Comments
165 totalLet's move [card]Vereesa Windrunner[/card] to Core next year to go full circle on spells going face :)
But seriously, once questline bull!@#$ will rotate, maybe a bit more control-ish hunter could be born? One can dream, r-r-right?
2 Fire spells currently in standard - one was even played [card]Forged in Flame[/card]. Now getting at least 3-5 more. The 4 mana draw 2 cards (with discount from damaged minions) seems promising. Still, it is just OK early removal …
Exactly this!
I've watched a bit of recorded Twitch stuff from Thijs and it does seem that even with all so cool mechanics and cards it all concludes to whoever will use [card]Sire Denathrius[/card] first and just destroys opponent that …
Mercs legendary quest chain reward is broken - you can get a skin instead of promised legendary merc.
[card]Poison Seeds[/card] your opponent combo and play yours after. Still, agreed that it sound spretty toxic :)
Suspicious minions achievement seems to be bugged in weird way. Played all 3, fooled all 3, didn;t get it. Then played a game with mage again. Achiev 2/3. Seems it's tracking like rogue quest for the same minion instead for …
Damn, you are indeed right! I do not know why I stopped reading after question mark. For non-WoW I would go Horadrim Order origins, just to be in line with the subject :)
Honestly, it would be good to see War of the Ancients with Broxigar, Broll, another take on Cenarius and Azshara and ofc Illidan.
Also, Pandaria with Chen, Taran Zhu and other pandas for some legendaries and Sha infused hero …
I like that someone wants to add Stealth to the Behemoth but wouldn't it reveal itself at the end of the turn? They have changed the mechanic to reveal whenever damage is received - at least in Mercenaries.
Nellie can be easily done in Duels. Discovery pool is much more expensive there
Yeah, Arcanist achiev is impossible. Same feels for Trogg one. I don't believe anyone will allow you to do it before conceding/killing troggs.
The whole idea seems really cool, terrible grind but the idea is still great and well connected to WoW PvP.
It's a shame though that honor can't be earned in casual for some weird reason.
Left it as the last card to comment on as I have no idea what it will bring to HS. Ramp, armor and draw for 5 is perfectly ok, hero power is quite nice, depends on the needs but this …
Quote From Geno9999 Honestly, this sees play just because she does so much all at once.
This.
Battlecry is so full of itself that it couldn't squeeze more effects there. And change of hero …
A mech, a mech, a mech! Who had "random mech with expansion flavour" for Bingo?
A lot of power put in one card. Against heavy aggro it has a lot of synergy with [card]Bless[/card]
It feels great on paper so let's keep it this way before aggro kills us all.
At enemies.
Smart of them not to make it Arcane spell, Magister repeating this would've been insane.
Obvious support for beast archetypes but hopefully too slow to be played. Ever.
Pretty nasty card in a deck bult around beast synergies that druid received plenty of. They are going back and forth with it. Beast/Treant/RandomType.