I think that this will be an auto-include in pretty much every DH build. For 5 mana, you get 2 more cards to play, which is something that DH REALLY wants without necessarily having to spend mana to draw more cards... and add that you get 5/3 body with it? Not bad at all. Granted it can die to most board control out there, the fact that you could potentially get 2 more pain in the ass copies of cards that your opponent really doesn't want you to have... that is tough to beat
I think that this will be an auto-include in pretty much every DH build. For 5 mana, you get 2 more cards to play, which is something that DH REALLY wants without necessarily having to spend mana to draw more cards... and add that you get 5/3 body with it? Not bad at all. Granted it can die to most board control out there, the fact that you could potentially get 2 more pain in the ass copies of cards that your opponent really doesn't want you to have... that is tough to beat
4 for 2 4/4s... not bad at all. I don't see a ton of use in Standard right now, but I could be wrong. In Wild though, this may find a way into a few Secret Mage decks
it wont, secret mage is to tight as a list and liek what woudl you cut? not your burst not aluneth, not your 0mana 5/5,not flakmage,not medoivhs valet, not scientist, not lackey, not iceblock,etc etc it has no face for it and it would rather just more burn SPELLS then a conditonal minion thats worse/more awkward lategame casue it will always cost 4 instead of 0 like crystal runner.
I actually did cut Aluneth and one flakmage in favor of Voracious Readers. I have found they are more consistent and don't necessarily kill off a whole turn to cast JUST that like Aluneth. Plus, albeit small, it has legs to swing as well.
4 for 2 4/4s... not bad at all. I don't see a ton of use in Standard right now, but I could be wrong. In Wild though, this may find a way into a few Secret Mage decks
4 for 2 4/4s... not bad at all. I don't see a ton of use in Standard right now, but I could be wrong. In Wild though, this may find a way into a few Secret Mage decks
I am looking forward to playing this in Wild. Even Paladin had a very short lived stint and it made me sad. This could help give it some life.
As for Standard, a "Dude" Paladin may be viable, but not as the main kill focus. I can see this being more of something to make the opponent HAVE to deal with little guys until the big swing turn drops.
I am looking forward to playing this in Wild. Even Paladin had a very short lived stint and it made me sad. This could help give it some life.
As for Standard, a "Dude" Paladin may be viable, but not as the main kill focus. I can see this being more of something to make the opponent HAVE to deal with little guys until the big swing turn drops.
Hearthstone Community: Wow. Pure Paladin is such a solid and well rounded deck. I'm glad that there isn't anything that makes it super scary for a turn or two.
Hearthstone Community: Wow. Pure Paladin is such a solid and well rounded deck. I'm glad that there isn't anything that makes it super scary for a turn or two.
Oh man, oh man, oh man... This is something amazing for Standard and Wild. I can see using this in Secret Mage, Mech Mage, even in Highlander and Spell Damage Mage. I honestly feel that this is one of the best secrets to come out since Explosive Runes
Oh man, oh man, oh man... This is something amazing for Standard and Wild. I can see using this in Secret Mage, Mech Mage, even in Highlander and Spell Damage Mage. I honestly feel that this is one of the best secrets to come out since Explosive Runes
How hard is it to get 6 attack in DH? Good condition for this card with pretty solid stat structure as well
How hard is it to get 6 attack in DH? Good condition for this card with pretty solid stat structure as well
I think that this will be an auto-include in pretty much every DH build. For 5 mana, you get 2 more cards to play, which is something that DH REALLY wants without necessarily having to spend mana to draw more cards... and add that you get 5/3 body with it? Not bad at all. Granted it can die to most board control out there, the fact that you could potentially get 2 more pain in the ass copies of cards that your opponent really doesn't want you to have... that is tough to beat
I think that this will be an auto-include in pretty much every DH build. For 5 mana, you get 2 more cards to play, which is something that DH REALLY wants without necessarily having to spend mana to draw more cards... and add that you get 5/3 body with it? Not bad at all. Granted it can die to most board control out there, the fact that you could potentially get 2 more pain in the ass copies of cards that your opponent really doesn't want you to have... that is tough to beat
I actually did cut Aluneth and one flakmage in favor of Voracious Readers. I have found they are more consistent and don't necessarily kill off a whole turn to cast JUST that like Aluneth. Plus, albeit small, it has legs to swing as well.
this multi-minion type thing is starting to look appealing
this multi-minion type thing is starting to look appealing
The hopes for the Stowaway style decks may be coming up. Although unless more board control comes out for Rogue, this may be more meme worthy
The hopes for the Stowaway style decks may be coming up. Although unless more board control comes out for Rogue, this may be more meme worthy
4 for 2 4/4s... not bad at all. I don't see a ton of use in Standard right now, but I could be wrong. In Wild though, this may find a way into a few Secret Mage decks
4 for 2 4/4s... not bad at all. I don't see a ton of use in Standard right now, but I could be wrong. In Wild though, this may find a way into a few Secret Mage decks
I am looking forward to playing this in Wild. Even Paladin had a very short lived stint and it made me sad. This could help give it some life.
As for Standard, a "Dude" Paladin may be viable, but not as the main kill focus. I can see this being more of something to make the opponent HAVE to deal with little guys until the big swing turn drops.
I am looking forward to playing this in Wild. Even Paladin had a very short lived stint and it made me sad. This could help give it some life.
As for Standard, a "Dude" Paladin may be viable, but not as the main kill focus. I can see this being more of something to make the opponent HAVE to deal with little guys until the big swing turn drops.
Hearthstone Community: Wow. Pure Paladin is such a solid and well rounded deck. I'm glad that there isn't anything that makes it super scary for a turn or two.
Blizzard: ... Hold my flagon of ale...
Hearthstone Community: Wow. Pure Paladin is such a solid and well rounded deck. I'm glad that there isn't anything that makes it super scary for a turn or two.
Blizzard: ... Hold my flagon of ale...
Oh man, oh man, oh man... This is something amazing for Standard and Wild. I can see using this in Secret Mage, Mech Mage, even in Highlander and Spell Damage Mage. I honestly feel that this is one of the best secrets to come out since Explosive Runes
Oh man, oh man, oh man... This is something amazing for Standard and Wild. I can see using this in Secret Mage, Mech Mage, even in Highlander and Spell Damage Mage. I honestly feel that this is one of the best secrets to come out since Explosive Runes
This feels like it could be good for Arena because of the randomness of the minions you get, but I'm feeling lackluster
This feels like it could be good for Arena because of the randomness of the minions you get, but I'm feeling lackluster
This is the support that Rush has been needing. Now if only there was a decent way to protect it for a turn