Of course is similar to Priestess of Fury...and I like it ! Don't forget that if 3/3 trade and survive (or it face) they will stay on board...so it will not be ignored to avoid a snowball situation
Is this a sticky minion for Control Warior? Big warior doesn't exist right now and 9 mana for "just a 9/9" are a lot (even if this will start a beat down situation). In any case I don't see a deck for Rattlegore right now.
Zoo lock are always loved by player and this card (like almost all egg) fits well the archetype. In wild this card will shine for sure thanks to the Discard synergy and better card for the zoo
It's a stronger Wasteland Assassin and deathrantle can be abused (for sure in wild, not so much in standard). The effect is not super flashy, but can be a strong in aggressive deck. Right now I can't figure a deck for this card. The stealth synergy is nice, but i don't think that this card push too much that deck and Galakron will not disappear
Strong Card for sure. This can ensure: a turn 1 play, the activation of Spellburst, some interaction with Kael'thas Sunstrider , some extravalue for agro paladin decks
It's a good card and Paladin have access to a lot of cheap spell. So the probabilty that this card can trade and regain the divine shield is high imo. Right now can be used in Libran Paladin but probably can be used in any paladin archetype
I'm not a super fan of this card. If we don't overkill is a "frostball" with +1mana +1damage (not so great imho). If we will overkill we are going to aspect 1-2 damage to neighbors. This can be super strong against agro deck, otherwise is needed to be in control of the board (to set the card with some trade) or have some spellpower.
I think it's a solid control card. Can clear borad and refills your's (and for that doesn't matter if kill some minion that you contoll). If we compared this card with Flamestrike seem weaker, but Flamestrike can't generate 3/3 and DH have Skull of Gul'dan! At 4 mana the most similar card is Hellfire...
I love this deck for the cube. I used to play when this archetype was in standard, and now it's in wild i still love play whit it. This is a strong deck, but not brainless...and i love when cube poop up and fill my board :)
Fun effect for sure, but maybe it's too unreliable. However it's not to bad in general....maybe can find a spont in a highlander deck
Of course is similar to Priestess of Fury...and I like it ! Don't forget that if 3/3 trade and survive (or it face) they will stay on board...so it will not be ignored to avoid a snowball situation
Is this a sticky minion for Control Warior? Big warior doesn't exist right now and 9 mana for "just a 9/9" are a lot (even if this will start a beat down situation).
In any case I don't see a deck for Rattlegore right now.
Zoo lock are always loved by player and this card (like almost all egg) fits well the archetype. In wild this card will shine for sure thanks to the Discard synergy and better card for the zoo
Strong card. The stat are good and the effect can be abused in some way for sure...
I'm curious to find out wich will be the best combo with this card
It's a stronger Wasteland Assassin and deathrantle can be abused (for sure in wild, not so much in standard). The effect is not super flashy, but can be a strong in aggressive deck.
Right now I can't figure a deck for this card. The stealth synergy is nice, but i don't think that this card push too much that deck and Galakron will not disappear
Strange card...
Can be used on turn 1 agaist agro deck to make some value/free trade. Can also enable this play:
turn 1: Frazzled Freshman
turn 2: Kul Tiran Chaplain
turn 3: Dragonmaw Overseer
However i'm not sold on this card. I don't think card will find a spot in the majority of decks
Strong Card for sure. This can ensure: a turn 1 play, the activation of Spellburst, some interaction with Kael'thas Sunstrider , some extravalue for agro paladin decks
It's a good card and Paladin have access to a lot of cheap spell. So the probabilty that this card can trade and regain the divine shield is high imo.
Right now can be used in Libran Paladin but probably can be used in any paladin archetype
I'm not a super fan of this card. If we don't overkill is a "frostball" with +1mana +1damage (not so great imho).
If we will overkill we are going to aspect 1-2 damage to neighbors. This can be super strong against agro deck, otherwise is needed to be in control of the board (to set the card with some trade) or have some spellpower.
So...for now it's an "ok card" for me
Broken card in a class that have already a deck with Kael'thas Sunstrider. We will see this in all druid deck because is soo strong and so adaptable
I'm so scared of this card. Druid can cheat mana (ramp and innervate like card) plus Kael'thas Sunstrider...
Big Druid can raise again, but the card is undeniably "slow"...maybe too slow to be used as finisher in some token deck
I think it's a solid control card. Can clear borad and refills your's (and for that doesn't matter if kill some minion that you contoll).
If we compared this card with Flamestrike seem weaker, but Flamestrike can't generate 3/3 and DH have Skull of Gul'dan! At 4 mana the most similar card is Hellfire...
I love this deck for the cube. I used to play when this archetype was in standard, and now it's in wild i still love play whit it. This is a strong deck, but not brainless...and i love when cube poop up and fill my board :)
Interestin card: low cost and cool stat / power. Maybe priest can buff his healt to bring out of cotrol its power
I don't like it. Too slow in my opinion (and some class have already better rush minion)
Cute card for aggressive deck. Freezing mechainc is strong and with a decent body is more than enough to see play
This card don't convince me. Only priest can keep full health, but it's not worty in my opinion
Huge taunt and it's a counter to rez priest. Nice add but it's more a tech card
I don't like this card for it's stat; 2 hp are too low