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Draketh

Darkmaster
Joined 04/02/2019 Achieve Points 1570 Posts 1395

Draketh's Comments

  • Seems more of an Arena card to me, since it doesn't have that much impact in Constructed

  • Great tool for both removal and healing, and also helps complete the questline. Auto-include in most Shaman decks, honestly 

  • Seems quite weak, doubt it warrants a spot in any deck. Perhaps I'll be proven wrong!

  • A decent minion. Not the best Pirate ever, but it'll help complete the questline and add a little more damage on top of that

  • Quite strong, even with the drawback of hitting your own hero. Shadow Priest is looking quite scary

  • Has decent stats and should be quite easy to trigger the effect, so it might see play in the new Shadow Priest deck

  • Seems a bit too low impact since Paladin doesn't have much access to + Spell Damage

  • An interesting card, but not sure which Deathrattles would be useful to trigger from this. Doubt it'll see much play in Standard

  • Great defensive tool for a deck that usually leans more towards offense. Given the new Warrior questline, this will definitely see play

  • Doesn't seem all that useful, given that it only works on a couple of classes and has quite low impact

  • Great art and flavor! The card itself doesn't seem like the strongest, but could work nicely as a finisher for OTK

  • Looks interesting, might work in spell Mage, although it's a bit too random. I'm sure someone will get to double discount a Pyroblast for the memes, though

  • Not the most useful of cards, but he has a top hat, so he's a winner in my books

  • Looks like an interesting weapon, specially since it triggers the Deathrattle when played instead of when it's destroyed. Maybe can be used for some weird combos

  • A good card even without the Tradeable keyword or the extra damage, this will make completing the Shaman questline a breeze

  • Far too random to be any good by itself, but interesting to combine this with any evolve mechanics, so it should see play in that sort of deck

  • An interesting card, but far too random to have any real use

  • Not sure where this would fit. It looks easy enough to trigger, but is it worth the trouble? Time will tell

  • It looks annoying and hard to remove, but the mechs it summons kind of ruin the resurrect pool for N'zoth, so I don't see this being ran outside of Arena

  • Looks strong and versatile. Not sure it'll be something actively added onto a deck, but a very nice tool to get from Discover, specially in the late game