Mawryk's avatar

Mawryk

LV.7
155/2,500 XP
Joined June 2019 131 posts 655 XP 605 achievement pts

Comments

131 total
0
New Neutral Minion - Sunwell Initiate

4 health at 3 mana seem to make this have a good chance of sticking around. Nice card.

5 years ago
0
New Priest Spell - Devouring Plague

Perfectly fine card. Nice for any 'when a character is healed' effects as it can proc up to 4 times.

5 years ago
0
New Neutral Minion - Lushwater Scout

Another solid piece for Murloc decks!

5 years ago
0
New Rogue Minion - Field Contact

Rogue likes combo and battlecry cards. Should fit right in when the master heads out. Higher cost probably makes this feel a bit more fair to opponents as well.  

5 years ago
0
New Shaman Minion - Earth Revenant

Will the 1 damage ramp up with spell damage? If so, might be a good card for Spell power shaman, if that becomes a thing. Otherwise, will have to see if elemental shaman is a thing, in which case this …

5 years ago
0
New Hunter Minion - Warsong Wrangler

If you discover, that means you draw one copy? Plus second copy gets a buff as well. So seems pretty good in the right deck...

5 years ago
0
New Neutral Minion - Talented Arcanist

Not terrible, not great. +2 spell damage might work in some situations...

5 years ago
0
New Neutral Minion - Injured Marauder

Needs support to see good use. But Priest was able to make use of Injured Blademaster in the past, so there is some potential here. Great card if you can pull it from your deck...

5 years ago
0
New Warrior Spell - Bulk Up

I don't know if Taunt Warrior needs buffs to be more effective. Might impact tempo too much, but probably requires some experimentation to see if this card has a place or not.

5 years ago
0
New Warrior Minion - Rokara

Will need to be used in some rush combos or it becomes a win-more card. But maybe this helps make Rush Warrior a legitimate contender?

5 years ago
+1
New Rogue Spell - Wicked Stab (Rank 1)

Extra reach, targetable damage for Rogue. Not as reliably good as eviscerate due to the mana requirement for extra damage, but I expect it sees regular play.

5 years ago
0
New Druid Spell - Thorngrowth Sentries

Like so many, I prefer the utility of life steal on the dryads, but this at least replaces the 2-mana generation of some tokens for Druid.  

5 years ago
0
New Priest Minion - Void Flayer

Cool card. Could find a place in spell-heavy Priest decks, who do tend to have big hands.  

5 years ago
0
New Neutral Minion - Burning Blade Acolyte

Really need a guaranteed way to activate reliably to see much play. Expect that presents enough of challenge that probably doesn't see much play.

5 years ago
0
New Neutral Minion - Southsea Scoundrel

The opponent drawing their card as well seems too much of a drawback to overcome. Maybe it can fit in some Wild Mill decks, but I don't see it impacting standard.

5 years ago
0
New Neutral Minion - Barrens Blacksmith

Expensive. Will depend on being able to activate. Will either see little to no play (my guess), or be activating lethal in a couple of properly constructed decks. I totally see potential in combo Rogue, but that 5 mana cost …

5 years ago
0
New Warrior Minion - Overlord Saurfang

Seems great, but are there enough good Frenzy cards? Will Frenzy be limited to this expansion + mini-set?  

5 years ago
0
New Hunter Minion - Pack Kodo

Not bad, but if you're always offered one of each option, it will be harder to get something that fits your deck.  

5 years ago
0
New Mage Minion - Arcane Luminary

Great card, even with them having learnt their lesson about letting mage cards be played for 0. Might finally be able to do evocation into pyroblast! Or is Pyroblast rotating? Regardless, solid card. (I'm just bitter cause it feels like …

5 years ago
0
New Paladin Spell - Conviction (Rank 1)

Not exciting in 1st form. But adds reach when played late. Not really needed for current Paladin decks that spam out big bodies like they're going out of style, but I guess if we have dude paladin return, this could …

5 years ago