Farfelee
Lv.7Draconically Dedicated
Comments
It can be a decent board clear for handlock that resembles [card]Volcano[/card].
I am always looking for an excuse to try and make [card]Hakkar, the Soulflayer[/card] work. Maybe I can try this in a Rogue deck with [card]Necrium Apothecary[/card].
While the effect looks rather powerful, I don't think it's as strong as it seems. Messing up your curve doesn't feel like the best thing to do.
So what deck would want this? The first thought that comes to mind would be in a token deck, but you are normally summoning tokens from spells or deathreattles and those tokens …
A 1 mana 2/2 is a good turn 1 play and it has some flexibility with the other effect. It can be followed up with [card]Dendrologist[/card] and you can get some extra value with [card]Keeper Stalladris[/card]. Seems like a good card for token druid.
It's a nice card with a good stats, taunt and a permanent buff for your treants. It's great to see some more support for treant decks.
Quote From DoubleSummon Quote From Farfelee While this is a very nice card that gains you armor, a lackey and an ok body all for 3 mana, it has some competition for that important 3 mana slot in most Warrior decks.
Are you playing a dragon deck? Scion of Ruin and Smolderthorn Lancer might be …
Quote From Meteorite12 Quote From Farfelee I never thought they would print such a card...
I feel like they went too far with this one. It would of been fine if it was like destroying 10 armor, but all of it? High Priest Thekal finally had hope to be in a deck but now people …
I never thought they would print such a card...
I feel like they went too far with this one. It would of been fine if it was like destroying 10 armor, but all of it? [card]High Priest Thekal[/card] finally had hope to be in a deck but now people won't want to risk getting destroyed by this thing. I'm …
While this is a very nice card that gains you armor, a lackey and an ok body all for 3 mana, it has some competition for that important 3 mana slot in most Warrior decks.
Are you playing a dragon deck? [card]Scion of Ruin[/card] and [card]Smolderthorn Lancer[/card] might be a better choice.
Rush synergy? [card]Scion of Ruin[/card] and …
After looking at all the standard 1 cost spells for each class, it seems like mage is the best class that is able to properly use this effect. All mage 1 mana spells are flexible enough to see some use except for [card]Learn Draconic[/card], but that card can work in a big spell dragon mage deck with [card]Dragoncaster[/card].
We …
A good early dragon that any dragon paladin deck would love to run and it doesn't seem to be exclusive to such a deck since the card looks good enough on its own.
The fact that you can only copy an enemy minion doesn't make this as viable as I would want it to be. Using [card]Mindflayer Kaahrj[/card] on a big minion and then removing it with a cheap spell like [card]Shadow Word: Death[/card] is good but if your opoonent moslty runs cheap aggressive minions, poorly stated battlecry minions or buffed minions this …
While not as effective as [card]Duskbreaker[/card] for clearing the board, the card is great nontheless. Decent stats with a potential board clear. Even without taunt, the potential clear should force your aggro opoonents to sacrifice their minions so that they can rebuild another board.
The effect being a secret is not really important since your opoonent has to judge …
A [card]Eaglehorn Bow[/card] that can have X amount of durability might be what Hunter needs to make a dragon hunter competitive.
While the card is very powerful, we don't have enough early game dragons to make full use of its ability. For now these are the cheapest dragons that hunter can use: [card] Faerie Dragon[/card], [card]Marsh Drake[/card], [card]Primordial Explorer[/card] …
I like mechanic and it could help in some big paladin or big warrior decks. The issue is that it draws any card and all decks will run some cheap cards. If this was draw a minon or a spell, it would be easier to built a deck around it. The effect is just too inconsistent and can backfire.
[card]Depth Charge[/card] could see play in a deck that runs buffs to make sure that it doesn't die by its own effect and allowing it to trigger multiple times. But if you don't plan on running any synergy cards with it, [card]Doomsayer[/card] seems like a better option.
While I love more neutral dragon synergy cards, this is going to be very annoying when your opponent gets to play this on curve and you are still waiting on drawing yours, just like with [card]Prince Keleseth[/card].
The card itself is very strong with good stats and an amazing battlecry for any dragon deck or dragon related combos.
This card can draw your [card]Academic Espionage[/card] cards for a good tempo play, shuffled [card]Pogo-Hopper[/card]s or even revive one or multiple [card]Waxadred[/card]s. It gives more control over shuffled cards from [card]Lab Recruiter[/card], [card]Shadow of Death[/card] and [card]Togwaggle's Scheme[/card] and can help these cards see more play in constructed decks. It's a strong card that should bring more attention to shuffle …
A [card]Shifter Zerus[/card] for legendaries that always has decent stats, always costs 5 and is more managable. It's a fun card to run but these types of effects are never competitive.
This card is ok. If [card]Nithogg[/card] had some better stats it wouldn't be as mediocre since your opponent would be kinda forced to attack the eggs while leaving a big dragon alive, but [card]Nithogg[/card] is a 6 mana 5/5 unlike [card]Veranus[/card] that has much better stats and a better immediate effect. [card]Nithogg[/card] is underwhelming but could still see some play …