I think we will never be able to activate his battlecry on turn 4. However the battlecry is so strong that I don't care: drawing 3 cards for free is broken every time
Sprint with a body of 4/4, but in this case we can't cheat on mana with Preparation. The effect is funny and all hand-lock player will be happy of this card, however it's not an auto-include.
Maybe we will see some experiment including this card in zoo-lock type
Strong effect but slow. When you play this card If you are not dead next turn, your opponent MUST destroy this dragon or it will cause an snowball effect
In ealry game Restless Mummy is stronger. In mid/late game (with the battlecry) Fluffy is the winner and if you are able to buff this card in hand the value will be tremendous
Cool effect, but with 9 mana cost it's hard to make a combo with it. For sure is strong in deck where you can cheat with our mana ( cof cof Kun the Forgotten King)
To make this card strong you must to build a deck around it. In that case my question is: why do you want to play a clanky deck when you can play something else much stronger?
For sure it's a counter for "Res Priest", enable some combo (Defile, [Hearthstone Card (Unleash the Hound) Not Found] for exemple) and can be a nice evolve from 3 mana drops
2 mana deal 2 damage is garbage. 2 mana deal 4 damage with lifesteal is broke.
So it will be played only if we have enough dragon in the deck
i guess it's an ok invoke card, but the 1 life point isn't enough to survive a single turn
Great card for sure, but Lock need some more good dragon card. We can't rely only on Twilight Drake
I think we will never be able to activate his battlecry on turn 4. However the battlecry is so strong that I don't care: drawing 3 cards for free is broken every time
Sprint with a body of 4/4, but in this case we can't cheat on mana with Preparation. The effect is funny and all hand-lock player will be happy of this card, however it's not an auto-include.
Maybe we will see some experiment including this card in zoo-lock type
Strong effect but slow. When you play this card If you are not dead next turn, your opponent MUST destroy this dragon or it will cause an snowball effect
in the right spot this card it's a board clear plus 12/* stat. Not super op but it's nice
it's a perfect card for contol style: removal plus armor. This card can be so strong in the right deck
In wild Pirate warrior will use it for sure, but i can't immagine a single standard deck where you want to use this weapon
In ealry game Restless Mummy is stronger. In mid/late game (with the battlecry) Fluffy is the winner and if you are able to buff this card in hand the value will be tremendous
Filler card that can only be played in arena. If you need this to win in a "token deck" there is a problem for sure
Cool effect, but with 9 mana cost it's hard to make a combo with it. For sure is strong in deck where you can cheat with our mana ( cof cof Kun the Forgotten King)
Good value for sure, but i'm not a fan of this RNG. Except for the case where we will get 2 Faerie Dragon it's a good card for tempo swing
Auto-include in all Galarok's decks. Really strong card with a double effect: tutor or really strong battlecry
5 mana for an slow RNG card can be too much. I think it will not see play
Really cool and unique battlecry. I like it! Even if it will not see play, i love to see some new interaction!
To make this card strong you must to build a deck around it. In that case my question is: why do you want to play a clanky deck when you can play something else much stronger?
Filler funny card, but it will not played in competive deck (too much RNG)
For sure it's a counter for "Res Priest", enable some combo (Defile, [Hearthstone Card (Unleash the Hound) Not Found] for exemple) and can be a nice evolve from 3 mana drops
This is a card for aggressive decks, it's a counter for "Reno deck" and make worse the odd to draw something good for the enemy