MurlocAggroB
LV.12COMMENT_COUNT_990_HS
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1,001 totalQuote From dapperdog Its likely going to work because team5 doesn't just print out stuff like these without first making sure that it would work somehow
[card]Hir'eek, the Bat[/card]
Literally [card]Shadow Clone[/card] + [card]Eye for an Eye[/card] in effect and mana cost. It's not quite as bad as Eye for an Eye since it's less susceptible to random pings, but that's not saying much.
No, there's a full-on alt mage skin. It's Kael'thas.
Oh my fucking god they actually added another mage hero. Are you kidding me.
Quote From Caro I'm assuming that Uncle Ben will randomly generate Spiderman right? Even if you don't own him in your collection
"When this card is destroyed, add Spider-Man to your hand."
It's a …
I haven't played WoW in years, but I was under the impression that Rastakhan was a prelate for some reason. Looking at his fight, he does seem to mostly use Priest and Shaman abilities. Fair enough, then.
I mean, [card]Sigil of Reckoning[/card] and [card]Caria Felsoul[/card]. But the only Warlock Demon synergy in Standard is [card]Shady Bartender[/card].
Seems likely. I wonder if the change is to help snipe Chadgar? I don't play Battlegrounds, but from what I've seen the Sky Pirate shotgun build is pretty stupid. At the very least, it makes the card a much worse …
The only time I ever completed one of those spell damage quests was a Shadow one when I was already playing a Shadow-heavy Abyssal Curselock. Even then, it still took me like eight games or something.
We got other Prelates in Rastakhan's Rumble that were represented properly. It's more that at the time Paladin already had Liadrin, Arthas, and Annoy-O while Shaman only had Morgl, so they gave the portrait to the class with less alt …
I hope they give it to Demon Hunter, because DH hasn't had a portrait since Aranna. It's not a perfect fit, but then also how the hell is Rastakhan a shaman?
The Witchwood started as a whodunnit expansion (Murder on the Gilneas Express was the dev name IIRC), so it makes sense that they'd still have that theme in their back pocket.
If I'm not mistaken, all of the super-old cards that have weird stats are because in the manga, pre-dating the actual game, those cards had weird stats because of some card effect. Then when the actual game was made, they …
I'm fairly certain it doesn't have to survive.
But honestly, I'm not 100% sure. And that's terrifying.
You're thinking of [ygocard]Swordsman from a Distant Land[/ygocard]. There's also [ygocard]Zone Eater[/ygocard], which has an identical effect. They had no idea what to do with Effect monsters in the early days.
You seem to be treating pulling anything below 5 as a death sentence. Yeah, 1 or 2 damage is pretty bad, but dealing 3 or 4 is perfectly reasonable when you're talking about a card with Dredge synergies and highroll …
Quote From YourPrivateNightmare This reminds me of [card]Deadly Arsenal[/card]
[card]Deadly Arsenal[/card] was better
That's how bad this is
Deadly Arsenal requires you to run high-attack weapons in a Control deck.
Deadly Arsenal …
"Herald, they're lesbians."
I do really like this cycle. It's like a reverse of the Dungeoneers from Wailing Caverns.
Quote From dapperdog Its just a bad removal option. How long has it been since we've seen [card]assassinate[/card] being played? And with [card]shadow word: death[/card] or [card]shadow word: ruin[/card] being superior options, the only niche this card has …