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Guenh

Devoted Academic
Joined 05/28/2019 Achieve Points 725 Posts 633

Guenh's Comments

  • Good card for sure. It's at least get you a card and if it survive more than 1 turn can snowball the game. It's a big threat that can't be ignored

  • Rush minions are always pro-active card...so this card can be used to resolve some enemy minion with the extravalue of this card. Flexible and versatile for me

  • Good in arena and in wild in Taunt Warior. In standard isn't enough

  • Very strong in any deck and also can make a small cleave. Auto-include probabbly

  • Good interaction with Jaraxus, but probably this is the "worst Study". Anyway it's a discount with free extra value. It's ok at least

  • Cheap aoe with future healing. I like it a lot but Lock have some strong "aoe" card right now and if we want play the fragment card we will must cut out some good card

  • Good stat for 3 mana and strong effect...the only downside is that destroy one fragment. Probably it's an autoinclude in all lock fragment deck

  • Strong card that push "fragment mechanincs". It's statistc are so strong and also it have taunt with a small condition. We will hate it

  • This card can generate a lot of extra value. Probably it's not a win condition  but it is at least usefull as Lyra the Sunshard

  • Strong weapon. The Spell Damage on demand can be so helpful to be aggressive with some spell or to defend with some aoe for exemple. We will see it a lot

  • Strong card for control deck...and right now Shaman don't have one. So...unplayable right now

  • Imp-losion with less RNG. With just a +1 spell powe can be 3 damage and 3/3, and shaman have the spell power totem. Can be good in the right deck imho

  • Strong effect but enemy can play around it. The positive note is that Plagiarize can force a bad turn for the opponent.

  • Good follow up on turn 3 after the hero power. The effect is good but the only problem is that if Vulpera Toxinbladedie the effect vanish. So...avarage

  • Thanks to Secret Passage and Battle Rage both class don't need a new draw card...but it's good enough. We have Hooked ScimitarWaggle Pick and Reaper's Scythe...and draw 2 for 1 mana is super good

  • I don't like this card: too slow. Since it's need Deadly Poison to be ok in the first two attack, i think it's going to be ignored

  • a removal for 3 mana is good enough imho...but 90% you want to use it with the combo effect. It will see some play

  • Random Combo Card aren't soo good, so it's just a 4/4 with sthealt in most case. Average card  imho.

  • This is the strongest cardo of all Hearthstone. Is so powerfull that it's soo wrong. I want already a nerf...

  • An alternative card to Captain GreenskinDoctor Krastinov is pro-active and can be used in combo with Playmaker; Captain Greenskin instead have Pirate Tag that ensure him to be draw from [Hearthstone Card (Ancharr) Not Found].

    Both card are valid....so depend from the deck