So once you have played 9 (1) drops, you get to have Lightborn Cariel, which then gives your Silverhand recruit +2/+2 ? Not sure I'm seeing the value here ..not to mention slow ... but hey, maybe we are on for a surprises and it'll revive Dude'ladin on Standard
This card will definitely see play! Just looking at the questlines so far:
Priest - Helps you draw cards to fine the correct costed ones to play for each segment of the quest. Also helps you find the reward after you play Xyrella.
Mage - Helps you draw more spells. Good at any stage of the quest, from needing more of X, Y, Z spells to finding more damage for the +3 spell damage.
Warlock - This is where it will really shine. Getting to the end of your deck faster is and into the fatigue range is what this quest really wants to do and this is an amazing card for it.
TLDR: This card is nuts as it guarantees AT LEAST 2 draws, while having a decent statted body that can stick on the board. The only downside is if the opponent chooses not to remove it and you go "Full Northshire".
My mind also went straight to the Questline and how this could help achieving them. Seems like a very strong neutral card
So the range of 5 cost minions can be great like Ras Frostwhisper, or terrible like Blood Herald. It's an interesting card, that might be play in a more control or evolve archetype. Hard to evaluate till we still the rest of Shaman's arsenal this expansion.
I came here looking for a comment just like yours ; what's the (5) drop pool looking like at this time of the year? Thanks for preemptively answering my future questions :)
It's a slower version of Corpsetaker, that also nourishes your hand while buffing your king. I like this card design, where it takes back element with are familiar with, but combines it in a new unprecedented way
Its interesting, for sure, but it looks like its trying to hit all the boxes while maybe missing the marks. Warlock has plenty of removal, and voidwalkers aren't exactly expansive to start with I'm not sold on this one
Most certainly the strongest Questline so far. Tempo/Control Priest, seems viable ... sadly, as it is terribly slow, in a class that excels at long games Who needs C'thun if you have Purified Shard, or vice-vers-ça ?
If nothing else, it sees play in Arena because the Immune and the sticky body is premium.
In constructed, I feel conflicted because while Immune while attacking is nice, I just don't see it make the cut in Face Hunter.
Think they may want to steer Hunter away from Face-damage all the time. This could be a little more combo-midrange'ish oriented - but totally right on the arena part
Got anymore of them Tavern Crawls ?
I'm looking forward to try this one out on the very first day!
Gotta love and experiment with Demon's synergy
So once you have played 9 (1) drops, you get to have Lightborn Cariel, which then gives your Silverhand recruit +2/+2 ?
Not sure I'm seeing the value here ..not to mention slow ... but hey, maybe we are on for a surprises and it'll revive Dude'ladin on Standard
Reading that sword's name got me like ...
My mind also went straight to the Questline and how this could help achieving them.
Seems like a very strong neutral card
Lots of strong (1) mana spell coming with this expansion.
I do like this one, even with its conditional aspect
This should pack a decent punch on turn 3 or 4.
Plus, as it has rush, its effect is guaranteed to trigger
For those rather large turtles, the agility course takes a while.
I came here looking for a comment just like yours ; what's the (5) drop pool looking like at this time of the year?
Thanks for preemptively answering my future questions :)
Smells like a cheap mana-cheating tool - should see fair amount of play, unless Shamy's class identity was to change ^^
the effect is just a little bit unpredictable, unless there's only one other minion - and a weaker one too - on board
It's a slower version of Corpsetaker, that also nourishes your hand while buffing your king.
I like this card design, where it takes back element with are familiar with, but combines it in a new unprecedented way
Its interesting, for sure, but it looks like its trying to hit all the boxes while maybe missing the marks.
Warlock has plenty of removal, and voidwalkers aren't exactly expansive to start with
I'm not sold on this one
Give it a week top, after release, and someone will find a way to break the game with this
Seems very good, maybe even too good .. (1) mana!
Only (1) mana to discover and generate a card, and possibly its effect twice
5 mana 5/5, commit a slot of your board for the rest of the game
Not sure, but at least intrigued
That's a very different take on the rat pack - love'in it
You are on to something, and like Bob would say '' I like where you are going with this ''
Most certainly the strongest Questline so far.
Tempo/Control Priest, seems viable ... sadly, as it is terribly slow, in a class that excels at long games
Who needs C'thun if you have Purified Shard, or vice-vers-ça ?
Think they may want to steer Hunter away from Face-damage all the time.
This could be a little more combo-midrange'ish oriented - but totally right on the arena part