I don't like it, but might be ok if a deck emerges that successfully destroys opponents deck faster than yours. Seems like a tough task to accomplish reliably. For the memes?
Solid 1-drop, provided there is a good elemental deck available. Right now, not enough elementals that I'm aware of to make that a thing, but I won't complain if more show up!
Quality depends on quality of poisons. Feels slow/weak at first glance, but if it enables the right kind of shenanigans, it could be better than I think.
Not my cup of tea, but might be better than I think if deck destruction Warlock becomes a thing. To me this card is not playable until you set up your hand/deck correctly, which makes me think this will be awkward to make work.
Now, if there is Tickatus + more deck that destroys the opponents deck really fast and this helps that game plan at the cost of some of your own cards, maybe ok. Maybe.
Great card for secret paladin. Only giving 3 stars right now, but if Secret Paladin gets the right support (i.e. the right secrets), this quickly approaches 4 or 5 star territory!
I thought I had commented on this card already, but maybe not here. Anyways, my initial thought was that it seemed weak (thinking about standard).
But then I thought some more and it's cheap (can enable combos), adds incremental damage, and can be used to control board without damaging your face. So basically a solid to great Rogue card, despite the small buff!
Freeze mage is back. Will it be as powerful as earlier incarnations? Hard to say, but this will help.
I fear a Freeze/Spell damage hybrid coming out that makes opponents sit and watch all their minions frozen and dying without feeling like they get to interact...
Wild murloc shaman just got stronger. And this is the type of murloc they needed to add if they want Murloc shaman in standard to come back strong as well. As seen with Altruis, this type of effect can be great with the right deck behind it...
I dunno. Still not feeling destroy-your-deck Warlock.
Limited to hand-buff. Don't see the need for it in Warrior.
I don't like it, but might be ok if a deck emerges that successfully destroys opponents deck faster than yours. Seems like a tough task to accomplish reliably. For the memes?
Solid 1-drop, provided there is a good elemental deck available. Right now, not enough elementals that I'm aware of to make that a thing, but I won't complain if more show up!
If elemental Shaman has enough good elementals, this gets better...
Cheaper than SI:7 and as easy to combo with a cheap murloc. Seems like Murloc shaman is coming back strong!
Easily a 2 mana 4/3 for a Murloc deck. Seems like a great murloc!
The effect is crazy and fun, so full points for flavor. I honestly have no idea how it will be best used, but I hope it can.
Quality depends on quality of poisons. Feels slow/weak at first glance, but if it enables the right kind of shenanigans, it could be better than I think.
Limited to buffing cards in hand. OK, but low tempo play most of the time. Even at 10 mana, does +3/+3 really help with Warrior minions?
Not my cup of tea, but might be better than I think if deck destruction Warlock becomes a thing. To me this card is not playable until you set up your hand/deck correctly, which makes me think this will be awkward to make work.
Now, if there is Tickatus + more deck that destroys the opponents deck really fast and this helps that game plan at the cost of some of your own cards, maybe ok. Maybe.
Great card for secret paladin. Only giving 3 stars right now, but if Secret Paladin gets the right support (i.e. the right secrets), this quickly approaches 4 or 5 star territory!
Wait, do they want us to play Taunt Druid? Or Rez Taunt Druid?
Could certainly pair nicely with deathrattle taunts...
Hmmm. Do I have to craft Greybough now? This may help make taunt druid a viable thing.
I thought I had commented on this card already, but maybe not here. Anyways, my initial thought was that it seemed weak (thinking about standard).
But then I thought some more and it's cheap (can enable combos), adds incremental damage, and can be used to control board without damaging your face. So basically a solid to great Rogue card, despite the small buff!
Ok effect, for a class that wants to cheat out small deathrattle minions. Which is not Demon Hunter last I checked. oops
I loved old spell hunter, so I like this!
Not terrible, and made better if the cost can be reduced!
Freeze mage is back. Will it be as powerful as earlier incarnations? Hard to say, but this will help.
I fear a Freeze/Spell damage hybrid coming out that makes opponents sit and watch all their minions frozen and dying without feeling like they get to interact...
Wild murloc shaman just got stronger. And this is the type of murloc they needed to add if they want Murloc shaman in standard to come back strong as well. As seen with Altruis, this type of effect can be great with the right deck behind it...