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Draketh

Darkmaster
Joined 04/02/2019 Achieve Points 1570 Posts 1395

Draketh's Comments

  • Battlefiend's big brother, I really wish this was a Demon Hunter card instead. It would not be busted at all!

  • Can't wait to see someone come up with a combo to reliably make an OTK out of this, assuming it goes infinite (which I would assume so, given the text)

  • A good card for token druid, even if it might be a little slow. Will need to try and see how well it works

  • Very versatile card, I can see it being played in most Paladin decks due to that fact

  • Most adorable card in the expansion. Perhaps not the greatest stat wise, but who cares? It's cute!

  • I love the idea behind this card, and the fact it might help finish an opponent off in Il'gynoth decks. Definitely will give it a try

  • It seems strong at first glance, but given its cost I'm not too sure how useful this will be. Perhaps in wild, buffing up some Voidlords

  • A nice tool against aggro, but the best part is definitely the art. Warcraft II vibes, baby!

  • A nice 7 mana slot for the questline, since it also provides a good defensive tool which that deck will surely need to get to its end goal

  • Looks decent, but I'm not sure where it'd fit in the current Druid archetypes

  • The animation of this card (specially the diamond version) is amazing, and it has great flavor as well. As a long time Horde player, I must say Varian is an incredible character, and it's fitting that his card is looking great and strong

  • It has enough health to be annoying to remove, but it doesn't seem all that great an effect. Doubt it'll see play

  • Not too bad, but doubt it'll see play unless somene makes fire Mage work, somehow

  • It's tradeable, but still feels a bit too weak. Only see it being ran in order to add to the completion of the Rogue questline

  • Now this is insane! It was super fun to watch it during the theorycrafting streams, and it'll probably be the strongest of all Hunter decks. It's the second most fun questline, only topped by the Warlock one

  • It looks strong, but a bit too random to be any good in a practical scenario. Doubt it'll see much play

  • Looks like a strong anti-aggro tool, that also synergizes with the questline during the completion steps

  • Might be good in a handbuff Paladin deck, but will that deck be good enough to compete with other Paladin decks? I have serious doubts about that

  • The Elwynn Boar enabler! Looking forward to giving it a try and see if I can get all those pesky boars slain

  • Nice stats and decent amount of + Spell Damage, with the added versatility of being tradeable when there are no spells to play. Might see some play in Shaman or Mage decks