Nice hand refill in the late turn with solid stats, but RNG is what will kill this card. It will be fun to pair with the new epic card, but I don't see the latter being played due to RNG.
Timing (no pun intended) is just too hard. Zihi saw play as it delays your opponent's powerful play in the late game. This card is just too risky to play in early or mid game as giving your opponent initiative is always a bad thing. 8/8 for 4 is good stats in late game, but the value is not high.
Supports mana giant and gives you early board control tool if required. 1 mana spell works well with mana cyclone of course. It is comparable to shimmer fly, but hard to say which is better.
The reward is insane, but this can be hard to achieve in standard (one firefly basically takes care of it). Overall not enough incentive to play elemental mage. It can work with cyclone mage, but setting it up may be too troublesome.
Should be auto-included in dragon mage which seems to move towards a control archetype. The activation requirement is much easier to fulfill than Solia.
All the spells this card discovers are busted! A must include in dragon mage. Personally I still like to see this being a 4/12 at 9 mana, which does not hurt it too much given how powerful the spells are.
Dangerously good, but may make aggressive hunter decks too strong to fight against in the early game, and these type of decks receive a lot of complaints.
Good dragon deck supporting card due to being 2 cards in 1. Good in early games, but the value falls off quickly.
Strong arena card. A good supporting card for dragon paladin.
Good value given its effect (healing touch) on a solid dragon body, a good support for dragon paladin, but not a center piece.
The artwork is cute, but the timing can be challenging in standard.
Current mech paladin decks go tall instead of wide. Has good potential but needs more support for this card to shine.
It depends on if the no neutral paladin deck takes off. This card does provide good incentive though.
Can be very powerful if drawn early against a slow deck, yet overall too situational to be great.
Nice hand refill in the late turn with solid stats, but RNG is what will kill this card. It will be fun to pair with the new epic card, but I don't see the latter being played due to RNG.
Cool effect, but on the slow side. It may be too hard for the value chain to take off.
Timing (no pun intended) is just too hard. Zihi saw play as it delays your opponent's powerful play in the late game. This card is just too risky to play in early or mid game as giving your opponent initiative is always a bad thing. 8/8 for 4 is good stats in late game, but the value is not high.
Supports mana giant and gives you early board control tool if required. 1 mana spell works well with mana cyclone of course. It is comparable to shimmer fly, but hard to say which is better.
Good reward for a spell heavy class. Not so certain which archetype this fits into, maybe cyclone mage?
One of the cutest card this set, but on the weak side for all 4 explorer cards due to poor stats.
The reward is insane, but this can be hard to achieve in standard (one firefly basically takes care of it). Overall not enough incentive to play elemental mage. It can work with cyclone mage, but setting it up may be too troublesome.
Really good value at a low cost, should be a good addition to cyclone mage.
Should be auto-included in dragon mage which seems to move towards a control archetype. The activation requirement is much easier to fulfill than Solia.
Interesting concept and it tests your judgement on which minion to target to get the best value,
Fits into cyclone mage very well, but still on the slow side, as you really don't want a card like this in your hands for many turns.
All the spells this card discovers are busted! A must include in dragon mage. Personally I still like to see this being a 4/12 at 9 mana, which does not hurt it too much given how powerful the spells are.
Dangerously good, but may make aggressive hunter decks too strong to fight against in the early game, and these type of decks receive a lot of complaints.