I think you're being unfair. SNIP-SNAP is a Boomsday Project card that was printed in a special event during Rise of Shadows. It was okay to have Echo because it rotated to Wild alongside the other Echo cards, which would have left Witch's Brew as the only card in all of Standard to use that keyword. I fully understand Blizzard's reasoning.
However, now that they're all Wild and they're going against that logic, there's no harm in fixing it for consistency.
I really appreciate them doing Orphea and Qhira cards. They could easily just keep pretending Heroes of the Storm doesn't exist, but the little acknowledgements give me hope.
The first time I read this card, I legitimately thought it was a 7/9 with Taunt (it was late, cut me some slack) and I was still unimpressed. This is too synergy-dependent for Arena and too underpowered for constructed. Just a 0/10 card all around.
Am I the only person who's massively underwhelmed by this? It's very expensive, and lack the flexibility of Plague of Death that made that playable (plus how slow the meta was in Year of the Dragon). It's a poor replacement for Soul Mirror as well since it doesn't synergize with Seek Guidance and you can't draw it with Spirit Guide. This'll probably see play because Control Priest needs board clears, but it doesn't impress me much.
Her flavour text mentions that the ship belongs to Captain Hooktusk. No surprise that she's coming back, but I wonder if that means she's a Warrior legendary this time around?
Vilespine Slayer probably wouldn't see play nowadays, so I think that's fine. Plus, if Dredge is popular then shuffling a good card in might be a downside.
A tip: Z is very rarely generated, so any Z you see is usually part of a word. There's quite a few words with Z on this list, so that's pretty helpful.
I think you're being unfair. SNIP-SNAP is a Boomsday Project card that was printed in a special event during Rise of Shadows. It was okay to have Echo because it rotated to Wild alongside the other Echo cards, which would have left Witch's Brew as the only card in all of Standard to use that keyword. I fully understand Blizzard's reasoning.
However, now that they're all Wild and they're going against that logic, there's no harm in fixing it for consistency.
I'm going to lose my mind if they just leave Witch's Brew now. I understand that that's not a problem card, but the inconsistency is going to kill me.
I really appreciate them doing Orphea and Qhira cards. They could easily just keep pretending Heroes of the Storm doesn't exist, but the little acknowledgements give me hope.
Strongly disagree with that. It's a good card, but "one of the best cards ever printed" would probably see play in Wild.
The first time I read this card, I legitimately thought it was a 7/9 with Taunt (it was late, cut me some slack) and I was still unimpressed. This is too synergy-dependent for Arena and too underpowered for constructed. Just a 0/10 card all around.
Technically better Arcane Shot. Whether or not Naga synergies work out, this will see play in Questline Hunter.
That's gonna be difficult considering she has no feet
Am I the only person who's massively underwhelmed by this? It's very expensive, and lack the flexibility of Plague of Death that made that playable (plus how slow the meta was in Year of the Dragon). It's a poor replacement for Soul Mirror as well since it doesn't synergize with Seek Guidance and you can't draw it with Spirit Guide. This'll probably see play because Control Priest needs board clears, but it doesn't impress me much.
The 'secretly' mechanic is also on Jandice Barov. It just wasn't bolded on her because consistency is for school dropouts.
Her flavour text mentions that the ship belongs to Captain Hooktusk. No surprise that she's coming back, but I wonder if that means she's a Warrior legendary this time around?
If you cheat a Colossal minion out, my dude, it still summons its body parts, my dude, for full value, my dude.
Varian, King of Stormwind, Cenarion Ward, Bru'kan of the Elements, Mo'arg Forgefiend, Xyrella, the Devout, Abominable Lieutenant, Rune of the Archmage, and Shadowcrafter Scabbs are all seeing play right now and don't necessarily win you the game when played. Also keep in mind that the power level of Standard is going way down since we're losing all the Year of the Phoenix cards.
I'm mostly annoyed that they've locked content for a gamemode I play behind one I do not. That just feels bad.
I haven't even done the tutorial. I don't wanna go through the whole thing for two skins I'll never use.
Guess who has two thumbs and won't be getting two Tavish skins!
If I have to play Mercenaries to get my Tavish skins, I'm gonna be pissed.
Vilespine Slayer probably wouldn't see play nowadays, so I think that's fine. Plus, if Dredge is popular then shuffling a good card in might be a downside.
A tip: Z is very rarely generated, so any Z you see is usually part of a word. There's quite a few words with Z on this list, so that's pretty helpful.
Another Mage preorder hero?!
C'mon, that's number three.
People must play this brawl, because they bring it back so often.
But like. Why.