MurlocAggroB
LV.12COMMENT_COUNT_990_HS
Comments
1,001 totalYou don't put every theme from a class into every deck. I mean Christ, Druid's two themes are big-ass minions and small-ass minions. There's also tonnes of overlap between the themes original 9 classes already. My point was that Demon …
I strongly disagree with this. Demon Hunter's core theme is one-turn hero attack buffs and benefiting off hero attacks, plus augmenting low-impact cards with incredible card draw. They have side-themes of Rush minions, symmetrical AoE, a lack of hard removal, …
I have to work during the livestream. Here's hoping Polygon leaks everything a day early again.
Quote From dapperdog Does it defy hearthstone's prior established logic? Yes, because there's no other card that works the same way.
[card]Stiltstepper[/card] works the same way. If you play the card, bounce Stiltstepper, then play …
It doesn't defy logic or mechanics at all. Bouncing only removes self enchantments, and Edwin's effect isn't technically self-applied. He places an enchantment on the card you draw, which grants that card the effect to give Edwin +2/+2, draw a …
It's me, ya boy, guy who occasionally asks for card backs to be up to date. Card backs are a little behind again. I don't think the section has been updated since Throne of the Tides.
I would give …
The 2/6 is a huge deal with Dirty Rat. Disruption is always great, but the lower utility definitely hurts this card.
I don't see how it's better than Eater or Kezan Mystic.
[card]Deathwarden[/card], just with Secrets instead of Deathrattles. Same stats, same cost, same rarity, same type of effect. It's even a mini-set card. Like Deathwarden, I think Tight-Lipped Witness is pretty unlikely to see play. Any counter card that is that …
Higher the tier, the lower the armor. Tier 1 is no armor.
Grizzled Reinforcement could easily be 4 mana and have "Start of Game: Draw this." and not be broken.
I managed to open two golden Legendaries this set. Unfortunately, one of them was [card]The Stonewright[/card], so you can't win them all.
I'd imagine it summons a random minion from your hand to attack the targeted enemy minion.
Quote From Hydrafrog Well, we saw our first Nerf of the set. Did we learn nothing about this guy with the spells? Colossal minions coming out super fast is scary.
You're looking at at least …
I disagree, Demon Hunter's main gimmick of building up lots of one-turn attack buffs to augment weak weapons is not really seen in any other class. Personally, I find that gameplay loop pretty fun. The main issue is that their …
This card is 7 mana.
Earth Shock is not a good counter, because you have no way to win the game other than getting lucky with the 10 rando cards. As soon as they topdeck a Pogo and you don't topdeck an Earth Shock, you …
Even if this card were to be good, there is that heavily implied Location counter yet to be revealed. If that card is any good, then it'll keep this in check.
Quote From YourPrivateNightmare I wonder what made it broken at 5-mana.
Playing two in one turn to kill off all of your skeletons and resummon a full board. That's my guess at least.