Comments
168 totalI don't really get why a 2-mana +2/+2 was a problem. There are already cards with the exact same effect ([card]Earthen Might[/card], [card]Mark of the Wild[/card]...) with added benefit.
Maybe we will be surprised and [card]Luna's Pocket Galaxy[/card] will …
Also a soft nerf to [card]Sea Giant[/card] + [card]Conjurer's Calling[/card]. Needed because of [card]Living Monument[/card].
This page does the same (new Blackrock-Dalaran brawl):
edit: link
Dude you must be fun at parties. Whining about an ancient card back that's now given out to newer players as well so you can't feel special anymore and trying so hard to convince people how rude it is is …
Yeah, [card]Mountain Giant[/card]s could work, I'll definitely try that.
I still having troubles not losing too much value even without [card]Hagatha the Witch[/card] with all these dudes generating dudes/spells.
Will try to play the deck less greedily from …
Deck is strong in the current meta, and is fun to play. Thanks for sharing!
However I felt 2 [card]Giggling Inventor[/card]s are too much, so I swapped one with [card]Archmage Arugal[/card] (7 mana minions generated with [card]Conjurer's Calling[/card] aren't …
The idea of the deck is nice, but it just doesn't work out for me. First off, my hand is always full, most of the time there is no way to play [card]Shudderwock[/card] without losing a lot of value. So …
Dude you are not even playing this deck in the video.. I mean wtf