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Haffax733

Lv.7

Devoted Outlander

1,005 / 2,500 XP
Joined April 2019 297 posts 1,505 XP 1,035 achievement pts

Comments

This card could be interesting in combination with the Librams. For instance, [card]Lady Liadrin[/card] could fill your hand with [card]Libram of Wisdom[/card] that cost 0 mana. This card could also fit into pure Paladin.

5 years, 11 months ago · on New Paladin Minion - Lady Liadrin

This is a solid 2-drop, but i doubt that it can make secret Mage competitive in standard. This migtht be a good addition to the wild version though.

5 years, 11 months ago · on New Mage Minion - Apexis Smuggler

If no-minion Mage get's more support, this card might be interesting. But for now, such a deck doesn't look very promising.

5 years, 11 months ago · on New Mage Spell - Apexis Blast

This card is a good addition to Highlander Mage. It can either be used to find some burn spells if you are close to lethal, or to find an AoE/freeze effect.

5 years, 11 months ago · on New Mage Spell - Evocation

This card might be too slow, because the most Hunter decks are focused on tempo. I'm curious if the random effect can ignore taunts.

5 years, 11 months ago · on New Hunter Minion - Imprisoned Felmaw

Nice synnergy with [card]Zixor, Apex Predator[/card]. This card might also fit into a deathrattle-based Highlander Hunter.

5 years, 11 months ago · on New Hunter Minion - Mok'Nathal Lion

I'm not convinced by the new handbuff archetype for Hunter. Sure, this is a solid 3-drop, but it's probably not broken enough for constructed, e.g., compared to [card]Zixor, Apex Predator[/card].

Keep in mind that the damage can also go face.

10 mana is way too expensive for a Hunter spell. But i'm looking forward to the Trolden clip where all four Clefthoofs go face for lethal.

Also a nice spell for [card]The Amazing Reno[/card].

5 years, 11 months ago · on New Hunter Spell - Nagrand Slam

I like the concept of this card. On the one hand, it encourages the players to build a complete deck around this card, that aim on buffing and duplicating [card]Zixor Prime[/card]. On the other hand, this card is a good addition to already existing decks like Quest Hunter.

This card seems rather bad. Sure, there are some amazing combos that might be possible, but [card]Beastmaster Leoroxx[/card] requires these cards to be in your hand, which a huge downside compared to, e.g., [card]Captain Hooktusk[/card]. On the other hand, this card has some synnergy with [card]Scavenger's Ingenuity[/card].

This card could replace [card]Flobbidinous Floop[/card] in Malygos Druid. It could also fit into some kind of big druid, even though such a deck does not exist in standard at the moment.

5 years, 11 months ago · on New Druid Spell - Germination

Great card for wild. Probably not so strong in standard, because Druid doesn't have enough expensive spells at the moment. There is potential for some whacky combos, but i doubt that this card will find it's spot in a tier 1 deck.

5 years, 11 months ago · on New Druid Minion - Ysiel Windsinger

Even a 3/5 with rush for 4 mana would be great. It's nice to see some experimentations with old mechanics. Sad that Leeroy had to die for this though...

5-star cad. Bold prediction: We'll see a couple of 'nerf please'-threads on day 1 of the new expansion.

5 years, 11 months ago · on New Demon Hunter Minion - Battlefiend

Murloc Paladin will be dead without [card]Prismatic Lens[/card], and I doubt that this card is good enough to keep this archetype alive. The artwork is great though.

This card has some synnergies with [card]Teron Gorefiend[/card], but it's probably not good enough to see play. However, the flavor of this card is great.

5 years, 11 months ago · on New Neutral Minion - Al'ar

Great arena card. Playing a 7/7 rush is already a strong play, and getting a solid card for turn 8 is an amazing bonus.

5 years, 11 months ago · on New Druid Minion - Marsh Hydra

Secret Rogue might be a thing. 1/5 for 2 mana are already great stats. If this card doesn't get answered fast enough, it will snowball quickly and result in a christmas tree.

Not sure about this card. Probably too slow for Zoolock, and probably not enough value for Control-/Handlock. Maybe Warlock get's more hand buff cards, since [card]Hir'eek, the Bat[/card] and [card]Doubling Imp[/card] are rotating out of standard.

Both [card]Astromancer Solarian[/card] and [card]Solarian Prime[/card] provide great value for 2 (7) mana. Looks like most of the prime cards might be an auto-include for the respective class.