Isn't it Reno on key art? He can also be seenfacing Elise on the thumbnail of the cinematic at the end of the video, so my guess is he will be part of the Bloodrock Company (well, of course he will, he's a Mage minion after all). It's interesting to see Elise and Reno on the opposite sides for a change. But does it mean we will get a Reno minion without signature highlander effect?
Also for those who didin't watch the announcement video: Cinematic will debut on Blizzcon.
Warcraft IV would be cool. But are RTS games popular nowadays? I honestly asking 'cause I wasn't paying attention and don't remember any major releases lately.
So what do you think about anomalies on the ladder now that we had a few days of them?
I personally think that they are fine, surprisingly. In my experience their effects are somewhat mild. They do affect the game flow and decisions, of course, but it's not like they turn everything upside down or give one of the players significant disanvantage.
Admittedly, I didn't play that much, and I think I didn't get the most egregious ones (replacing HP and +5 health), so I might underestimate how annoying they actually are.
What's your opinion? Do you love them or hate them? Are you ready to tolerate them for a couple of months?
Agree, Twist definitely needs some love. And promotion, because this mode has a potential to be awesome, but if not enough people are interested it will die before it has a chance to shine.
What kind of "preparation for the formal launch" do they need to do that requires shutting it down for month? It doesn't make sense, they have all the technology in place, don't they? Unless their "fun surprise" is something REALLY different from your regular constructed format.
I am more buffled by "They cost (1)" part. Usually when they use "It costs ..." it is about cost modification (see Ancient Mysteries, Prismatic Elemental). It makes it look like normally these Worms cost something else, but now you can play them for (1).
Do I remember correctly that Bomb Warrior was ubiquitous, super annoying and pretty much OP on first weeks of Rise of Shadows? I predict the same for Plague DK. And they have more ways to shuffle it than warrior back then.
Isn't it Reno on key art? He can also be seen facing Elise on the thumbnail of the cinematic at the end of the video, so my guess is he will be part of the Bloodrock Company (well, of course he will, he's a Mage minion after all). It's interesting to see Elise and Reno on the opposite sides for a change. But does it mean we will get a Reno minion without signature highlander effect?
Also for those who didin't watch the announcement video: Cinematic will debut on Blizzcon.
Warcraft IV would be cool. But are RTS games popular nowadays? I honestly asking 'cause I wasn't paying attention and don't remember any major releases lately.
Something's off with this decklists. I don't see a single mini-set card. Are you sure these lists aren't outdated?
So what do you think about anomalies on the ladder now that we had a few days of them?
I personally think that they are fine, surprisingly. In my experience their effects are somewhat mild. They do affect the game flow and decisions, of course, but it's not like they turn everything upside down or give one of the players significant disanvantage.
Admittedly, I didn't play that much, and I think I didn't get the most egregious ones (replacing HP and +5 health), so I might underestimate how annoying they actually are.
What's your opinion? Do you love them or hate them? Are you ready to tolerate them for a couple of months?
Detective Pikachu Returns isn't a remake. It's a sequel to 3DS's Detective Pikachu.
Oh, Fireside card back! I totally forgot about it, but when it was released I wanted it badly because it is just beautiful.
Agree, Twist definitely needs some love. And promotion, because this mode has a potential to be awesome, but if not enough people are interested it will die before it has a chance to shine.
I spend countless hours in UT2003 (OG and 2004 too to a lesser degree) but I never realised that you can have more than 2 teams!
What kind of "preparation for the formal launch" do they need to do that requires shutting it down for month? It doesn't make sense, they have all the technology in place, don't they? Unless their "fun surprise" is something REALLY different from your regular constructed format.
How does it work with Cast When Drawn cards? Does it cast them additional times. If yes, it will be pretty painful against Plague DK.
I see potential in Cultivation.
I am more buffled by "They cost (1)" part. Usually when they use "It costs ..." it is about cost modification (see Ancient Mysteries, Prismatic Elemental). It makes it look like normally these Worms cost something else, but now you can play them for (1).
Previously they didn't specify the cost of generated cards (Acornbearer, Astalor Bloodsworn)
Yes, I remember that major part of success of Bomb Warrior was Blastmaster Boom and full board of boombots. Still I have bad feeling about plagues.
Do I remember correctly that Bomb Warrior was ubiquitous, super annoying and pretty much OP on first weeks of Rise of Shadows? I predict the same for Plague DK. And they have more ways to shuffle it than warrior back then.
I hate it already.
I hope they will revert Lady S'theno nerf when she rotates.
It looks fascinating. I just wonder how they can tell a coherent story with such a vast world.
I was always puzzled by the art of Kill the Lorewalker. Can someone explain what this wererabbit has to do with Cho?
Why isn't Fanottem a demon?
I also think every time when I see this art "Wait, isn't it from Runeterra?". I feel that is Twisted Fate.
Check this forum post, it explains this:
https://outof.cards/forums/hearthstone/hearthstone-general/26442-whats-up-with-out-of-cards-staff-responses?page=1#comment-242925