Don't quote me, but their logic might be they wanted to limit the new cards available to DH (Because going into new year they have the most cards out of any class, but don't quote me?)
So from my estimate we should expect to get to lvl 58 (5400) without counting time commitment. Now considering time commitment to 8.1k gold (which I see around is most people's goal between expansions) We'll also need to play almost 200 hours between expansions, from my understanding, this seems like quite a bit, but when we divide it into weeks, that's the same as contributing 11.4 hours per week... Quite high, but I suppose its doable). I think the amount gained per hour should be increased...Maybe doubled? But who knows... To max out the whole table, that's an incredible 59.43 hours per week played
Now if you get the tavern pass you get to ~lvl 69 and 7050 gold without time commitment (doing all daily and weekly quests) and to get the same 8000 gold you only need to do 3 hours per week. (The same equivalent (11ish hours per week) would be lvl 92 (10500 gold))
To max out with tavern pass you would be expected to still play 41.5 hours per week.... Just wow)
So you can see yourself as maybe getting roughly to perhaps a little more than 2k gold with tavern pass, making it pretty much worth it for those who usually preorder (it comes to maybe 1$/pack) so long as you expect to play more than 5-6 hours per week, and only gets more advantageous after that.
My question about [Hearthstone Card (Y'Shaarj, The Defiler) Not Found] and whether its viable or not, is if the card returns the corrupted cards or their original versions. If original, I have a hard time feeling its swingy enough of a turn.
Don't forget that it's a progressive system, where you can only enjoy high level rewards when you nearing the end of the expansion.
For examples, you may be getting that sweet Legendary cards rewards at the end of the 4th month, and it sounds pretty awful, why? because you need all the legendary at the earliest time possible. Getting them at the end of expansions only benefit collectors, and not F2P players.
Plus, yeah, no more 80+ packs for the next expansion
As Lee suggest it was 5000 golds, I was so shocked because I alone manage to get 8900K for scholomance without even reaching the daily gold cap. Only 6 wins average per day plus daily quests.
I'm telling you, honestly I don't like this battlepass system.
One thing, you're skewing what Lee said. He said he makes 5000 gold and wouldn't expect himself to get less than that for the amount of work he puts in. This doesn't mean everyone will get 5000, nor he would get 5000 gold.
Don't quote me, but their logic might be they wanted to limit the new cards available to DH (Because going into new year they have the most cards out of any class, but don't quote me?)
I think OP means new projects as in non-sequels.
I mean unless you want to play edwin right now, there's no point recrafting regular boy, right?
Not the biggest fan of the Garrosh portrait, but then, I haven't bought any of these bundles.
Probably the case... I would assume anyway?
Same
I assumed, just wanted to let you know :)
Small thing to correct 12 weeks is 3 months, not 4
So from my estimate we should expect to get to lvl 58 (5400) without counting time commitment. Now considering time commitment to 8.1k gold (which I see around is most people's goal between expansions) We'll also need to play almost 200 hours between expansions, from my understanding, this seems like quite a bit, but when we divide it into weeks, that's the same as contributing 11.4 hours per week... Quite high, but I suppose its doable).
I think the amount gained per hour should be increased...Maybe doubled? But who knows... To max out the whole table, that's an incredible 59.43 hours per week played
Now if you get the tavern pass you get to ~lvl 69 and 7050 gold without time commitment (doing all daily and weekly quests) and to get the same 8000 gold you only need to do 3 hours per week. (The same equivalent (11ish hours per week) would be lvl 92 (10500 gold))
To max out with tavern pass you would be expected to still play 41.5 hours per week.... Just wow)
So you can see yourself as maybe getting roughly to perhaps a little more than 2k gold with tavern pass, making it pretty much worth it for those who usually preorder (it comes to maybe 1$/pack) so long as you expect to play more than 5-6 hours per week, and only gets more advantageous after that.
No, 2,2,3,3 are the normal classes, except DH which has 2,2,5,6
Not necessarily, seeing as they are random spells, and not random mage spells.
Madness! (And to all others reading, its been specified in article it includes NON-Mage cards, so 1-mana doesn't guarantee fireball.
I think this largely depends on where you come from. Many people would pronounce it like the later, considering it resembles dough.
I sit in the later camp, but you can pronounce it how you want.
I really like this card!
Biggest issue I see so far with this deck is your limited control capabilities. Without stuff like wrath, won't you lose to aggro pretty fast?
I'm excited for this card and will probably unpack it... and find out its bad, but hey, that's hearthstone!
Thank you, I didn't watch the video it seems, appreciate the clarifications as this makes the card much better in my opinion.
My question about [Hearthstone Card (Y'Shaarj, The Defiler) Not Found] and whether its viable or not, is if the card returns the corrupted cards or their original versions. If original, I have a hard time feeling its swingy enough of a turn.
I think @HULKbiceps is referencing the Cost, not necessarily the pack to $ ratio I believe (though I might be wrong?)
One thing, you're skewing what Lee said. He said he makes 5000 gold and wouldn't expect himself to get less than that for the amount of work he puts in. This doesn't mean everyone will get 5000, nor he would get 5000 gold.