Aren't all of Shaman's spell damage, Nature?
I'm looking forward to how this will interact with the changed spell types. Although, isn't most of Shaman's spell damage... Nature?
I can see some potential, but then again I don't know how the spell types are going to intermingle
As long as you have [Hearthstone Card (Animated broom) Not Found] or something else to help you damage it and survive, then you're golden
As long as this can have rush/charge, it will be great
This is such a good card. It is as close to direct damage as you can get and leaving something sticky on the board to boot
7 for 7 damage to a minion's face and if it survives, you now have a sticky taunt with full health. Yeah... that's balanced :O
I am looking forward to this.
I can see some potential, but still requires a bit of a set up
This will be like Mana Wyrm. Pretty much autoinclude
Mandatory in all decks now
'Bout time this got a boost. Perhaps it will actually see play now
I am wondering how well this will work as a core card
A sticky + Spell Damage minion... joy
Silence cards will now be main decked again
Call it as it is, it needed the buff to the health
With the mana reducing capabilities, this could start to see some play.
Great change to the druid arsenal
May see more play now that the cost is being reduced
Aren't all of Shaman's spell damage, Nature?
I'm looking forward to how this will interact with the changed spell types. Although, isn't most of Shaman's spell damage... Nature?
I can see some potential, but then again I don't know how the spell types are going to intermingle
I can see some potential, but then again I don't know how the spell types are going to intermingle
As long as you have [Hearthstone Card (Animated broom) Not Found] or something else to help you damage it and survive, then you're golden
As long as this can have rush/charge, it will be great
This is such a good card. It is as close to direct damage as you can get and leaving something sticky on the board to boot
7 for 7 damage to a minion's face and if it survives, you now have a sticky taunt with full health. Yeah... that's balanced :O
I am looking forward to this.
I can see some potential, but still requires a bit of a set up
This will be like Mana Wyrm. Pretty much autoinclude
Mandatory in all decks now
'Bout time this got a boost. Perhaps it will actually see play now
I am wondering how well this will work as a core card
A sticky + Spell Damage minion... joy
Silence cards will now be main decked again
Call it as it is, it needed the buff to the health
With the mana reducing capabilities, this could start to see some play.
Great change to the druid arsenal
May see more play now that the cost is being reduced