Farfelee
LV.7Draconically Dedicated
Comments
151 total1 mana deal 2 damage has always been good enough to see some play and this can also discover another spell. It easily fits in the dragon mage package with [card]Azure Explorer[/card], [card]Dragoncaster[/card], [card]Firetree Witchdoctor[/card], [card]Kalecgos[/card] and [card]Malygos, Aspect of …
This card is insanely powerful. The effect resembles that of [card]Inkmaster Solia[/card], but instead of going highlander, you need dragons.
[card]Inkmaster Solia[/card] did not see a whole lot of play since you could only run one big version of …
A [card]Weasel Tunneler[/card] with good aggresive stats that has the ability to ruin some of your opponents futur draws. It's a nice aggro minion and can also be used with some deathrattle synergy. This card can even deny some highlander …
Reminds me of [card]Blazecaller[/card] which was a great card. 2 less mana, - 1/1 in stats and a more managable condition for the battlecry. This card is very powerful.
Playing this card with your hero power is a nice turn 10 play that puts a lot of stats on the board. This is also a late game dragon that can help make a dragon Warlock deck with [card]Nether Breath[/card] …
This card just doesn't have the synergy it needs for standard. These are all the standard pirates (Neutral and Warrior):
[card]Southsea Deckhand[/card], [card]Bloodsail Corsair[/card], [card]Sharkfin Fan[/card], [card]Bloodsail Raider[/card], [card]Southsea Captain[/card], [card]Ticket Scalper[/card], [card]Dread Corsair[/card], [card] Kobold Stickyfinger[/card] and [card]Captain …
I moslty see this having potential in a hunter deck.
You can reduce its cost to 0 with [card]Scarlet Webweaver[/card] than copy it with [card]Ramkahen Wildtamer[/card] and [card]Hunting Party[/card]. After that, you use [card]Tundra Rhino[/card] to OTK your opoonent. …
Priests strandard AOE spells are [card]Plague of Death[/card], [card]Mass Hysteria[/card], [card]Holy Nova[/card] and [card]Holy Ripple[/card] so I see this being a nice fit for Priests AOE arsenal.
3 mana deal 2 damage to all enemy minions is good and …
This card competes against [card]Acidic Swamp Ooze[/card] and [card]Harrison Jones[/card]. [card]Acidic Swamp Ooze[/card] is better for the early game and has good vanilla stats while [card]Harrison Jones[/card] has ok stats and can give you a large amount of card draw.
…While this card has a fun effect, I don't think you will want to transform cards in your deck into random legendary minions (in a competitive deck). Even if you might have some synergies like getting cards from another class …
Hunter does have a lot of strong rush cards, but not so many good rush minions that can be drawn unlike warrior with [card]Town Crier[/card]. The better rush minions that do see play in hunter decks are [card]Springpaw[/card] and [card]Zilliax[/card], …
Has synergy with Rush, Dragons and Galakrond decks.
This card by itself, without the crazy invoked effect, is still rather good since it's a 3 mana 3/2 rush that is also a dragon and [card]Rabid Worgen[/card] did see some …
This card is better than [card]Dragon Soul[/card] since you can draw it with [card]Sandbinder[/card], mage is better at generating spells and it already fits rather well in cyclone mage.
The question would be if creating a bunch of 5/5 …
It's nice to see that they are printing more hinghlander cards unlike in Mean Streets of Gadgetzan where they just stopped supporting it after its release (for standard).
For the card itself, the effect is very powerful with a …
While this card seems like an auto include in dragon decks, it does compete against [card]Firetree Witchdoctor[/card] which is another auto include card in dragon decks since the 2 mana slot is usually free.
The effect of [card]Dragon Breeder[/card] …
A very powerful card that I believe will be used a lot. The effect itself can easily be compared to [card]Vilespine Slayer[/card] that costs 1 more and doesn't have the combo requirement. But the card just seems to have a …
Can fit in most aggressive warlock decks like zoolock and it can fit in slower decks like handlock. This just looks like a great card that also introduces a new mechanic that allows you to exceed the 10 cards in …
I don't see the fact that the deathrattle being a secret really matters. Your opponent should always consider it being the worst outcome possible. I do see it working in a deathrattle rogue deck while using [card]Necrium Blade[/card].
Dragons …
So obviously you would want to play this card in a deck that holds a lot of cards in hand. A handlock deck would be the best way to utilize this effect or you could try a [card]Supreme Archaeology[/card] deck …
This card looks pretty strong to me. It can work on either a control deck running lots of removal and [card]Time Out![/card] or a aggro/midrange deck that is able to get the early board control. This card is great on …