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Meteorite12

Joined 05/29/2019 Achieve Points 670 Posts 696

Meteorite12's Comments

  • Well this is probably gonna let some annoying combo go off eventually. Beyond that, decent value generator, but Rogue’s never really been that great at taking advantage of that kind of stuff

  • Quote From DoubleSummon

    Hunter have no aoe spells, and not many damage spells are currently ran in standard, but this card is a reason to go that direction so.. We need to wait and see if this gets enough support. 

    Hunters get AOE spells from time to time, it’s just usually stuff that hits 2 or 3 minions.

    Its hard to say how good this card actually is though, because there’s a good few small pings Hunter gets with its spells that were never quite good enough to run, and this makes them a lot better

  • Well that’s gonna be part of some broken combo in the future, I just know it. Beyond the combo uses though, probably won’t see all too much play

  • Just a generally strong card, especially since mage spells are usually always good in some situation.

  • Seems pretty decent, probably gonna be frustrating to play again though. Anything you use this against will probably be because of its effects, so the end stats don’t really matter all too much

  • Pretty scary with Brann, or really just any big threatening beast. Hunter’s probably gonna take advantage of this card way more than Druid

  • I’d think it would probably be better to just play Magic Carpet instead of trying this as well

  • Really high health for the cost, and gives you more spells to activate more spellbursts. I could see this seeing play

  • Really not that good, since the 1 mana will barely make a difference

  • Looks pretty nice, since there’s a lot of good spells you could get an extra copy of with this

  • Don’t see this seeing much play without a decent buff spell to curve into

  • I’d think there’s too many bad 1 drops for this to ever be that great

  • Given that the librams are a thing, I could see this being a pretty decent card to try to hold the board with

  • Seems alright, kind of slow, though Shaman does like more card generation.

  • Looks decent, probably more so for the warlock side of the deck, since it’s shaping up to be a more Control one so far

  • Looks really good in warlock, slightly less so in demon hunter. 3 damage for 2 mana is usually pretty good though either way, even if it can’t hit face

  • If the soul fragment decks work, this is gonna be what carries it. 8 damage, while also activating your other synergy cards for next turn.

  • Looks kind of weird given how aggressive the other cards are looking, it’s good, but probably not what the deck would want

  • 5 damage is a lot so this looks pretty threatening, and 5 damage is the point where it can kill most minions if need be.

  • Really good for healing up some and gaining early control of the board. Especially since the deck is looking kind of like the old Dragon Priest, being very much a tempo based deck early on