linkblade91's Avatar

linkblade91

Senior Writer
Joined 02/09/2019 Achieve Points 1710 Posts 2897

linkblade91's Comments

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From Demonxz95

    Here are what scores I gave the finalists:

    ...

    • Forsaken Harbinger - 5 stars - I love this card, and is my pick for whom I want to win this competition. Priest really needed Lackey support, and I don't see why they barely got any.

    I also want Forsaken Harbinger to win. It's a great card, and I think whomever made the card is very smart and wise and handsome.

    *awkward cough*

    If I had to knock my card at all, it's that I didn't call it "EVIL Harbinger": it probably should have been called "EVIL (something)", to match the other cards. I didn't think about it until after I submitted. All well. Edit: That being said, Sludge Slurper exists and does not have EVIL in its name.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    50 minutes left! If you haven't already, you should consider submitting your card soon!

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    I think it's cool, but as has been noted you'd have to be careful with spells because they use landscape art versus the portrait art of the minions.

    What I don't like are the comments suggesting the use of alternative art; I know Magic the Gathering has multiple variants for reprints and the like, but I don't believe Hearthstone needs to get into that murky water. Just keep the game simple/clean and use the original art.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From Nirast

    Ok, so my last card proved quite... divisive, so I'm putting it on the back burner and replacing it with an idea I've had since RoS launched:

    ...

    You don't get anything for the Colosal Lackey and Dragon Lackey, since that would be too convoluted.

    I think the idea is neat overall, but would argue that separating the Lackeys is what makes this convoluted. I don't like dividing an already-small set (Lackeys) into two smaller subsets (the "originals" vs the new ones). You have to spell out that only the Rise of Shadows Lackeys count, which tells me that the card is trying too hard to be functional.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From Elfensilver

    And another question: How many entries can one person submit?

    Just the once. Allowing more than one entry would open the floodgates for people to spam the competition with content, leading to a quantity vs quality situation. We want creators to put their best ideas out there, rather than just a scattershot effort.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From h0lysatan
    Quote From linkblade91
    To start off, the Golem has no connection to a Year of the Dragon mechanic, meaning it would be disqualified for sure. Your second card is also problematic because it has five lines of text: Hearthstone convention says that all cards max out at four lines of text, both for the sake of readability and because it's the maximum level of complexity Team 5 is willing to go forward with. If you cut out the damage part and just make it focused on the guessing part (and balance appropriately), it would be much better (despite not following the prompt; save it for later!).

    I'm not sure how you put Golem has no connection to Year of Dragon, I'm pretty sure I tried creating cards based on Uldum and that is part of the Year of Dragons.

    Right, but we're looking for cards that work with/utilize the keywords or mechanics introduced in the Year of the Dragon. Twinspell, Plagues, Reborn, Sidequests, etc. Unless I'm mistaken, the Golem is just a minion that happens to be from the Year of the Dragon.

    For the Sphinx, you can take or leave our advice however you want. Just trying to help :/

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From LarryMoments


    Aight, first competition of OoC here we come! Dang I missed participating in competitions, but may just occasionally participate tho.

    I made a thought-out potpourri of cards to see what sticks and to see what you guys thought about them and i still suck at making spells, btw, I am still lacking in the creative apartment.

    I would go with Heist Deviser. You can spin it as a combination of Galakrond and Tess Greymane/Bazaar Burglary decks; creating a new archetype is always a hit with people. Gill Subjugator and Codex Keeper are kind of boring, comparatively speaking, although I do like Codex Keeper as well.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From h0lysatan

    This is my first time. So wish me luck.

    EDIT: Small version

    EDIT 2: adding another

    Welcome to the glitzy world of fan creations :D Please don't take this the wrong way, but I'm about to slam you with a lot of constructive criticism:

    To start off, the Golem has no connection to a Year of the Dragon mechanic, meaning it would be disqualified for sure. Your second card is also problematic because it has five lines of text: Hearthstone convention says that all cards max out at four lines of text, both for the sake of readability and because it's the maximum level of complexity Team 5 is willing to go forward with. If you cut out the damage part and just make it focused on the guessing part (and balance appropriately), it would be much better (despite not following the prompt; save it for later!).

