Lumia[/card] - The most anti aggro card that ever existed. Basically if you opponent is aggro and has no spell answer to this card you practically win the game because there's really not much they can do other than heal …
[card]Murmur[/card] - Not exactly sure what this can do yet, but I would be surprised if this doesnt break the game in some capacity in future. But admitably its a little difficult to see where this card is leading towards …
Had this been nothing more than a common card then fine. But its a legendary card with an effect thats just so mundane. That's mostly my problem with it.
Its not even like its quasar, where you can perhaps …
[card]Quasar[/card] - The one card that's been attracting alot of attention. Partially because its unique, and also because there's been levels of copium over what is very likely a shit card. Let's get some positives out first; this card does …
[card]dirdra, rebel captain[/card] - A card that can only ever fit into aggro because having your deck filled with crewmates isnt exactly ideal for value decks, and you'd likely want to get rid of adjoining cards as quickly as you …
[card]Uluu, the everdrifter[/card] - Its yet another card that would see play in most other classes but in druid remains an unimpressive card. Its too inconsistent for one thing, and conventional druid decks is simply an amalgamation of win cons …
[card]the 8 hands from beyond[/card] - is genuinely evil. Against certain decks this card can immediately turn the tide largely in your favour. Plus against combo, its usually just an auto win unless your opponent happens to have all the …
Lol, team5 actually destroyed marin and togwaggle in one move.
I knew wand was oppressive, but this makes the card more or less unplayable in all but reno decks now.