in the start of hearthstone there were secret quests to archieve wich one give us golds or special cards.
For exemple:
Get all murlocs: recieve the legendary neutral murloc
Same for pirates and recieve the parrot
Get all cards from basic set and gain 100 golds.
Does this still exists? I'm asking because a friend started playing so, if it does i will tell him but if not its not useful to talk about it. And its fun to know that secrets quests still exists, it may be challenging for some.
For the archievement thing, I guess it's because some archievement give XP or pack/card so they let us the joy of clicking on the "get the reward button". But the archievement page is so messy that event this is not funny since you have to find it accross a lot of things you don't care. It should directly have a button 'claim" when you open the page for the free stuff and like demonxz say get the archievements directly.
BUT:
Quote From Author
They also should have included a description of what you did when you get the popup saying it was earned.
I do not agree, I don't want to get spoiled in my game when a popup shows and say "hey, archievement for winning a game" when you are still looking your battleground last epic battle. Maybe it could be ok if the archievement didnt pop until we saw the end of the matches but actually i'd rather get a popup with a text i don't understand.
I know this is disappointing for a lot of people but for me who play only battleground anymore this is a good system since I finaly get rewards. Before that a win (top 4) earned me 10 golds for a long game and the quests wasn't adapted to battleground.
For players like me its a good thing but I get that players who tryhard the game like I did years ago, doing all quests, playing several our to reach the 100 golds per day, it can be a loss.
The early is really weak. Except for the 2/2 tavern 1, they all have weak stats. For exemple demon has 3/3 that respawn a 1/1 tavern 2. Elemental has 2/3 taunt that need to play a lot of elemental to be buffed... Mega windfurry is useless, minions always die after 2 shots. Wildfire elemental deal damage to only one adjacent minions, it should be like the dragon that deal damage until it doesnt kill someone.
The only viable thing I can think of, is to rush tavern 5/6. All T5/6 elementals seems strong. I just dont get the point of nomi. You buff all the game your elementals, why would you buff bob's minions until they get the same lvl of stats than yours? It's a loss of time, maybe its cool in a way of playing a lot of elemental and make sure your 7th minions wont be a 2/2 but a nicely buffed elemental, but its all for me. You dont want to sell a well buffed elemental in hope to take it back buffed a little more, your chance to get it again are really low.
I wonder if stasis elemental can get you a superior tavern minion ? If yes it could make element good because you have a chance to get a T5/6 elemental. If not i'm afraid elementals wont see too much play since it looks like a rush-high-tavern-to-start-playing.
That said, chenvalaa help elementals to rush tavern, it could see plays. Al akir is broken, i mean, divine shield on all the board, you play murloc poisonous and its done. It's like playing george but you dont have to pay for the divine shield. And the windfury could see strong play with the parrot in beasts...
Ragnaros the firelord seems weak for me and rakanishu you have too few impact until lategame, it wont be high tier i guess.
I like the idea behind elementals, i just hope the late game will be enough to support the weak start or it will need a buff.
EDIT: I played elementals and they are strong, ragnaros the hero is strong... I just called all the opposite of the reality, yeah !
The Lil' Rag - does that add the stats, or set the stats? If I'm tier 4, will my 1/1 become 5/5 or 4/4 ?
It actually doesnt give boost on the tavern you are, but the tavern who the elemental you play is. So if you play an elemental tavern 2 it gives +2+2, if you play an elemental tavern 6 it gives +6+6 no matter the tavern you are.
Yep ! I considered all the other regions, P&Z was good to put a lot of yetis in the deck but there is not enough draw behind to get them all so it seems pointless to have that much yetis in deck. And when the main card of your deck cost 1 you definitely want to draw ! The only good card draw here is Jinx. I'll give a try but i'm not conviced it will works.
Noxus has a good point too with Trifarian Assessor, you can easily have 2 or 3 yetis on board so it could be a very good draw card, but I don't have the noxus cards for now to test it !
