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MurlocAggroB

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Joined 06/12/2019 Achieve Points 1175 Posts 978

MurlocAggroB's Comments

  • Anything written in italics is flavour/reminder text, not an actual effect.

    For example: Dr. Boom, Blessing of Kings, Marin the Fox.

  • It's not Brightwing, but you're on the right track.

  • Whizbang will be the first Wild card I don't disenchant, just so I can keep him for duel quests.

    Other than that, I'll miss Shirvallah. It's such a good card, but it's a shame Control Pally was so trash these last two years. It only ever saw play in cheese combo decks.

  • Quote From AliRadicali
     

    You'll still have that not-fun experience losing to a topdecked Killroy Watkins even if it's a brand-spanking new card,

    But it won't be that forever. If an alternative card is added in an expansion, it'll be gone in two years. As others have said, Zilliax is more of an issue than Leeroy has ever been. I don't have a problem with Zilliax though since he's going away in two months. He had his time, and he'll never be a problem ever again. A new best neutral Legendary will pop up at some point to replace him, and that's okay. It keeps the game feeling fresh as long as it does a similar thing in a new way.

    Unless you're implying Blizzard would print a Leeroy-type card in Classic... and to that I say, on what evidence? Brightwing and High Inquisitor Whitemane are nothing like Sylvanas Windrunner and Ragnaros the Firelord. The only replacement card that's at all similar to the original is Radiance being an inverted Mind Blast. If Leeroy were rotated, it would leave the much more balanced Wolfrider as the benchmark evergreen neutral burst.

  • They're the Sr. Explorer cards from Tombs of Terror, which are the treasures awarded for beating all four Plague Lords as each hero.

    Sr. Tomb Diver, Sr. Scout, Sr. Excavator, and Sr. Navigator.

  • Quote From AliRadicali

    I disagree, I think having some limited amount of burst damage in neutral/evergreen is healthy for the game. Aggro decks are a necessary component to the balancing act of aggro-control-combo, and without evergreen cards to provide a baseline, it'd just mean more expansion cards have to be printed to fill that void.

    We would still have Wolfrider for an evergreen burst neutral. Wolfrider did see lots of play back in the days of Deathrattle Face Hunter, so it's not unplayable. It's just massively outclassed... by Leeroy.

    While evergreen burst is important, it shouldn't be Leeroy. He's too abusable to be in Standard forever.

    (I also wouldn't mind some buffs for awful cards like Nightblade, but I don't think that's a unique opinion).

  • Sorry for the delay. Midterm stress and some good ol' writers block.

    My gifts are unpredictable

    From murlocs to the moon.

    My power could make fences glow

    Or grief you 3 mana gloom.

  • It's what the classic murloc noise is called in WoW's soundfiles - murlocaggrob to be more specific. I downloaded that for a video I was making when I was ten (it never left my desktop, so don't go searching for it), and I liked the ring it had.

  • Chromaggus?

     

    EDIT: Actually, it's Anomalus isn't it?

  • Quote From ArngrimUndying
    I got that out of a pack and it's honestly pretty decent, particularity the deathrattle-mech variant - definitely very mulligan/curve-heavy in getting the Reborns, but it's on of those snowball decks where if you can make it to mid-game and start spamming, your oppoent will be very hard-pressed to win with anything short of a Plague of Death clearing the field or OTK.

    Though that deck's time to shine was definitely the Halloween event - 2 mana Sylvanas Windrunners & Ragnaros the Firelords? Yes, please!

    "Pretty decent" is stretching, but it's not useless. It's just a horrifically inconsistent deck, which is why I'm hopeful for Shotbot.

     

    (Also why are the quotes so hard to work with on this forum. I really wish you could paste them in BBCode)

  • I crafted Making Mummies day one. I wanted that deck to work so badly...

    Maybe when Shotbot comes out. I won't stop dreaming.

  • Scalelord might bring back Murloc Paladin, with or without Tip the Scales. It gives those Murloc boards some serious staying power. It's also a pretty threatening body on its own.

    Murloc Dragon is a total meme, but Scalelord could be a good enough pure Murloc support.

  • Easily the best card back in the whole game. Shame I haven't played WoW in years.

    In reply to Azeroth is Burning
  • Yes, it's Unidentified Maul. It can give +1 Attack to all minions, give Divine Shield, Taunt, or summon two Recruits.

    Your turn.

  • It's not Stonehill Defender.

    In the interest of moving away from my indecipherablely vague riddle, it's a card that has a random effect that can specifically be something aggressive, something that summons minions, or one of two defensive options.

    (This is what I get when I pick cards by hitting 'random page' on the Hearthstone wiki).

  • Quote From griffior
    Quote From Suchti0352

    I hated Jade Druid just for completely destroying any other control deck

    Jade Druid single handedly ruined the Gadgetzan meta IMO.

    Well, not single-handily. Pirate Warrior provided a nice double-dosage of lethal poison, just to really make sure the game was unplayable.

    Funnily enough, both of those decks (or at least shells of them) still exist in Wild.

  • All this shuffling already has me excited for Blizzcon. I can imagine them going for two big ones in a row, to quietly push 2018 into the corner.

  • Witching Hour is literally in the list on the article...

  • Rising Winds screws up Witching Hour. It's no good.

  • I mean it's a popular from a Baku the Mooneater deck. Maybe not anymore (I don't play Wild), but it was back in 2018.