MurlocAggroB
LV.11COMMENT_COUNT_990_HS
Comments
995 totalNerubian Vizier is only a 2/4. I think if 2/4 Discover were any good, [card]Pandaren Importer[/card] would still be seeing play. (Also, did Blizz forget to unnerf that card or something? You can't do the broken combo anymore, guys).
Actually no, Omega cards did it first. Nerd.
None of them did anything as neat as Astalor, though.
Silvermoon Armorer looks like a top tier Arena card.
I can't wait for Mark McKz to get 7 of these on the board and [card]Shooting Star[/card] three [card]Soulbound Ashtongue[/card]s.
This is such a cool design. Manathirst is quickly becoming one of my favourite keywords.
I would highly recommend reading this card's flavour text if you played WoW during WotLK. Gave me a good chuckle.
No, it's Legendary because having more than one in your deck would be OP. That lets them have either slightly pushed or very unique effects.
Look at [card]King Krush[/card], [card]Natalie Seline[/card], and [card]Zilliax[/card]. There's plenty of legendaries with unexciting …
It's a 3/3 with a 3/1 inside of it that deals a Fireball's worth of damage. It can ping minions or pressure face. It's not the most exciting design, but it's pretty strong. Buffing it is a terrible idea.
It's a vrykul. The Ymirjar are a vrykul clan that serve the Scourge.
The OG Anti-Magic Shell is +2/+2. This is considerably less good.
Die, die, we all pass away
But don't wear a frown 'cause it's really okay
You might try to hide and you might try to pray
But we all end up the remains of the day!
I didn't say he was bad. Quite the opposite, I think he'll see play in every DK deck that uses Blood. But I don't think the effect is at all broken. I think Patchwerk is perfectly balanced.
I'm not that impressed with Patchwerk. I mean yeah, he's obviously really good and will see play in just about every DK deck, but I don't think he's broken. Mutanus can already rip cards from the hand at 7 mana, …
I honestly think the signature cards are kinda ugly. I was a huge fan of Diamond cards, which I suppose was not a common opinion, but the signature design is not doing it for me. The Diamond animations really make …
You don't put every theme from a class into every deck. I mean Christ, Druid's two themes are big-ass minions and small-ass minions. There's also tonnes of overlap between the themes original 9 classes already. My point was that Demon …
I strongly disagree with this. Demon Hunter's core theme is one-turn hero attack buffs and benefiting off hero attacks, plus augmenting low-impact cards with incredible card draw. They have side-themes of Rush minions, symmetrical AoE, a lack of hard removal, …
I have to work during the livestream. Here's hoping Polygon leaks everything a day early again.
Quote From dapperdog Does it defy hearthstone's prior established logic? Yes, because there's no other card that works the same way.
[card]Stiltstepper[/card] works the same way. If you play the card, bounce Stiltstepper, then play …
It doesn't defy logic or mechanics at all. Bouncing only removes self enchantments, and Edwin's effect isn't technically self-applied. He places an enchantment on the card you draw, which grants that card the effect to give Edwin +2/+2, draw a …