Ethardoth
LV.7Harpy Lieutenant
Comments
387 totalI guess Kingsbane decks would take this card even without minion buff. I don't remember Oil being played at any other deck deck in Wild (although I like to put it in where I can). The big difference between Oil …
In its current state, the card is crazy even without synergies, so it will probably get nerfed.
Maybe nerfing weapon buff to +1 attack would be more reasonable than mana increase. Given its condition, at 2 mana, it will …
Quote From KANSAS I would be surprised if they didn't nerf this card. Corruption at 1 mana is the easiest thing to trigger, and 4 damage for 1 mana is just too much. Eviscerate is balanced at 2 …
I would like this card so much more if it was a 1-cost minion, so it can be first thing you play in the game (like in wc3). And the effect for example, 1/ body, at the end of your …
Quote From Zyella I like all of them except arcane golem and albatross.
Thats 100% msitake imo.
Its better then leeroy jenkins and can have 2.2less dmg but 2mana cheaper and way eaiser to combo …
Smells like Miracle Rogue. Maybe [card]Gadgetzan Auctioneer[/card]?
Quote From Hydrafrog Why not just leave the [card]mana wyrm[/card] alone if they wanted people to play with them? Making them 1/2 is virtually unplayable.
It's playable, just not broken like before. Comparable to [card]Battlefiend[/card], …
Very, very strong stabilisation tool. I dare to say, Bonemare-level strong. 7 mana is also an important slot to fill. I would play this in every Druid deck.
Hunter craves on card draw, this can't be good. I know [card]Raptor Hatchling[/card] could be pinged, so this is better in that aspect, but both cards' upside will too often be a downside.
In standard, I don't know, seems redundant. I don't play Priest almost at all, though But in Wild it can ressurect good old Auchenai decks, might give it a shot.
I like how its progression through ranks is steady. Can be really good even on 2, and better but not too much better later.
Also, makes positioning against Shaman more relevant.
Really cool card, it should make those lightning spells a real threat to be feared of.
Pack filler. Might resemble [card]Imprisoned Felmaw[/card] a bit, but it comes really late, and in reality you're just hoping for it to get an unreliable Windfury. Bad.
Not sure if I would craft it, but it would feel like an ok pull from packs. I like unique designs like this.
Cool effect in principle, I like its versatility. But in the end will probably have only one purpose, cheat mana in some combo decks.
The art is so uninspiring though, especially compared to old Vol'jin :(
Doesn't seem too good for now. Its effect is most useful early in the game, in midrangey decks. Even then, it's underwhelming. Body of 3/6 on 4 is bad.
Not sold.
Seems like it doesn't do much, I agree, but I have a feeling this card will be used. If your deck has enough draw power, this can be a nice curve filler mid-late game.
No point playing it in constructed, good in Arena. The art and the effects are a bit strange. Peon and scrolls? Hm, don't get it.
So many possibilities with this one, I look forward putting it in Rogue decks. Nice flavor too :)
Taste my blade!
Hehe, I'm probably a bit obsessed with numbers 😅 Yeah, I won't worry too much, I just thought that feedback about simulator might be useful to you. It's still fun when I'm pack-hungry. Thanks for the reply!