    Your first card is technically fine, but I would have a huge problem with it existing in-game. Quests (especially the main Quests) completely influence how a deck is built, and making a card that can destroy the Quest torpedoes their entire game-plan in one fell swoop. It's either useless because your opponent isn't running a Quest, or it's game-ruining if they are. I think something better would be an "aura" effect that says "Players cannot progress with their Quests" or something like that. Like Mindbreaker, but for Quests instead of Hero Powers. That could give you the anti-Quest power you're looking for, but without the kill-shot power of its current iteration. As KANSAS put it, it's just too "brutal" right now.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From shatterstar1998

    I'm redesigning some of the more underwhelming cards this year:

    Breath of Time seems fine, but Plague of Madness is problematic because it's not evenly-matched in effect. Each of the Uldum plagues affect both players equally: Plague of Flames destroys the same number of minions for each player, Plague of Murlocs and Plague of Death affect all minions equally, the real Plague of Madness gives both players a knife, etc. Your card appears to be one sided, making it just another removal card.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    I would have liked to see Jeweled Protector remain a 3/3 simply because he was adding 3/3 to another minion...kind of implying that they somehow were together, like the unit was riding a Jeweled Protector. It had a flavor connection in my mind that is now lost.

    ...All well *shrugs*

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From WailordKari

    Ehhh... think this should cost more?

    It's going to take five turns to reach a Fireball level, but it's also in a class that would LOVE the reach. I'm not a fan of you "printing" such a card, because I think it's the wrong way for the Hunter to go, but taken at face value I guess it's okay as it is cost-wise. Maybe if it said "to a minion", it would be less scary.

    All of that being said, it should not have the Classic watermark.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    These are the two cards I've made so far; the Scheme existed already from a similar theme in the past:

    I think the Priest could have badly used more Lackey synergy to make it viable, while Sylvanas' Scheme might be too late to help Deathrattle Hunter make a comeback, but damn if it isn't gonna try.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From KANSAS

    When I am posting a card, what is a good size to make it so that it doesn't fill up the whole screen? Or is it a good size as it is?

    I prefer the size of Demon's card, which is 250x358 or something like that. 250 x (whatever) is a perfectly fine size.

    As for commentary on the card, I'm not a fan of the two options being so off-kilter. Either you high-roll a well-statted Rush minion, or you pay 4 mana for a vanilla 3/3. If you're relying on randomness to rein in the card's balance, the two options should at least be equivalent in power.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Riot has stated that there will be no refunds for nerfed or changed cards, as they are committed to ensuring every card remains viable.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Taking XP out of Expeditions and putting into the later grinding sessions of PvP wins screws over those of us who don't play enough each week. I play my one Expedition a week, plus a couple games a day; I'll never hit the full grinding session required to make up for the loss.

    Admittedly it's not a huge amount by any stretch, but it will add up and cause people like me to get outpaced sooner :/

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Looks more like a crustacean to me, with two giant pincer claws. Never thought of it as a spider *shrugs*

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago
    Quote From DoubleSummon

    Expecting changes to some frostbite cards they are too efficient.

    I personally don't believe Frostbite needs to be hit just yet, but I am biased considering that that's the only deck I've crafted. I can say with certainty that I would not have made it to 7 wins in my two Frostbite-heavy expeditions if they had been nerfed lel

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Rimefang Wolf into the Braum! Kill that lovable oaf stupid bastard. It feels so satisfying to instakill people with the wolf.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    Crafted what I needed for this deck after I saw I had Katarina, Ashe, and Anivia, and I must say the deck is very fun. Frostbite is mean, and you just stunlock people to victory.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 8 months ago

    I own three Elise, two Hecarim, and one Thresh, so maybe that's a sign that I should be playing Dawnspiders 2.0.