PS: All the draw cards from Ionia are really strong with yetis because giving barrier or quick attack on a 5/5 minion is so annoying, and its burst card, it totaly crush ennemies plan ! Plus Zed is boosted by Avarosan Hearthguard what makes him really annoying.
The idea is to have 4/3 albatrosses against 1/1 tokens, you'll have bigger minions even if its only 4/3 minions. Its a fun deck, and maybe it can win but if you dont get your albratrosses fast enough you are doomed. Thats why i think the waxadred deck seems better, bigger stats and when you draw the candles with Stowaway for example, it will automaticaly summon bigs minions without paying an extra mana cost.
But its a fun deck, and hearthstone is a game so, having some good time even if it didnt win a lot have no cost :P
Ridiculous. There is censorship everywhere now. In 10 years all cards will have the same art because we will always find someone to argue with. We forgot that at a point we all were naked outside killing each other for territory or food. Now whatever you say or do we'll always find something that isn't "correct" so we constainly afraid of doing things without hurting someone, it's not an healthy environment. "Evolution", i'm not sure this is evolution anymore...
I don't want to be pessimistic but, the previous expansion we had a lot of teasers before having the trailer (one for each member of the EVIL team). I'm pretty sure they will do the same thing here with a lot of little teasers before the trailer. I trully hope I'm wrong because I want that trailer so much too !
12 000 golds, but i'm saving since a lot of time now, my number grow by 1000 every new expansion (I was at 11 000 for the previous one), I just buy 70 packs and use dusts to craft what i need since i already have classic set completed ! No preorder, like always.
Until when can we purchase the expansion for 2000 golds?
Warlock uses hero power, warlock transform tickatus into a banana Weeheeee
Hello,
in the start of hearthstone there were secret quests to archieve wich one give us golds or special cards.
For exemple:
Get all murlocs: recieve the legendary neutral murloc
Same for pirates and recieve the parrot
Get all cards from basic set and gain 100 golds.
Does this still exists? I'm asking because a friend started playing so, if it does i will tell him but if not its not useful to talk about it. And its fun to know that secrets quests still exists, it may be challenging for some.
Thanks !
For the archievement thing, I guess it's because some archievement give XP or pack/card so they let us the joy of clicking on the "get the reward button". But the archievement page is so messy that event this is not funny since you have to find it accross a lot of things you don't care. It should directly have a button 'claim" when you open the page for the free stuff and like demonxz say get the archievements directly.
BUT:
I do not agree, I don't want to get spoiled in my game when a popup shows and say "hey, archievement for winning a game" when you are still looking your battleground last epic battle. Maybe it could be ok if the archievement didnt pop until we saw the end of the matches but actually i'd rather get a popup with a text i don't understand.
I know this is disappointing for a lot of people but for me who play only battleground anymore this is a good system since I finaly get rewards. Before that a win (top 4) earned me 10 golds for a long game and the quests wasn't adapted to battleground.
For players like me its a good thing but I get that players who tryhard the game like I did years ago, doing all quests, playing several our to reach the 100 golds per day, it can be a loss.
How to get the mega bundles from 14/11 and 15/11 ? What "creator code giveaway" means? Thanks !
Hi, I don't know what is my current title but it seems bugged, it looks like a raw data: COMMENT_COUNT_25_HS
I won't change my title so you can use my account as test ;)
I'm more hyped by the new system revamp than the new game mode. This progression system seems cool ! Do we know how much the tavern pass will cost?
The early is really weak. Except for the 2/2 tavern 1, they all have weak stats. For exemple demon has 3/3 that respawn a 1/1 tavern 2. Elemental has 2/3 taunt that need to play a lot of elemental to be buffed... Mega windfurry is useless, minions always die after 2 shots. Wildfire elemental deal damage to only one adjacent minions, it should be like the dragon that deal damage until it doesnt kill someone.
