Hiei's Avatar

Hiei

COMMENT_COUNT_200_HS
Joined 03/21/2019 Achieve Points 480 Posts 223

Hiei's Comments

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago
    Quote From Anathemos

    Is the stolen health done as damage, or as an enchantment? eg If I target a Molten Giant and reduce it from 8/8 to 4/4, is it a damaged 8-health minion (who can be healed) or a fully-healed 4 health minion (who could be brought back to 8 health with silence)?

     

    I assume it’s a enchantment but I’d love confirmation... 

    Its stolen so you cant get that attack and health back unless you silence it. You cant heal it 

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    So, new archetype huh. What i dont like is, you have a chance to destroy your good cards. And for now, there is only 1 legendary and 2 rare cards to play with this archetype. If there isn't more cards to support this archetype it will not work very well...

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Rank 2 is good, 3 too but not sure to still have a lot of minions at turn 10. Good card during a few turns, it will situational.

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    It will base rogue gameplay on weapons, if there is too much ooze on the ladder this archetype will have a hard time

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago
    Quote From Karmin

    Not sure how this is working, does it steal Attack and Health until one is higher, or until it's both ?

    Its independant. Attack is stolen until it is higher and then health is stolen until it his higher. So the card can end beeing a 3/5 instead of 3/3 or 5/5

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Not sure if its worth it to destroy your deck to have 3/2 imps. You will take fatigue damage every turn for 3/2 minions? They will be destroyed by zone attack or bigger minion that will trade and you'll die by fatigue. I'd rather two 8/8 than this.

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Hardest card to give an opinion. Its a 3 drop with only 3 health but infinite attack, in theory its better than a 4/3. And it gives you a spell you can choose, so its valuable. At first sight its a good card.

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Ooze has been present the all year and will continue to be for one more.

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Its in the rogue philosophy, doing one big turn that can take you the advantage forever. Its not insane but clearly an auto add in all combo decks

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Good health point, it will force us to create a deck regarding the cost of our beasts to make sure we have something to summon in any case. Thats a good card for deckbuilding !

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    I guess its a card made to up yours minions in one big turn. If there is possibilities to copy this minion or cast nature spell for a low cost it can create new otk decks

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Tool to counter deathrattle decks

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Now frenzy is a thing, thats the type of card we want to play a new keyword. Just make more good frenzy card and we'll see this keyword around the meta for sure.

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Its a finisher, play a lot of recruits then kill the opponent like we did the good old day with totems and Bloodlust

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Does frenzy activate before of after the +1+1? Because it could see play with Blademaster Samuro

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Nothing more to say, a good support for an healing play style

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Nice card, can be played in a control deck to make value. But with only 2 watch post it won't be enough, we at least need 3 to summon 6 5/5 at best. I also hope there will be more watch post synergy else this card alone will not make the archetype live.

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    I like the fact they print new "buildings" with more than 0 attack. If it drop turn 3 it can be powerfull but played later it will just take a spell on it. That said, force opponent using a 5 damage spell on a 3 drop may be good, its hard to say. But if there is more watch post synergy this could see play, not sure the legendary alone will do it.

     

    Another thing is, in priest this can be silenced to just be a minion with a big body that can be healed and trigger healing effects.

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago
    Quote From Trimutius

    Yeah... they get +1/+1 before getting a Twisting Nether

    Not even comparable to Ogremancer, because you need to be way ahead on board for this to be impactful

    You also need to be ahead in board with Ogremancer... This tower give +1+1 to himself. So if you want to kill it by spells you'll need a really powerful one. Plus this has better stats than ogremancer, so if the opponent trade his minions will take a lot of damage. That's way better than Ogremancer.

     

    Thats a decent card which played with some synergy (the legendary one for exemple) can do some good stuff and pop up a new archetype.

  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years, 1 month ago

    Big value but will dh be control/tempo? Hard to say since its a new class, but lets experiment new things

  • ODYN
    0 Users Here