Yes...it's an rng card and in the right spot can be so strong, but maybe his strength is to remain a 5/5. A lot of leggendary have good effect with bad stat: this minion give us the good battlecry/deathrattle and decen stay.
I like the mechanic of this card, but it's too slow probably. In the game if u are ahead, this is a win more that ensure board presence; if you are behind enemy can destroy egg and deny the 4/4
However don't forget that for 8 mana quest shaman deploy 4 egg...
Even if this seam a card for aggressive decks, I think it suit better in control style (where you can trigger his battlecry few time). It's a counter for "Reno deck" and make worse the odd to draw something good for the enemy
Strong effect but slow. When you play this card If you are not dead next turn, your opponent MUST destroy this dragon or it will cause an snowball effect
5 mana 5/5 deal 5 damage NOT random? And if you are a quest shaman does 10 damage? Broken card on paper. If in the future quest shaman will still a thing or an overload shaman/aggressive shaman will rise...we will hate this card a lot
To make this card strong you must to build a deck around it. In that case my question is: why do you want to play a clanky deck when you can play something else much stronger?
In wild Pirate warrior will use it for sure, but i can't immagine a single standard deck where you want to use this weapon unless Warior got 1 or 2 strong pirate from this or next sets
Mage is not the Priest...so a Dragon Soul for mage can be very scarry. However I'm asking myslef if Cyclone Mage need this card as additional victory condition...
In ealry game Restless Mummy is stronger. In mid/late game (with the battlecry) Scion of Ruin is the winner and if you are able to buff this card in hand the value will be tremendous
Every card that have some combo potential are worth to keep an eye on it. For sure Zola the Gorgon can teach us something about that...and don't forghet that we can discount all dragon thanks to Frizz Kindleroost
Well...this card can be only played in handlock. It's just average but we will see play in standard probably, though Handlock is not a deck that want spend his mana on card like this one :/
Sprint with a body of 4/4, but in this case we can't cheat on mana with Preparation. The effect is funny and all hand-lock player will be happy of this card, however it's not an auto-include in all deck.
Maybe we will see some experiment including this card in zoo-lock type
Yes...it's an rng card and in the right spot can be so strong, but maybe his strength is to remain a 5/5. A lot of leggendary have good effect with bad stat: this minion give us the good battlecry/deathrattle and decen stay.
Maybe this is a "sleeper" card
I like the mechanic of this card, but it's too slow probably. In the game if u are ahead, this is a win more that ensure board presence; if you are behind enemy can destroy egg and deny the 4/4
Value plus ealry control board. Can be played in the right deck
This card can generate value, but the condition to activate the battlecry make this card viable only in control deck with "a lot of" dragon.
Even if this seam a card for aggressive decks, I think it suit better in control style (where you can trigger his battlecry few time). It's a counter for "Reno deck" and make worse the odd to draw something good for the enemy
Strong effect but slow. When you play this card If you are not dead next turn, your opponent MUST destroy this dragon or it will cause an snowball effect
5 mana 5/5 deal 5 damage NOT random? And if you are a quest shaman does 10 damage? Broken card on paper. If in the future quest shaman will still a thing or an overload shaman/aggressive shaman will rise...we will hate this card a lot
To make this card strong you must to build a deck around it. In that case my question is: why do you want to play a clanky deck when you can play something else much stronger?
Really cool and unique battlecry. I like it! Even if it will not see play, i love to see some new interaction!
In a dragon prist this is a consacration for 3 mana...so for me it's a good card and will be played for sure
In wild Pirate warrior will use it for sure, but i can't immagine a single standard deck where you want to use this weapon unless Warior got 1 or 2 strong pirate from this or next sets
Filler funny card, but it will not played in competive deck (too much RNG and leggendary minion are overvalued)
it's a removal for 3 mana. It's ok (only for the draw effect), but i don't know if it will find a space in a competive deck
Good value for sure, but i'm not a fan of this RNG. Except for the case where we will get 2 Faerie Dragon it's a good card for huge tempo swing
Mage is not the Priest...so a Dragon Soul for mage can be very scarry. However I'm asking myslef if Cyclone Mage need this card as additional victory condition...
In ealry game Restless Mummy is stronger. In mid/late game (with the battlecry) Scion of Ruin is the winner and if you are able to buff this card in hand the value will be tremendous
Every card that have some combo potential are worth to keep an eye on it. For sure Zola the Gorgon can teach us something about that...and don't forghet that we can discount all dragon thanks to Frizz Kindleroost
5 mana for an slow RNG card can be too much. I think it will not see play
Well...this card can be only played in handlock. It's just average but we will see play in standard probably, though Handlock is not a deck that want spend his mana on card like this one :/
Sprint with a body of 4/4, but in this case we can't cheat on mana with Preparation. The effect is funny and all hand-lock player will be happy of this card, however it's not an auto-include in all deck.
Maybe we will see some experiment including this card in zoo-lock type