The only viable thing I can think of, is to rush tavern 5/6. All T5/6 elementals seems strong. I just dont get the point of nomi. You buff all the game your elementals, why would you buff bob's minions until they get the same lvl of stats than yours? It's a loss of time, maybe its cool in a way of playing a lot of elemental and make sure your 7th minions wont be a 2/2 but a nicely buffed elemental, but its all for me. You dont want to sell a well buffed elemental in hope to take it back buffed a little more, your chance to get it again are really low.
I wonder if stasis elemental can get you a superior tavern minion ? If yes it could make element good because you have a chance to get a T5/6 elemental. If not i'm afraid elementals wont see too much play since it looks like a rush-high-tavern-to-start-playing.
That said, chenvalaa help elementals to rush tavern, it could see plays. Al akir is broken, i mean, divine shield on all the board, you play murloc poisonous and its done. It's like playing george but you dont have to pay for the divine shield. And the windfury could see strong play with the parrot in beasts...
Ragnaros the firelord seems weak for me and rakanishu you have too few impact until lategame, it wont be high tier i guess.
I like the idea behind elementals, i just hope the late game will be enough to support the weak start or it will need a buff.
EDIT: I played elementals and they are strong, ragnaros the hero is strong... I just called all the opposite of the reality, yeah !
[english is not my main language]
It actually doesnt give boost on the tavern you are, but the tavern who the elemental you play is. So if you play an elemental tavern 2 it gives +2+2, if you play an elemental tavern 6 it gives +6+6 no matter the tavern you are.
Yep ! I considered all the other regions, P&Z was good to put a lot of yetis in the deck but there is not enough draw behind to get them all so it seems pointless to have that much yetis in deck. And when the main card of your deck cost 1 you definitely want to draw ! The only good card draw here is Jinx. I'll give a try but i'm not conviced it will works.
Noxus has a good point too with Trifarian Assessor, you can easily have 2 or 3 yetis on board so it could be a very good draw card, but I don't have the noxus cards for now to test it !
PS: All the draw cards from Ionia are really strong with yetis because giving barrier or quick attack on a 5/5 minion is so annoying, and its burst card, it totaly crush ennemies plan ! Plus Zed is boosted by Avarosan Hearthguard what makes him really annoying.
I dont see the point here, because we always are happy when someone block with an elusive minion, its a chance to kill it !
The idea is to have 4/3 albatrosses against 1/1 tokens, you'll have bigger minions even if its only 4/3 minions. Its a fun deck, and maybe it can win but if you dont get your albratrosses fast enough you are doomed. Thats why i think the waxadred deck seems better, bigger stats and when you draw the candles with Stowaway for example, it will automaticaly summon bigs minions without paying an extra mana cost.
But its a fun deck, and hearthstone is a game so, having some good time even if it didnt win a lot have no cost :P
Why do we want to play that? There is nothing really usefull, it could have been better with +3HP.
Insane, will probably be played in every shaman deck since overload is not that hard to trigger. Can go face, really a true damn insane card.
It makes the time between 2 expansions feel shorter. Players can start speculate, they are just feeding us and it's cool.
I really like it, way more than TFT but games are too long... 20/30 mins would be better than the actual 40 mins if you are on the lasts to survive
Ridiculous. There is censorship everywhere now. In 10 years all cards will have the same art because we will always find someone to argue with. We forgot that at a point we all were naked outside killing each other for territory or food. Now whatever you say or do we'll always find something that isn't "correct" so we constainly afraid of doing things without hurting someone, it's not an healthy environment. "Evolution", i'm not sure this is evolution anymore...
I don't want to be pessimistic but, the previous expansion we had a lot of teasers before having the trailer (one for each member of the EVIL team). I'm pretty sure they will do the same thing here with a lot of little teasers before the trailer. I trully hope I'm wrong because I want that trailer so much too !
12 000 golds, but i'm saving since a lot of time now, my number grow by 1000 every new expansion (I was at 11 000 for the previous one), I just buy 70 packs and use dusts to craft what i need since i already have classic set completed ! No preorder, like always.