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Guenh

Devoted Academic
Joined 05/28/2019 Achieve Points 725 Posts 633

Guenh's Comments

  • This is my favorite galakrond. Insane value and also the hero power is awesome. The combo potential is also pretty high...so, for me it's a scarry card

  • I don't like the 3 mana cost...to high for me.

    However Galak's battlecry in rouge is so strong that can justify the presence of this card to force the archetype
  • This card is fun for sure, but i don't think it's too strong. Random and too slow in my opinion

  • Strong battlecry and a "infinite value hero power". This card for me is scarry

  • This card can be a nice addition in battlecry Shaman, but for sure will be a beast in arena

  • At first look I think that this card will see play only if Rouge need desperately an invoke card and can play with 28 card.

    On second thought Galarok's rouge have a really strong battlecry, and 1 mana for 1 lackey and +1 attack can be enough to see play

  • This card will see play for sure in Secret Deck Hunter and after Masked Contender will leave standard. Nice stat for 2 drop and if it's survive one turn he is a better [Hearthstone Card (Mad Scientis) Not Found]

  • This Galarok have the least impactful battlecry, but the hero power can open the door to zoolock decks. I'm curious to see if zoo can raise again in standard...

     

  • I hope that this card can be enough to give some fuel to zoo-lock deck. A buff plus a spawn of 2 1/1 it' ok i guess

  • Pretty solid card: taunt, 8 life to stop agro and generate value. We will see it a lot in the future meta probably

  • It's not a super flashy card, but it's a solid taunt. This card can be a nice addition in the right deck and meta, and the dragon tag add some extra value

  • As 1 mana 1/3 with an interesting effect can be an auto-include in all hunter deck (except for ultra aggressive face hunter maybe). Pretty strong card

  • If your deck have some dragon, this is an autoinclude. 2 mana to draw and get a cristal is so strong that can be the point where start in the building of druid's deck for next months

  • Interesting minion. He can generate some value, but i think we must see this card as "piece of combo". We must see all set before we can leave a correct analysis

    In reply to Mindflayer Kaahrj
  • Pretty good minion. 5 mana for 4/5 plus 3 aoe damage is crazzy. Auto-include in all "dragon priest" 

    In reply to Chronobreaker
  • Op weapon...in other class. In hunter probably can't be played :/

    In reply to Stormhammer
  • Funny mechanics, but it's inconsistent thanks to RNG. Maybe we will see Tentacled Menace as tech card for some tournament decks

     

    In reply to Tentacled Menace
  • A new weaker Doomsayer...but it's NOT a bad card. The 1 mana cost is good and it's another tool for control to beat agro deck. Usually you don't want put 2 Doomsayer and 2 Depth charge in the same deck but the fact that this card exists prevents a meta full agro

     

    In reply to Depth Charge
  • I hope that this card can be enough to resurrect zoo-lock. A buff plus a spawn of 2 1/1 it' ok i guess

    In reply to Fiendish Rites
  • Well...this card can be only played in handlock. It's just average but we will see play in standard

    In reply to Abyssal Summoner