Comments
42 totalIt's signififcantly worse than [card]Lesser Diamond Spellstone[/card] or even [card]Mass Resurrection[/card], and most of Big Warrior's cards are rotating besides [card]The Boomship[/card]. Hard to imagine this seeing play unless there are some new cheaper ways to cheat out big minions …
Pretty solid card. Compared to [card]Rotten Applebaum[/card], it's 1 more mana for only 1 more health, but the heal effect is much better on average: there's no chance for them to silence it away, and you get it immediately upon …
Presumably you have some in practice, even if they're generally vague and/or mostly common sense; no advertising, no hate speech, etc. How far down the list of things to do is it to post them somewhere for users to view?
The general use of this card is to try to dig for more useful cards when your hand is terrible for the situation you're in, that doesn't put you any closer to fatigue and is much cheaper than drawing a …
In case you were, like me, wondering if it might work like [card]Eternal Servitude[/card]: this is how it actually works. It's still a very good card if built around adequately, since many deathrattles are at least as good as a …
It's an okay target for warlock's "destroy own minion+upside" cards in general, since in that case it's basically a split-up [card]Blessing of Kings[/card]. [card]Grim Rally[/card] in particular means you can guarantee that the buffs land on minions already on the …
Will the spell power from [card]Thori'dal, the Stars' Fury[/card] persist during your opponent's turn, buffing [card]Explosive Trap[/card]? If not, I'm not too excited about this card until we see something like [card]Powershot[/card] or [card]Grievous Bite[/card] to really take advantage of …
Probably fits best in a treant druid, considering that lets you have a lot of threats which are generated by spells and also has multiple druid-only minions with treant synergy: [card]Dendrologist[/card], [card]Treespeaker[/card], [card]Mulchmuncher[/card].
A pretty decent midgame payoff to playing Thief rogue, assuming you're not relying solely on [card]Academic Espionage[/card]. It should help you reach [card]Tess Greymane[/card] more safely.
Yup, this card is definitely well suited to a "cheap spells" mage, which can now be pushed more safely after the [card]Mana Wyrm[/card] nerf. However, I think it's worth noting that Secrets are a pretty large portion of mage spells …
Seems incredibly strong to cheat out early, but unlikely to be good enough to include otherwise; if your opponent is playing similarly large minions this guy won't help you much.
From the cards we know so far, this is not good enough to see competitive constructed play. [card]Earthen Ring Farseer[/card] is probably slightly stronger in a vacuum (similarly mediocre body for the cost, but less mana so easier to fit …
In addition to [card]Jepetto Joybuzz[/card], Priest will still have [card]Zerek's Cloning Gallery[/card] to help populate the resurrect pool. I enjoy playing big priest as well, I tried to make it work for a long time when it only has the …
[card]Ray of Frost[/card] looking even better! This probably fits best into tempo mage, where you can use a bunch of cheap spells to gain tempo then play this to refuel without having to risk losing it again as you would …
Clearly intended to be used with [card]Dragon Speaker[/card], but also just generally good for improving consistency for decks who run dragon synergies. Assuming the tokens cost 4 mana, this is a pretty decent card overall, but it remains to be …
A generally good, flexible, low-cost card. Especially good with [card]Sorcerer's Apprentice[/card], where for 0 mana you can deal 2 damage, or freeze 2 minions, or if there's already a frozen minion, deal 4 damage! A freeze mage of any kind …
Perfectly fine stats and a potentially pretty good upside, I'd be very surprised if this sees no play at all. However, not all paladin secrets actually benefit from this; [card]Autodefense Matrix[/card] and [card]Repentance[/card] simply function as normal. Let's look at …
Quote From Fluxflashor Quote From icameron Yeah, I'd feel a lot better about Hearthpwn being conspicuously abandoned this spoiler season if the new site's deckbuilder actually felt like it was a finished, polished thing. I'd also …
I can't remove cards from decks at all, or if I can, it's not clear how to do so. Perhaps this is a bug on my end? I'm using Chrome Version 73.0.3683.86 (Official Build) (64-bit), on Windows 10 Pro.
Seems pretty decent by itself as a turn 8 stabilisation tool vs faster decks, similar to [card]Primordial Drake[/card]. Strong synergy with [card]Corpsetaker[/card] in wild, and very strong with attack buffs; though now that [card]Flametongue Totem[/card] and [card]Rockbiter Weapon[/card] have been …