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Guenh

Devoted Academic
Joined 05/28/2019 Achieve Points 725 Posts 633

Guenh's Comments

  • Good arena card but it's average elsewhere. So it's probably strong enough to be seen in standard/wild

  • Filler card. Too much situazional to be played.

    Easy 100 dust XD

  • Filler card in my opinion. It's cost 1/2 slot card in your deck, and i don't think murloc dragon deck is a thing

  • Filler card for me. There is no real reason to put it in deck unless you play ultra agro aggressive deck.  Even in the perfect spot (where you play it on curve and opponent have a lot of card), can be killed from a lot of spell and minion with rush

  • Pretty good in any mech deck. You can value trade at turn 3/4 almost always

  • I like the effect, even if it will not be played. It's a unique card and blizzard must designe more card like this. Other that is a ultra specific tech card with decent stat, but i doubt to see it out of the arena

  • Rush and taunt are a weird combo. Other that 2 attack don't trade so much staf at turn 4/5 or more. Filler card

  • I don't like the card and i don't like the idead to build murloc dragon deck. For me it's just a filler

  • Decent in Arena but you dont' want to put it in your deck in constructed probably. So this card can be pretty from discover and/or when you can magnetize stuff upon it

  • This is a 4/2 weapon for 2 mana on the turn it's played. Strong card in aggresive Galakrond deck and this weapon can combo with pirate like Dread Corsair and Bloodsail Raider

  • The spot of this card is a Galakrond deck based on enrage minion and the berserker. In other deck i will never put this card

  • I don't like it. I know that can trade 2 minion for 1 card...but i prefer execute because it's not situational.

  • Strong card! Nice stat for its cost, +2 spell damage is scarry and the overload can be used in shaman to proc other effect. We will se it a lot

  • It's cheap and work well with spell damage...but in my opinion the problem of this card is that require one/two slot in your deck. If you want put some aoe in your deck, this isn't your first or second choise

  • I agree to say that this card is dependent on the deck you're playing and playing against. If you are sure that your opponent hasn't dragon and you can summon most of the time some big dragon, this card can be worthy

  • Solid card thanks to its battlecry. It will see play in dragon deck and maybe in other decks where drawing is essencial

  • It's a bigger Faerie Dragon. Nice card: the new Bearshark. Solid card for aggressive deck

  • Really strong minion. You can value trade with a minion and than trasform with Faceless Corruptor. Other that in shaman you can use Evolve to abuse this mechanics. In Arena is broken too

  • I like this card. Even if it doesn't cast battlecry and spell hit random targhet it's strong. First you can discount Murozond the Infinite (playing this turn 6 can win the game for exemple). In controll macth you can wait until you can copy specific card, so Murozond the Infinite can generate a lot of value. Maybe Murozond the Infinite will not find a spot in any deck, but i like the mechanics

  • A [Hearthstone Card (Vulcano) Not Found] for Handlock for 3 mana but less damage. We must consider if 5/6 damage split on board is enough to be played, since can it your minion too. If "spell damage" dobule the damage it will be a good combo otherwise it's an avarage card