I can see this being useful in zoo builds in correlation with Mojomaster Zihi to control the mana reserves of your opponent and keep them from dropping mana extensive cards.
I can also see people using this along with Gnomeferatu to be extra annoying
I can see this being useful in zoo builds in correlation with Mojomaster Zihi to control the mana reserves of your opponent and keep them from dropping mana extensive cards.
I can also see people using this along with Gnomeferatu to be extra annoying
I am seeing this being a swing turn to play against your opponent's taunt wall. Combine this with Wrathscale Naga and it's a big turn that could reset the board for better positioning
I am seeing this being a swing turn to play against your opponent's taunt wall. Combine this with Wrathscale Naga and it's a big turn that could reset the board for better positioning
Aldrachi Warblades + all the really gross ways to kick up your attack in one turn make this a ridiculous swing turn card. I already hate it. If you punch a minion you are basically Knuckles
Just thinking about how hard it would be to corrupt in Secret Mage, it may not find too many places in decks like that. However, with Dragon Mage and Highlander Mage still very much in the game for standard, I can see a number of decks running this regardless if they are secret focused or supported.
Just thinking about how hard it would be to corrupt in Secret Mage, it may not find too many places in decks like that. However, with Dragon Mage and Highlander Mage still very much in the game for standard, I can see a number of decks running this regardless if they are secret focused or supported.
I'm just mind blown at how Candy Crush has more MAUs than Activision and Blizzard combined :O
Bear in mind that Candy Crush, and the spawn off games are easy plug and play games that can last only a few minutes. It's easy to just pick up a King Game and play one level and be done for a minute. Vs Hearthstone has a specific fan base that isn't as wide as King Games and those games can last much long depending on your's an your opponent's deck.
Even Battleground games can last a long time vs 90 seconds to kill off a level of Bubble Witch.
I can see this being useful in zoo builds in correlation with Mojomaster Zihi to control the mana reserves of your opponent and keep them from dropping mana extensive cards.
I can also see people using this along with Gnomeferatu to be extra annoying
I can see this being useful in zoo builds in correlation with Mojomaster Zihi to control the mana reserves of your opponent and keep them from dropping mana extensive cards.
I can also see people using this along with Gnomeferatu to be extra annoying
https://outof.cards/hearthstone/decks/15697-pillager-rogue
The answer.... LOTS. I made a number of edits to this build as the expansions came out, but realistically, you can do a lot.
I'm already seeing people try to combo this into Silas and Soulbound Ashtongue
I'm already seeing people try to combo this into Silas and Soulbound Ashtongue
That's just gross. 6 for 6/6 with taunt is mediocre at best. Add onto it that you can wing for 9 damage as well, that makes my skin crawl.
That's just gross. 6 for 6/6 with taunt is mediocre at best. Add onto it that you can wing for 9 damage as well, that makes my skin crawl.
4 to rush a minion and get a small taunt wall to build back up... not bad. Not great, but not bad.
4 to rush a minion and get a small taunt wall to build back up... not bad. Not great, but not bad.
I am seeing this being a swing turn to play against your opponent's taunt wall. Combine this with Wrathscale Naga and it's a big turn that could reset the board for better positioning
I am seeing this being a swing turn to play against your opponent's taunt wall. Combine this with Wrathscale Naga and it's a big turn that could reset the board for better positioning
Aldrachi Warblades + all the really gross ways to kick up your attack in one turn make this a ridiculous swing turn card. I already hate it. If you punch a minion you are basically Knuckles
Aldrachi Warblades + all the really gross ways to kick up your attack in one turn make this a ridiculous swing turn card. I already hate it.
Just thinking about how hard it would be to corrupt in Secret Mage, it may not find too many places in decks like that. However, with Dragon Mage and Highlander Mage still very much in the game for standard, I can see a number of decks running this regardless if they are secret focused or supported.
Just thinking about how hard it would be to corrupt in Secret Mage, it may not find too many places in decks like that. However, with Dragon Mage and Highlander Mage still very much in the game for standard, I can see a number of decks running this regardless if they are secret focused or supported.
I could work with some deathrattle decks, but so far I'm not impressed
I can see this even in Arena for a little crowd control
This has a lot of potential to be a pain in the ass in Wild Mech decks.
I gotta say ... meh. I'm sure it will find a home in some kind of deathrattle deck, but I'm less than impressed
Bear in mind that Candy Crush, and the spawn off games are easy plug and play games that can last only a few minutes. It's easy to just pick up a King Game and play one level and be done for a minute. Vs Hearthstone has a specific fan base that isn't as wide as King Games and those games can last much long depending on your's an your opponent's deck.
Even Battleground games can last a long time vs 90 seconds to kill off a level of Bubble Witch.