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LV.12COMMENT_COUNT_990_HS
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1,001 totalQuote From KANSAS Even if your hero power provides a lot of synergy with your deck, you should still focus more on playing cards than just "hitting the button"
I mean, Demon Hunters play more …
Quote From KANSAS In most cases, you hero power shouldn't be central to your decks strategy. It shouldn't be as efficient as Demon Hunter's is. A hero power should just be that thing you do with your extra …
It was Satyr Overseer. I'm so sorry. I completely forgot this thread existed.
The last line is because his entry quote is "All I see is weakness!"
Demon Hunter likely brought in a lot of new or returning players, who would've probably bought the most recent packs already. This lets them play catch-up a lot easier.
I don't think these bundles are for us, is all. …
People play to have fun. Winning games is fun. Sometimes the stress of laddering isn't fun. So, you play the decks that win the most without any stress. There's nothing wrong with it, and it's definitely not against the rules.
I've been trying to build a Control DH, but it's just not possible. Fingers crossed the next set has a heavy (and really good) big demons package for Demon Hunters, because otherwise I'm still playing a 9 class game.
Quote From Hydrafrog Frenzied Felwing- Reduced to a 2/2. Just like what happened with Corridor Creeper, a few decks will still see it play, but not many and mostly not above tier 2. Granted a …
That's because it's Voidcaller, and I seriously doubt we'll see a Warlock card like Voidcaller ever again. I'm talking about Standard, where the card would be largely useless.
There's no chance you'd play SacPact for just 5 health. It's not like [card]Radiance[/card] sees any play. You're better off running Earthen Ring and not killing your own tokens. It only sees play now because it's flexible as either a …
Predictions/Wishlist:
[card]Battlefiend[/card] to a 1/2. Anything else will make the poor thing unplayable.
[card]Altruis the Outcast[/card] no longer hits face. I actually have no problems with this card personally, but the face damage is unnecessary to its power …
In that case, it's probably easier to bump the Albatross to 4 mana. Same goal but preserves the card more. 4 mana for a minion with "no" effects is probably too much to just put in a deck randomly.
Quote From FenrirWulf (Part of me also wants Patches the Pirate but what are the odds of that happening?)
Patches actually seems like a perfect card to bring back in some form. He's a random …
Finally... the Tak Nozwhisker skin we've all been waiting for.
I didn't even see that I got it right. This is either really obvious or really hard.
Ravens contest my army
I'm a "me go face" enabler
My friends are blind, but not me
All I …
Because the Longbow has to be cast on 7 mana, whereas Metamorphosis can be cast for only 5. That means you have potentially 5 mana to do things with after casting the spell, and you can set it two turns …
[card]Shadow Council[/card]?
Since it was a server-side patch and not an actual update, the nerfs only exist when you're in a match. They basically applied a permanent mana cost penalty / durability reduction instead of actually changing the cards. An actual patch …
I liked RegisKillbin's idea of changing it to a Start of Turn effect. That would actually justify the statline it has now, and maybe encourage a slower deck.
Why not both? Maybe after Demon Hunter is done securing the next 10 years of Hearthstone, we have Monks swoop in. I would prefer Monks over Death Knights (despite playing a Death Knight in WoW for years), just because they …
Little surprised [card]Priestess of Fury[/card] is evading the nerf stick. That card has felt consistently broken, both playing it and playing against it. Antaen is at least bad when you're behind.